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Angel of Glory's Rise

Angel of Glory's Rise

Creature — Angel4/6$0.40

Flying When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Legal in Commander

Is

Rewards

Combos 55

  • Angel of Glory's Rise + Silvar, Devourer of the Free + Fiend Hunter

    • Infinite +1/+1 counters on a creature

    Mana needed: 493 decks on Commander Spellbook

    How it works

    Steps

    Cast Fiend Hunter by paying {1}{W}{W}. When Fiend Hunter enters the battlefield, it triggers, exiling Angel of Glory's Rise. Activate Silvar by sacrificing Fiend Hunter. When Fiend Hunter leaves the battlefield, it triggers, returning Angel of Glory's Rise from exile to the battlefield. When Angel of Glory's Rise enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Angel of Glory's Rise + Fiend Hunter + Ashnod's Altar

    • Infinite colorless mana

    Mana needed: 274 decks on Commander Spellbook

    How it works

    Steps

    Cast Fiend Hunter by paying {1}{W}{W}. When Fiend Hunter enters the battlefield, it triggers, exiling Angel of Glory's Rise. Activate Ashnod's Altar by sacrificing Fiend Hunter. When Fiend Hunter leaves the battlefield, it triggers, returning Angel of Glory's Rise from exile to the battlefield. When Angel of Glory's Rise enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Angel of Glory's Rise + Fiend Hunter + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    Mana needed: 199 decks on Commander Spellbook

    How it works

    Steps

    Cast Fiend Hunter by paying {1}{W}{W}. When Fiend Hunter enters the battlefield, it triggers, exiling Angel of Glory's Rise. Activate Altar of Dementia by sacrificing Fiend Hunter. When Fiend Hunter leaves the battlefield, it triggers, returning Angel of Glory's Rise from exile to the battlefield. When Angel of Glory's Rise enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Angel of Glory's Rise + Fiend Hunter + Goblin Bombardment

    • Infinite damage

    Mana needed: 178 decks on Commander Spellbook

    How it works

    Steps

    Cast Fiend Hunter by paying {1}{W}{W}. When Fiend Hunter enters the battlefield, it triggers, exiling Angel of Glory's Rise. Activate Goblin Bombardment by sacrificing Fiend Hunter. When Fiend Hunter leaves the battlefield, it triggers, returning Angel of Glory's Rise from exile to the battlefield. When Angel of Glory's Rise enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Angel of Glory's Rise + Fiend Hunter + Phyrexian Altar

    • Infinite colored mana

    Mana needed: 174 decks on Commander Spellbook

    How it works

    Steps

    Cast Fiend Hunter by paying {1}{W}{W}. When Fiend Hunter enters the battlefield, it triggers, exiling Angel of Glory's Rise. Activate Phyrexian Altar by sacrificing Fiend Hunter. When Fiend Hunter leaves the battlefield, it triggers, returning Angel of Glory's Rise from exile to the battlefield. When Angel of Glory's Rise enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Angel of Glory's Rise + Sakashima of a Thousand Faces + Viscera Seer

    • Infinite recrusion of some creature cards in your graveyard

    Mana needed: 170 decks on Commander Spellbook

    How it works

    Steps

    Cast Angel of Glory's Rise by paying {5}{W}{W}. When Angel of Glory's Rise enters the battlefield, it triggers. Holding priority, activate Viscera Seer by sacrificing Sakashima of a Thousand Faces, causing you to scry 1. Resolve the Angel of Glory's Rise trigger, exiling all Zombies, and then returning all Humans from your graveyard to the battlefield. Choose to have Sakashima of a Thousand Faces enter the battlefield as a copy of Angel of Glory's Rise. When Sakashima of a Thousand Faces enters the battlefield, it triggers. Repeat from step 3.

    Commander Spellbook ↗
  • Angel of Glory's Rise + Sakashima of a Thousand Faces + Cartel Aristocrat

    • Infinite recrusion of some creature cards in your graveyard

    Mana needed: 170 decks on Commander Spellbook

    How it works

    Steps

    Cast Angel of Glory's Rise by paying {5}{W}{W}. When Angel of Glory's Rise enters the battlefield, it triggers. Holding priority, activate Cartel Aristocrat by sacrificing Sakashima of a Thousand Faces Resolve the Angel of Glory's Rise trigger, exiling all Zombies, and then returning all Humans from your graveyard to the battlefield. Choose to have Sakashima of a Thousand Faces enter the battlefield as a copy of Angel of Glory's Rise. When Sakashima of a Thousand Faces enters the battlefield, it triggers. Repeat from step 3.

    Commander Spellbook ↗
  • Angel of Glory's Rise + Sakashima of a Thousand Faces + Altar of Dementia

    • Infinite mill
    • Infinite self-mill
    • Infinite recrusion of some creature cards in your graveyard

    Mana needed: 139 decks on Commander Spellbook

    How it works

    Steps

    Cast Angel of Glory's Rise by paying {5}{W}{W}. When Angel of Glory's Rise enters the battlefield, it triggers. Holding priority, activate Altar of Dementia by sacrificing Sakashima of a Thousand Faces, causing target player to mill cards equal to Sakashima of a Thousand Faces's power. Resolve the Angel of Glory's Rise trigger, exiling all Zombies, and then returning all Humans from your graveyard to the battlefield. Choose to have Sakashima of a Thousand Faces enter the battlefield as a copy of Angel of Glory's Rise. When Sakashima of a Thousand Faces enters the battlefield, it triggers. Repeat from step 3.

    Commander Spellbook ↗
  • Angel of Glory's Rise + Sakashima of a Thousand Faces + Yahenni, Undying Partisan

    • Infinite recrusion of some creature cards in your graveyard

    Mana needed: 132 decks on Commander Spellbook

    How it works

    Steps

    Cast Angel of Glory's Rise by paying {5}{W}{W}. When Angel of Glory's Rise enters the battlefield, it triggers. Holding priority, activate Yahenni by sacrificing Sakashima of a Thousand Faces. Resolve the Angel of Glory's Rise trigger, exiling all Zombies, and then returning all Humans from your graveyard to the battlefield. Choose to have Sakashima of a Thousand Faces enter the battlefield as a copy of Angel of Glory's Rise. When Sakashima of a Thousand Faces enters the battlefield, it triggers. Repeat from step 3.

    Commander Spellbook ↗
  • Angel of Glory's Rise + Saffi Eriksdotter + Blasting Station

    • Infinite damage

    105 decks on Commander Spellbook

    How it works

    Steps

    Activate Saffi, targeting Angel of Glory's Rise. Sacrifice Angel of Glory's Rise to Blasting Station to deal 1 damage to any target. Saffi's delayed trigger returns Angel of Glory's Rise to the battlefield. Angel of Glory's Rise's trigger returns Saffi to the battlefield. Untap Blasting Station. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures and is a Human, which Angel of Glory's Rise can use because it has an enter-the-battlefield trigger and returns Humans from your graveyard to the battlefield. Angel of Glory's Rise reanimates creatures, which Oji, the Exquisite Blade can use because it has an enter-the-battlefield trigger.
  2. Ennis, Debate ModeratorEnnis, Debate Moderator blinks / re-enters your creatures and is a Human, which Angel of Glory's Rise can use because it has an enter-the-battlefield trigger and returns Humans from your graveyard to the battlefield. Angel of Glory's Rise reanimates creatures, which Ennis, Debate Moderator can use because it has an enter-the-battlefield trigger.
  3. The Fourteenth DoctorThe Fourteenth Doctor copies creatures and fills your graveyard, which Angel of Glory's Rise can use because it has an enter-the-battlefield trigger and reanimates creatures.
  4. Mister FantasticMister Fantastic is a Human and copies your triggered abilities, which Angel of Glory's Rise can use because it returns Humans from your graveyard to the battlefield and has an enter-the-battlefield trigger.
  5. Bruna, the Fading LightBruna, the Fading Light reanimates creatures, which Angel of Glory's Rise can use because it has an enter-the-battlefield trigger. Angel of Glory's Rise is an Angel, which Bruna, the Fading Light can use because it returns Angels from your graveyard to the battlefield.
  6. Seluma, Light of AysenSeluma, Light of Aysen reanimates creatures, which Angel of Glory's Rise can use because it has an enter-the-battlefield trigger. Angel of Glory's Rise is an Angel, which Seluma, Light of Aysen can use because it returns Angels from your graveyard to the battlefield.
  7. Terra, Herald of HopeTerra, Herald of Hope fills your graveyard, reanimates creatures and is a Human, which Angel of Glory's Rise can use because it returns permanents from your graveyard and has an enter-the-battlefield trigger.
  8. Victor, Valgavoth's SeneschalVictor, Valgavoth's Seneschal fills your graveyard, reanimates creatures and is a Human, which Angel of Glory's Rise can use because it returns permanents from your graveyard and has an enter-the-battlefield trigger.
  9. Sidar Jabari of ZhalfirSidar Jabari of Zhalfir fills your graveyard, reanimates creatures and is a Human, which Angel of Glory's Rise can use because it returns permanents from your graveyard and has an enter-the-battlefield trigger.
  10. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Angel of Glory's Rise can use because it has an enter-the-battlefield trigger.

View Angel of Glory's Rise on Scryfall