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Apprentice Wizard

Apprentice Wizard

Creature — Human Wizard0/1$0.16

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Legal in Commander

Is

Does

Combos 5

  • Apprentice Wizard + Freed from the Real + Chromatic Orrery

    • Infinite colored mana
    • Infinite colorless mana

    Mana needed: 55 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Apprentice Wizard. Apprentice Wizard does not have summoning sickness.

    Steps

    Activate Apprentice Wizard by paying {1} and tapping it, adding {3}. Activate Freed from the Real's second ability by paying {1}, untapping Apprentice Wizard. Repeat.

    Commander Spellbook ↗
  • Apprentice Wizard + Marvin, Murderous Mimic + Pili-Pala

    • Infinite colorless mana

    Mana needed: 47 decks on Commander Spellbook

    How it works

    Steps

    Activate Marvin using Apprentice Wizard's ability by paying {U} and tapping it, adding {C}{C}{C}. Activate Marvin using Pili-Pala's ability by paying {2} and untapping it, adding {U}. Repeat.

    Commander Spellbook ↗
  • Apprentice Wizard + Pemmin's Aura + Chromatic Orrery

    • Infinite colored mana
    • Infinite colorless mana

    Mana needed: 35 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Apprentice Wizard. Apprentice Wizard does not have summoning sickness.

    Steps

    Activate Apprentice Wizard by paying {1} and tapping it, adding {3}. Activate Pemmin's Aura's first ability by paying {1}, untapping Apprentice Wizard. Repeat.

    Commander Spellbook ↗
  • Apprentice Wizard + Freed from the Real + Mycosynth Lattice

    • Infinite colored mana
    • Infinite colorless mana

    Mana needed: 15 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Apprentice Wizard. Apprentice Wizard does not have summoning sickness.

    Steps

    Activate Apprentice Wizard by paying {1} and tapping it, adding {3}. Activate Freed from the Real's second ability by paying {1}, untapping Apprentice Wizard. Repeat.

    Commander Spellbook ↗
  • Apprentice Wizard + Pemmin's Aura + Mycosynth Lattice

    • Infinite colored mana
    • Infinite colorless mana

    Mana needed: 14 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Apprentice Wizard. Apprentice Wizard does not have summoning sickness.

    Steps

    Activate Apprentice Wizard by paying {1} and tapping it, adding {3}. Activate Pemmin's Aura's first ability by paying {1}, untapping Apprentice Wizard. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aang and KataraApprentice Wizard taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  2. Azami, Lady of ScrollsApprentice Wizard is a Wizard, which Azami, Lady of Scrolls can use.
  3. Naban, Dean of IterationApprentice Wizard is a Wizard, which Naban, Dean of Iteration can use.
  4. Naru Meha, Master WizardApprentice Wizard is a Wizard, which Naru Meha, Master Wizard can use.
  5. Inalla, Archmage RitualistApprentice Wizard is a Wizard, which Inalla, Archmage Ritualist can use.
  6. Kaza, Roil ChaserApprentice Wizard is a Wizard, which Kaza, Roil Chaser can use.
  7. Adeliz, the Cinder WindApprentice Wizard is a Wizard, which Adeliz, the Cinder Wind can use.
  8. The Destined WarriorApprentice Wizard is a Wizard, which The Destined Warrior can use.
  9. Gandalf, Party GuestApprentice Wizard is a Wizard, which Gandalf, Party Guest can use.
  10. The Fifth DoctorThe Fifth Doctor untaps your creatures and Apprentice Wizard taps your creatures.

View Apprentice Wizard on Scryfall