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World at War

World at War

Sorcery$3.27

After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Najal, the Storm RunnerWorld at War has extra combat phases, which Najal, the Storm Runner can use because it has an attack trigger.
  2. Aziza, Mage Tower CaptainWorld at War untaps your creatures and Aziza, Mage Tower Captain taps your creatures.
  3. Stella Lee, Wild CardWorld at War untaps your creatures and Stella Lee, Wild Card taps your creatures.
  4. Zevlor, Elturel ExileWorld at War untaps your creatures and Zevlor, Elturel Exile taps your creatures.
  5. Loki LaufeysonWorld at War untaps your creatures and Loki Laufeyson taps your creatures.
  6. Fire Lord AzulaWorld at War has extra combat phases, which Fire Lord Azula can use because it has an attack trigger.
  7. Jandor, Fortuned TravelerWorld at War has extra combat phases, which Jandor, Fortuned Traveler can use because it has an attack trigger.
  8. Seifer AlmasyWorld at War has extra combat phases, which Seifer Almasy can use because it has an attack trigger.
  9. Extus, Oriq Overlord // Awaken the Blood AvatarWorld at War has extra combat phases, which Extus, Oriq Overlord // Awaken the Blood Avatar can use because it has an attack trigger.
  10. Magus Lucea KaneWorld at War untaps your creatures and Magus Lucea Kane taps your creatures.

View World at War on Scryfall