
Village Bell-Ringer
Creature — Human Scout1/4$0.20
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap all creatures you control.
Legal in Commander
Is
Does
Rewards
Combos 40
Village Bell-Ringer + The Jolly Balloon Man
- Infinite creature tokens with haste
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
You control at least one creature that can tap to produce at least {1}.
Steps
Activate a creature by tapping it, adding {1}. Activate The Jolly Balloon Man by paying {1} and tapping it, creating a token copy of Village Bell-Ringer that is a 1/1 Balloon with flying and haste in addition to its other types. When the Village Bell-Ringer token enters the battlefield, it triggers, untapping all creatures you control. Repeat.
Village Bell-Ringer + Kiki-Jiki, Mirror Breaker
- Infinite creature tokens with haste
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Steps
Activate Kiki-Jiki by tapping it, creating a token copy of Village Bell-Ringer with haste. When the Village Bell-Ringer token enters, it triggers, untapping all creatures you control. Repeat.
Village Bell-Ringer + Gilraen, Dúnedain Protector
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Gilraen does not have summoning sickness. Creatures you control can tap to produce at least {2}.
Steps
Activate all mana-producing creatures you control by tapping them, adding at least {2}. Activate Gilraen by paying {2} and tapping it, blinking Village Bell-Ringer. When Village Bell-Ringer enters the battlefield, it triggers, untapping all creatures you control. Repeat. If creatures you control can tap to produce at least {3}, this combo nets infinite mana.
Village Bell-Ringer + Emiel the Blessed
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Creatures you control can tap to produce at least {4}.
Steps
Activate all mana-producing creatures you control by tapping them, adding at least {4}. Activate Emiel by paying {3}, blinking Village Bell-Ringer. Village Bell-Ringer enters the battlefield, untapping all creatures you control. Repeat.
Village Bell-Ringer + The Jolly Balloon Man + Ashnod's Altar
- Infinite colorless mana
- Infinite creature tokens with haste
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Steps
Activate The Jolly Balloon Man by paying {1} and tapping it, creating a token copy of Village Bell-Ringer that is a 1/1 Balloon with flying and haste in addition to its other types. When the Village Bell-Ringer token enters the battlefield, it triggers, untapping all creatures you control. Activate Ashnod's Altar by sacrificing Village Bell-Ringer, adding at least one mana. Repeat.
Village Bell-Ringer + Splinter Twin
- Infinite creature tokens with haste
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Splinter Twin attached to Village Bell-Ringer.
Steps
Activate Village Bell-Ringer by tapping it, creating a token copy of itself with haste. When the token Village Bell-Ringer enters the battlefield, it triggers, untapping all creatures you control. Repeat.
Village Bell-Ringer + Fable of the Mirror-Breaker // Reflection of Kiki-Jiki
- Infinite creature tokens with haste
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Reflection of Kiki-Jiki does not have summoning sickness. Creatures you control can tap to produce at least {2}.
Steps
Activate any number of creatures by tapping them, adding at least {2}. Activate Reflection of Kiki-Jiki by paying {1} and tapping it, creating a token copy of Village Bell-Ringer with haste. When the Village Bell-Ringer token enters the battlefield, it triggers, untapping all creatures you control. Repeat.
Village Bell-Ringer + Temur Sabertooth
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Creatures you control can tap to produce at least {3}{G}{W}.
Steps
Activate all mana-producing creatures you control by tapping them, adding at least {3}{G}{W}. Cast Village Bell-Ringer by paying {2}{W}. When Village Bell-Ringer enters the battlefield, it triggers, untapping all creatures you control. Activate Temur Sabertooth by paying {1}{G}, returning Village Bell-Ringer to your hand from the battlefield. Repeat. If creatures you control can tap to produce at least {4}{G}{W}, this combo nets infinite mana.
Village Bell-Ringer + Ghired, Mirror of the Wilds
- Infinite creature tokens
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
You have a way to create a token copy of Village Bell-Ringer.
Steps
Create a token copy of Village Bell-Ringer. Activate Ghired by tapping it, creating a token copy of the Village Bell-Ringer copy. When the Village Bell-Ringer token enters the battlefield, it triggers, untapping all creatures you control. Repeat from step 2.
Village Bell-Ringer + Orthion, Hero of Lavabrink
- Infinite creature tokens with haste
- Infinite mana creatures you control can produce
- Infinite copies of creatures you control with haste
Commander Spellbook ↗How it works
Before you start
Orthion does not have summoning sickness. Creatures you control can tap to produce at least {1}{R}.
Steps
Activate any number of creatures by tapping them, adding at least {1}{R}. Activate Orthion's first ability by paying {1}{R} and tapping it, creating a token copy of Village Bell-Ringer with haste. When the Village Bell-Ringer token enters the battlefield, it triggers, untapping all creatures you control. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Village Bell-Ringer can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Village Bell-Ringer can use because it has an enter-the-battlefield trigger.
- Delney, Streetwise LookoutDelney, Streetwise Lookout copies your triggered abilities, which Village Bell-Ringer can use because it has an enter-the-battlefield trigger.
- Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Village Bell-Ringer can use because it has an enter-the-battlefield trigger.
- Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Village Bell-Ringer can use because it has an enter-the-battlefield trigger.
- Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Village Bell-Ringer can use because it has an enter-the-battlefield trigger.
- Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Village Bell-Ringer can use because it has an enter-the-battlefield trigger.
- Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Village Bell-Ringer can use because it has an enter-the-battlefield trigger.
- Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Village Bell-Ringer can use because it has an enter-the-battlefield trigger.
- Ennis, Debate ModeratorEnnis, Debate Moderator blinks / re-enters your creatures, which Village Bell-Ringer can use because it has an enter-the-battlefield trigger.