
Chamber Sentry
Artifact Creature — Construct0/0$0.15
This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. , , Remove X +1/+1 counters from this creature: It deals X damage to any target. : Return this card from your graveyard to your hand.
Legal in Commander
Is
Does
Rewards
Combos 30
Chamber Sentry + Luminous Broodmoth + Solemnity
- Draw the game
Commander Spellbook ↗How it works
Steps
Cast Chamber Sentry by paying {0}. Chamber Sentry enters the battlefield and dies as a state-based action due to having 0 toughness. Luminous Broodmoth triggers, returning Chamber Sentry from your graveyard to the battlefield without a flying counter due to Solemnity. Repeat from step 2.
Chamber Sentry + Rocksteady, Mutant Marauder + Evolution Witness
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Cast Chamber Sentry by paying {0}. Chamber Sentry enters and dies as a state-based action due to having 0 toughness. Rocksteady triggers, putting a +1/+1 counter on Evolution Witness. Evolution Witness triggers, returning Chamber Sentry from your graveyard to your hand. Repeat.
Chamber Sentry + Enduring Renewal
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
Commander Spellbook ↗How it works
Steps
Cast Chamber Sentry by paying {0}. Chamber Sentry enters the battlefield and dies as a state-based action due to having zero or less toughness. Enduring Renewal triggers, returning Chamber Sentry from your graveyard to your hand. Repeat.
Chamber Sentry + Mortuary + Vizier of the Menagerie
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
Commander Spellbook ↗How it works
Steps
Cast Chamber Sentry either from your hand or from the top of your library by paying {0}. Chamber Sentry enters the battlefield and dies as a state-based action due to having zero toughness. Mortuary triggers, putting Chamber Sentry on top of your library from your graveyard. Repeat.
Chamber Sentry + Emry, Lurker of the Loch + Intruder Alarm
- Infinite mana creatures you control can produce
- Infinite untap of creatures
Commander Spellbook ↗How it works
Before you start
Emry does not have summoning sickness.
Steps
Activate Emry by tapping it, allowing you to cast Chamber Sentry from your graveyard this turn. Cast Chamber Sentry by paying {0}. Chamber Sentry enters the battlefield and dies as a state-based action due to having zero toughness. Intruder Alarm triggers, untapping all creatures. Repeat.
Chamber Sentry + Emry, Lurker of the Loch + Thornbite Staff
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
Thornbite Staff attached to Emry. Emry does not have summoning sickness.
Steps
Activate Emry by tapping it, allowing you to cast Chamber Sentry from your graveyard this turn. Cast Chamber Sentry from your graveyard by paying {0}. Chamber Sentry enters the battlefield and dies as a state-based action due to having 0 toughness. Emry triggers, untapping itself. Repeat.
Chamber Sentry + Mortuary + Harvester of Souls
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite storm count
- Infinite draw triggers
Commander Spellbook ↗How it works
Steps
Cast Chamber Sentry by paying {0}. Chamber Sentry enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Harvester of Souls. Resolve the Mortuary trigger, putting Chamber Sentry from your graveyard onto the top of your library. Resolve the Harvester of Souls trigger, causing you to draw a card, thus drawing Chamber Sentry from your library. Repeat.
Chamber Sentry + Mortuary + Garruk's Horde
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
Commander Spellbook ↗How it works
Steps
Cast Chamber Sentry either from your hand or from the top of your library by paying {0}. Chamber Sentry enters the battlefield and dies as a state-based action due to having zero toughness. Mortuary triggers, putting Chamber Sentry on top of your library from your graveyard. Repeat.
Chamber Sentry + Mortuary + Liliana, Dreadhorde General
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite storm count
- Infinite draw triggers
Commander Spellbook ↗How it works
Steps
Cast Chamber Sentry by paying {0}. Chamber Sentry enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Liliana, Dreadhorde General. Resolve the Mortuary trigger, putting Chamber Sentry from your graveyard onto the top of your library. Resolve the Liliana, Dreadhorde General trigger, causing you to draw a card, thus drawing Chamber Sentry from your library. Repeat.
Chamber Sentry + Mortuary + Bolas's Citadel
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
Commander Spellbook ↗How it works
Steps
Cast Chamber Sentry either from your hand by paying {0} or from the top of your library by paying 0 life. Chamber Sentry enters and dies as a state-based action due to having 0 toughness. Mortuary triggers, putting Chamber Sentry from your graveyard onto the top of your library. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Tam, the PossibilityTam, the Possibility proliferates, which Chamber Sentry can use because it puts +1/+1 counters on your creatures.
- Terra, Magical Adept // Esper TerraTerra, Magical Adept // Esper Terra fills your graveyard, which Chamber Sentry can use because it returns permanents from your graveyard.
- Scion of the Ur-DragonScion of the Ur-Dragon fills your graveyard, which Chamber Sentry can use because it returns permanents from your graveyard.
- Tazri, Stalwart SurvivorTazri, Stalwart Survivor fills your graveyard, which Chamber Sentry can use because it returns permanents from your graveyard.
- Kenrith, the Returned KingKenrith, the Returned King puts +1/+1 counters on your creatures, which Chamber Sentry can use.
- Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements puts +1/+1 counters on your creatures, which Chamber Sentry can use.
- Urtet, Remnant of MemnarchUrtet, Remnant of Memnarch puts +1/+1 counters on your creatures, which Chamber Sentry can use.
- Leonardo, the BalanceLeonardo, the Balance puts +1/+1 counters on your creatures, which Chamber Sentry can use.
- Heroes in a Half ShellHeroes in a Half Shell puts +1/+1 counters on your creatures, which Chamber Sentry can use.
- Jared CarthalionJared Carthalion puts +1/+1 counters on your creatures, which Chamber Sentry can use.