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Bane of Progress

Bane of Progress

Creature — Elemental2/2$0.30

When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawBane of Progress puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Bane of Progress can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Bane of Progress can use because it has an enter-the-battlefield trigger.
  4. Bristly Bill, Spine SowerBane of Progress puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
  5. Vorinclex, Monstrous RaiderBane of Progress puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
  6. Zimone, Paradox SculptorBane of Progress puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  7. Vorel of the Hull CladeBane of Progress puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  8. Michelangelo, Weirdness to 11Bane of Progress puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.
  9. Sazh KatzroyBane of Progress puts +1/+1 counters on your creatures and Sazh Katzroy doubles counters.
  10. Pir, Imaginative RascalBane of Progress puts +1/+1 counters on your creatures and Pir, Imaginative Rascal doubles counters.

View Bane of Progress on Scryfall