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Akki Battle Squad

Akki Battle Squad

Creature — Goblin Samurai6/6$5.08

Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)

Legal in Commander

Is

Does

Rewards

Combos 8

  • Akki Battle Squad + Helm of the Host

    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite untap of modified creatures you control

    6,294 decks on Commander Spellbook

    How it works

    Before you start

    You control another modified creature that can attack this turn, and that cannot be blocked and killed by an opponent. Helm of the Host attached to Akki Battle Squad.

    Steps

    At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Akki Battle Squad with haste. Declare another modified creature you control as an attacker. Akki Battle Squad triggers, untapping all modified creatures you control and causing you to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Akki Battle Squad + Sword of Hearth and Home

    • Infinite combat damage
    • Infinite combat phases
    • Infinite untap of modified creatures you control

    3,296 decks on Commander Spellbook

    How it works

    Before you start

    Sword of Hearth and Home attached to another creature without summoning sickness. An opponent cannot block the creature with Sword of Hearth and Home attached.

    Steps

    Declare the creature with Sword of Hearth and Home attached as an attacker. Akki Battle Squad triggers, untapping all modified creatures you control, and causing you to get an additional combat phase after this one. Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached. Sword of Hearth and Home triggers, exiling Akki Battle Squad, then searching your library for a basic land card and exiling it, then putting the land and Akki Battle Squad onto the battlefield. Repeat each combat phase.

    Commander Spellbook ↗
  • Akki Battle Squad + Kiki-Jiki, Mirror Breaker

    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite untap of modified creatures you control

    1,042 decks on Commander Spellbook

    How it works

    Before you start

    Kiki-Jiki is modified. You control another modified creature that can attack this turn, and that cannot be blocked and killed by an opponent.

    Steps

    Declare another modified creature you control as an attacker. Akki Battle Squad triggers, untapping all modified creatures you control and causing you to get an additional combat phase after this one. Activate Kiki-Jiki by tapping it, creating a token copy of Akki Battle Squad with haste. Repeat each combat phase.

    Commander Spellbook ↗
  • Akki Battle Squad + Rionya, Fire Dancer

    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite untap of modified creatures you control

    344 decks on Commander Spellbook

    How it works

    Before you start

    You control another modified creature that can attack this turn, and that cannot be blocked and killed by an opponent.

    Steps

    At the beginning of your combat phase, Rionya triggers, creating at least one token copy of Akki Battle Squad with haste. Declare another modified creature you control as an attacker. Akki Battle Squad triggers, untapping all modified creatures you control and causing you to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Akki Battle Squad + Irma, Part-Time Mutant

    • Infinite +1/+1 counters on a creature
    • Infinite combat phases
    • Infinite untap of modified creatures you control

    119 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill Irma.

    Steps

    At the beginning of your combat phase, Irma triggers, causing it to become a copy of Akki Battle Squad and putting a +1/+1 counter on it. Declare Irma as an attacker. Irma triggers, untapping all modified creatures you control and causing you to get an additional combat phase after this one. Repeat.

    Commander Spellbook ↗
  • Akki Battle Squad + Brago, King Eternal

    • Infinite combat damage
    • Infinite combat phases
    • Infinite untap of modified creatures you control

    48 decks on Commander Spellbook

    How it works

    Before you start

    Brago is modified and does not have summoning sickness. An opponent cannot block Brago.

    Steps

    Declare Brago as an attacker. Akki Battle Squad triggers, untapping all modified creatures you control, and causing you to get an additional combat phase after this one. Deal combat damage to an opponent using Brago. Brago triggers, blinking Akki Battle Squad. Repeat each combat phase.

    Commander Spellbook ↗
  • Akki Battle Squad + The Neutrinos

    • Infinite combat phases
    • Infinite mana creatures you control can produce

    46 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill creatures you control. The Neutrinos is modified.

    Steps

    Declare The Neutrinos as an attacker, triggering it and Akki Battle Squad. Resolve the Akki Battle Squad trigger, causing you to untap all modified creatures you control and to get an combat phase after this one. Resolve the Neutrinos trigger, blinking Akki Battle Squad and causing it to enter tapped and attacking. Repeat each combat phase.

    Commander Spellbook ↗
  • Akki Battle Squad + Volrath, the Shapestealer

    • Infinite combat phases
    • Infinite untap of modified creatures you control

    3 decks on Commander Spellbook

    How it works

    Before you start

    Akki Battle Squad has at least one counter on it. You control a modified creature that can tap to produce at least {1}. You control a modified creature that can attack this turn. An opponent cannot block and kill creatures you control.

    Steps

    During your combat phase, activate a modified creature you control by tapping it, adding at least {1}. Activate Volrath by paying {1}, causing it to become a copy of Akki Battle Squad until your next turn. Declare any modified creature you control as an attacker. Volrath triggers, untapping all modified creatures you control and causing you to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Raiyuu, Storm's EdgeAkki Battle Squad is a Samurai, which Raiyuu, Storm's Edge can use.
  2. Godo, Bandit WarlordAkki Battle Squad has extra combat phases, which Godo, Bandit Warlord can use because it has an attack trigger.
  3. Aurelia, the WarleaderAkki Battle Squad has extra combat phases, which Aurelia, the Warleader can use because it has an attack trigger.
  4. Raph & Leo, Sibling RivalsAkki Battle Squad has extra combat phases, which Raph & Leo, Sibling Rivals can use because it has an attack trigger.
  5. Heiko Yamazaki, the GeneralAkki Battle Squad is a Samurai, which Heiko Yamazaki, the General can use.
  6. Tifa, Martial ArtistTifa, Martial Artist has extra combat phases, which Akki Battle Squad can use because it has an attack trigger.
  7. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Akki Battle Squad can use because it has an attack trigger.
  8. General Kreat, the BoltbringerAkki Battle Squad is a Goblin, which General Kreat, the Boltbringer can use.
  9. Mister FantasticMister Fantastic copies your triggered abilities, which Akki Battle Squad can use because it has an attack trigger.
  10. Bruce Banner // The Incredible HulkBruce Banner // The Incredible Hulk has extra combat phases, which Akki Battle Squad can use because it has an attack trigger.

View Akki Battle Squad on Scryfall