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Woodcaller Automaton

Woodcaller Automaton

Artifact Creature — Construct8/8$0.26

Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When this creature enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to this creature's power and toughness. It's still a land.

Legal in Commander

Is

Does

Rewards

Combos 4

  • Woodcaller Automaton + Temur Sabertooth + Nykthos, Shrine to Nyx

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    201 decks on Commander Spellbook

    How it works

    Before you start

    Your devotion to green is at least 8.

    Steps

    Activate Nykthos, Shrine to Nyx by paying {2} and tapping it, adding at least eight {G}. Cast Woodcaller Automaton for its prototype cost by paying {2}{G}{G}. When Woodcaller Automaton enters, it triggers, causing Nykthos, Shrine to Nyx to become a creature and untapping it. Activate Temur Sabertooth by paying {1}{G}, returning Woodcaller Automaton from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Woodcaller Automaton + Temur Sabertooth + Gaea's Cradle

    • Infinite green mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    163 decks on Commander Spellbook

    How it works

    Before you start

    You control at least six creatures.

    Steps

    Activate Gaea's Cradle by tapping it, adding at least six {G}. Cast Woodcaller Automaton for its prototype cost by paying {2}{G}{G}. When Woodcaller Automaton enters, it triggers, causing Gaea's Cradle to become a creature and untapping it. Activate Temur Sabertooth by paying {1}{G}, returning Woodcaller Automaton from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Woodcaller Automaton + Temur Sabertooth + Evendo, Waking Haven

    • Infinite green mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    Mana needed: 17 decks on Commander Spellbook

    How it works

    Before you start

    Evendo has at least twelve charge counters on it. You control seven or more creatures.

    Steps

    Activate Evendo, Waking Haven by paying {G} and tapping it, adding at least seven {G}. Cast Woodcaller Automaton for its prototype cost by paying {2}{G}{G}. When Woodcaller Automaton enters, it triggers, causing Evendo, Waking Haven to become a creature and untapping it. Activate Temur Sabertooth by paying {1}{G}, returning Woodcaller Automaton from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Woodcaller Automaton + Temur Sabertooth + Matzalantli, the Great Door // The Core

    • Infinite colored mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    0 decks on Commander Spellbook

    How it works

    Before you start

    You have at least six permanent cards in your graveyard.

    Steps

    Activate The Core by tapping it, adding at least six {G}. Cast Woodcaller Automaton for its prototype cost by paying {2}{G}{G}. When Woodcaller Automaton enters, it triggers, causing The Core to become a creature and untapping it. Activate Temur Sabertooth by paying {1}{G}, returning Woodcaller Automaton from the battlefield to your hand. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Woodcaller Automaton can use because it has an enter-the-battlefield trigger.
  2. Mister FantasticMister Fantastic copies your triggered abilities, which Woodcaller Automaton can use because it has an enter-the-battlefield trigger.
  3. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Woodcaller Automaton can use because it has an enter-the-battlefield trigger.
  4. Moritte of the FrostMoritte of the Frost copies creatures, which Woodcaller Automaton can use because it has an enter-the-battlefield trigger.
  5. The MimeoplasmThe Mimeoplasm copies creatures, which Woodcaller Automaton can use because it has an enter-the-battlefield trigger.
  6. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Woodcaller Automaton can use because it has an enter-the-battlefield trigger.
  7. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Woodcaller Automaton can use because it has an enter-the-battlefield trigger.
  8. Aang and KataraWoodcaller Automaton untaps your permanents, which Aang and Katara can use because it cares how many of your artifacts are tapped, though the fit is only partial.

View Woodcaller Automaton on Scryfall