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Cellar Door

Cellar Door

Artifact$0.19

, : Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.

colorlessLegal in Commander

Is

Does

Makes tokens

Combos 5

  • Cellar Door + Admiral Brass, Unsinkable + Timestream Navigator

    • Infinite turns

    Mana needed: 37 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing and/or control at least nine permanents.

    Steps

    At the beginning of your combat phase, Admiral Brass triggers, returning Timestream Navigator from your graveyard to the battlefield with a finality counter on it, and giving it haste. If you don't have the city's blessing, Timestream Navigator gives you the city's blessing. Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it on the bottom of your library from the battlefield, causing you to take an extra turn after this one. Activate Cellar Door by paying {3} and tapping it, searching your library for Timestream Navigator, putting it into your graveyard and creating a 2/2 Zombie creature token. Repeat each turn.

    Commander Spellbook ↗
  • Cellar Door + Grolnok, the Omnivore + Timestream Navigator

    • Infinite turns

    Mana needed: 34 decks on Commander Spellbook

    How it works

    Before you start

    Timesteam Navigator does not have summoning sickness. You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it on the bottom of your library, causing you to take an extra turn after this one. Activate Cellar Door by paying {3} and tapping it, causing you to put Timestream Navigator from the bottom of your library into your graveyard and create a 2/2 Zombie creature token. Grolnok triggers, exiling Timestream Navigator with a croak counter on it. Cast Timestream Navigator from exile by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Cellar Door + Muldrotha, the Gravetide + Timestream Navigator

    • Infinite turns

    Mana needed: 27 decks on Commander Spellbook

    How it works

    Before you start

    Timesteam Navigator does not have summoning sickness. You have the city's blessing. You have not cast a creature spell using Muldrotha this turn.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it on the bottom of your library, causing you to take an extra turn after this one. Activate Cellar Door by paying {3} and tapping it, causing you to put Timestream Navigator from the bottom of your library into your graveyard and create a 2/2 Zombie creature token. Cast Timestream Navigator from your graveyard by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Cellar Door + Karador, Ghost Chieftain + Timestream Navigator

    • Infinite turns

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    Timesteam Navigator does not have summoning sickness. You have the city's blessing. You have not cast a creature spell using Karador this turn.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it on the bottom of your library, causing you to take an extra turn after this one. Activate Cellar Door by paying {3} and tapping it, causing you to put Timestream Navigator from the bottom of your library into your graveyard and create a 2/2 Zombie creature token. Cast Timestream Navigator from your graveyard by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Cellar Door + Timestream Navigator + Celestine, the Living Saint

    • Infinite turns

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    Timestream Navigator and Celestine do not have summoning sickness. Opponents cannot block and kill Celestine. You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it, and putting it on the bottom of your library, causing you to take an extra turn after this one. Activate Cellar Door by paying {3} and tapping it, targeting yourself, putting Timestream Navigator from the bottom of your library into your graveyard and creating a 2/2 Zombie token. Declare Celestine as an attacker, dealing 3 damage and gaining 3 life when she does combat damage. At the beginning of your end step, Celestine triggers, returning Timestream Navigator from your graveyard to the battlefield. Move to your next turn. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Quina, Qu GourmetCellar Door makes creature tokens and Quina, Qu Gourmet sacrifices your creatures.
  2. Chatterfang, Squirrel GeneralCellar Door makes creature tokens, which Chatterfang, Squirrel General can use because it rewards having/making creature tokens.
  3. Alibou, Ancient WitnessCellar Door taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
  4. Aang and KataraCellar Door taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
  5. Mondrak, Glory DominusCellar Door makes creature tokens and Mondrak, Glory Dominus doubles tokens.
  6. Peregrin TookCellar Door makes creature tokens and Peregrin Took doubles tokens.
  7. Bartolomé del PresidioCellar Door makes creature tokens and Bartolomé del Presidio sacrifices your creatures.
  8. Evereth, Viceroy of PlunderCellar Door makes creature tokens and Evereth, Viceroy of Plunder sacrifices your creatures.
  9. Shilgengar, Sire of FamineCellar Door makes creature tokens and Shilgengar, Sire of Famine sacrifices your creatures.
  10. Shattergang BrothersCellar Door makes creature tokens and Shattergang Brothers sacrifices your creatures.

View Cellar Door on Scryfall