
Fiend Hunter
Creature — Human Cleric1/3$0.08
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Legal in Commander
Is
Does
Rewards
Combos 176
Fiend Hunter + Abdel Adrian, Gorion's Ward + Restoration Angel
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
Restoration Angel exiled by Fiend Hunter
Steps
Cast Abdel Adrian from the command zone by paying {4}{W} and command tax, if applicable. When Abdel Adrian enters the battlefield, it triggers, exiling Fiend Hunter and creating a 1/1 Soldier creature token. When Fiend Hunter leaves the battlefield, it triggers, returning Restoration Angel from exile to the battlefield. When Restoration Angel enters the battlefield, it triggers, blinking Abdel Adrian. Abdel Adrian leaves and re-enters the battlefield, causing Fiend Hunter to return from exile to the battlefield, and triggering both Fiend Hunter and Abdel Adrian's abilities. Resolve the Fiend Hunter trigger, exiling Restoration Angel. Resolve the Abdel Adrian trigger, exiling Fiend Hunter and creating a 1/1 Soldier creature token. Repeat from step 3.
Fiend Hunter + Abdel Adrian, Gorion's Ward + Felidar Guardian
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
Felidar Guardian exiled by Fiend Hunter
Steps
Cast Abdel Adrian from the command zone by paying {4}{W} and command tax, if applicable. When Abdel Adrian enters the battlefield, it triggers, exiling Fiend Hunter and creating a 1/1 Soldier creature token. When Fiend Hunter leaves the battlefield, it triggers, returning Felidar Guardian from exile to the battlefield. When Felidar Guardian enters the battlefield, it triggers, blinking Abdel Adrian. Abdel Adrian leaves and re-enters the battlefield, causing Fiend Hunter to return from exile to the battlefield, and triggering both Fiend Hunter and Abdel Adrian's abilities. Resolve the Fiend Hunter trigger, exiling Felidar Guardian. Resolve the Abdel Adrian trigger, exiling Fiend Hunter and creating a 1/1 Soldier creature token. Repeat from step 3.
Fiend Hunter + Preston, the Vanisher + Charming Prince
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Charming Prince by paying {1}{W}. When Charming Prince enters the battlefield, it triggers, exiling Fiend Hunter until the next end step. When Fiend Hunter leaves the battlefield, its second ability triggers, returning all cards exiled with it to the battlefield under their owner's control. At the beginning of your end step, Charming Prince triggers, returning Fiend Hunter from exile to the battlefield. When Fiend Hunter enters the battlefield, its first ability and Preston trigger. Resolve the Fiend Hunter trigger, exiling Charming Prince. Resolve the Preston trigger, creating a copy of Fiend Hunter that is a 0/1 Illusion. When the token Fiend Hunter enters the battlefield, its first ability triggers, exiling the nontoken Fiend Hunter until the token Fiend Hunter leaves the battlefield. When the nontoken Fiend Hunter leaves the battlefield, its second ability triggers, returning Charming Prince from exile to the battlefield. When Charming Prince enters the battlefield, it and Preston trigger, with Charming Prince targeting the Fiend Hunter token. Resolve the Preston trigger, creating a token copy of Charming Prince that is a 0/1 Illusion. When the token Charming Prince enters the battlefield, it triggers, exiling the Fiend Hunter token. When the token Fiend Hunter leaves the battlefield, its second ability triggers, returning the nontoken Fiend Hunter from exile to the battlefield. Repeat from step 5.
Fiend Hunter + Preston, the Vanisher + Flickerwisp
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Flickerwisp by paying {1}{W}{W}. When Flickerwisp enters the battlefield, it triggers, exiling Fiend Hunter until the next end step. When Fiend Hunter leaves the battlefield, its second ability triggers, returning all cards exiled with it to the battlefield under their owner's control. At the beginning of your end step, Flickerwisp triggers, returning Fiend Hunter from exile to the battlefield. When Fiend Hunter enters the battlefield, its first ability and Preston trigger. Resolve the Fiend Hunter trigger, exiling Flickerwisp. Resolve the Preston trigger, creating a copy of Fiend Hunter that is a 0/1 Illusion. When the token Fiend Hunter enters the battlefield, its first ability triggers, exiling the nontoken Fiend Hunter until the token Fiend Hunter leaves the battlefield. When the nontoken Fiend Hunter leaves the battlefield, its second ability triggers, returning Flickerwisp from exile to the battlefield. When Flickerwisp enters the battlefield, it and Preston trigger, with Flickerwisp targeting the Fiend Hunter token. Resolve the Preston trigger, creating a token copy of Flickerwisp that is a 0/1 Illusion. When the token Flickerwisp enters the battlefield, it triggers, exiling the Fiend Hunter token. When the token Fiend Hunter leaves the battlefield, its second ability triggers, returning the nontoken Fiend Hunter from exile to the battlefield. Repeat from step 5.
Fiend Hunter + Ashnod's Altar + Karmic Guide
- Infinite colorless mana
Commander Spellbook ↗How it works
Steps
Cast Fiend Hunter by paying its mana cost. When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide. Activate Ashnod's Altar by sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Karmic Guide from exile to the battlefield. When Karmic Guide enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide. Repeat from step 3.
Fiend Hunter + Viscera Seer + Karmic Guide
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite scry 1
Commander Spellbook ↗How it works
Steps
Cast Fiend Hunter by paying its mana cost. When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide. Activate Viscera Seer by sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Karmic Guide from exile to the battlefield. When Karmic Guide enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide. Resolve the Viscera Seer ability. Repeat from step 3.
Fiend Hunter + Altar of Dementia + Karmic Guide
- Infinite mill
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Cast Fiend Hunter by paying its mana cost. When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide. Activate Altar of Dementia by sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Karmic Guide from exile to the battlefield. When Karmic Guide enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide. Resolve the Altar of Dementia ability. Repeat from step 3.
Fiend Hunter + Sun Titan + Ashnod's Altar
- Infinite colorless mana
Commander Spellbook ↗How it works
Steps
Activate Ashnod's Altar by sacrificing Fiend Hunter, adding {C}{C}. When Fiend Hunter dies, its second ability triggers, returning Sun Titan to the battlefield from exile. When Sun Titan enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters the battlefield, its first ability triggers, exiling Sun Titan. Repeat.
Fiend Hunter + Abdel Adrian, Gorion's Ward + Oblivion Ring
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Abdel Adrian either from your hand or from the command zone by paying {4}{W} and command tax, if applicable. Abdel Adrian enters the battlefield, exiling Oblivion Ring until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token. Oblivion Ring leaves the battlefield, triggering its second ability, returning Fiend Hunter from exile to the battlefield. Fiend Hunter enters the battlefield, triggering its first ability, exiling Abdel Adrian. Abdel Adrian leaves the battlefield, returning Oblivion Ring from exile to the battlefield. Oblivion Ring enters the battlefield, triggering its first ability, exiling Fiend Hunter. Fiend Hunter leaves the battlefield, triggering its second ability, returning Abdel Adrian from exile to the battlefield. Repeat from step 2.
Fiend Hunter + Sun Titan + Altar of Dementia
- Infinite mill
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Activate Altar of Dementia by sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Sun Titan to the battlefield from exile. When Sun Titan enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters the battlefield, its first ability triggers, exiling Sun Titan. Resolve the Altar of Dementia ability from step 1, causing target player to mill cards equal to Fiend Hunter's power. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Delney, Streetwise LookoutDelney, Streetwise Lookout copies your triggered abilities, which Fiend Hunter can use because it has an enter-the-battlefield trigger.
- Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Fiend Hunter can use because it has an enter-the-battlefield trigger.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Fiend Hunter can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Fiend Hunter can use because it has an enter-the-battlefield trigger.
- Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Fiend Hunter can use because it has an enter-the-battlefield trigger.
- Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Fiend Hunter can use because it has an enter-the-battlefield trigger.
- Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Fiend Hunter can use because it has an enter-the-battlefield trigger.
- Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Fiend Hunter can use because it has an enter-the-battlefield trigger.
- Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Fiend Hunter can use because it has an enter-the-battlefield trigger.
- Ennis, Debate ModeratorEnnis, Debate Moderator blinks / re-enters your creatures, which Fiend Hunter can use because it has an enter-the-battlefield trigger.