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Codespell Cleric

Codespell Cleric

Creature — Human Cleric1/1$0.13

Vigilance When this creature enters, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawCodespell Cleric puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Delney, Streetwise LookoutDelney, Streetwise Lookout copies your triggered abilities, which Codespell Cleric can use because it has an enter-the-battlefield trigger.
  3. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Codespell Cleric can use because it has an enter-the-battlefield trigger.
  4. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Codespell Cleric can use because it has an enter-the-battlefield trigger.
  5. Mister FantasticMister Fantastic copies your triggered abilities, which Codespell Cleric can use because it has an enter-the-battlefield trigger.
  6. Lae'zel, Vlaakith's ChampionCodespell Cleric puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  7. Aragorn, Hornburg HeroCodespell Cleric puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  8. Miles Morales // Ultimate Spider-ManCodespell Cleric puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  9. Arna Kennerüd, SkycaptainCodespell Cleric puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  10. Bright-Palm, Soul AwakenerCodespell Cleric puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.

View Codespell Cleric on Scryfall