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Lae'zel, Vlaakith's Champion

Lae'zel, Vlaakith's Champion

Legendary Creature — Gith Warrior3/3$3.25

If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. Choose a Background (You can have a Background as a second commander.)

Legal in Commander

Is

Does

Combos 33

  • Lae'zel, Vlaakith's Champion + Jace, Cunning Castaway + Oath of Teferi

    • Infinite creature tokens
    • Infinite copies of a specific planeswalker

    Mana needed: 1,573 decks on Commander Spellbook

    How it works

    Steps

    Cast Jace by paying {1}{U}{U}. Jace enters the battlefield with four loyalty counters due to Lae'zel. Activate Jace's first loyalty ability by putting two loyalty counters on it, causing you to loot whenever you deal combat damage to a player this turn. Activate Jace's third loyalty ability by removing five loyalty counters from it, creating two non-legendary copies of Jace, which enter with four loyalty counters each due to Lae'zel. Repeat from step 3 using a Jace token. Once you have infinite Jace tokens, you may activate their second loyalty abilities by removing two loyalty counters from them, creating infinite 2/2 Illusion creature tokens.

    Commander Spellbook ↗
  • Lae'zel, Vlaakith's Champion + Ichormoon Gauntlet + Jace, Cunning Castaway

    • Infinite copies of a specific planeswalker
    • Infinite proliferate
    • Infinite turns after one turn cycle

    1,490 decks on Commander Spellbook

    How it works

    Before you start

    Jace has at least five loyalty counters on it.

    Steps

    Activate Jace's third loyalty ability by removing five loyalty counters from it, creating two token copies of it that aren't legendary. Activate a Jace token using the first ability from Ichormoon Gauntlet by putting zero loyalty counters on it, proliferating and putting two loyalty counters onto each Jace. Activate the second Jace token's third ability by removing five loyalty counters from it, creating two token copies of itself that aren't legendary. Repeat from step 2. Once you have infinite Jace tokens with infinite loyalty counters, starting on your next turn, you may activate any number of instances of the second ability granted by Ichormoon Gauntlet by removing loyalty counters from Jace tokens to take infinite turns.

    Commander Spellbook ↗
  • Lae'zel, Vlaakith's Champion + Jace, Cunning Castaway + The Chain Veil

    • Infinite creature tokens
    • Infinite copies of a specific planeswalker

    Mana needed: 1,322 decks on Commander Spellbook

    How it works

    Steps

    Activate The Chain Veil by paying {4} and tapping it, allowing you an additional activation of each of your planeswalkers' loyalty abilities this turn. Cast Jace by paying {1}{U}{U}. Jace enters the battlefield with four loyalty counters due to Lae'zel. Activate Jace's first loyalty ability by putting two loyalty counters on it, causing you to loot whenever you deal combat damage to a player this turn. Activate Jace's third loyalty ability by removing five loyalty counters from it, creating two non-legendary copies of Jace, which enter with four loyalty counters each due to Lae'zel. Repeat from step 4 using a Jace token. Once you have infinite Jace tokens, you may activate their second loyalty abilities by removing two loyalty counters from them, creating infinite 2/2 Illusion creature tokens.

    Commander Spellbook ↗
  • Lae'zel, Vlaakith's Champion + Gatta and Luzzu + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on a creature

    Mana needed: 992 decks on Commander Spellbook

    How it works

    Steps

    Cast Gatta and Luzzu either from your hand or from the command zone by paying {2}{W} plus commander tax, if applicable. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Lae'zel. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.

    Commander Spellbook ↗
  • Lae'zel, Vlaakith's Champion + Jace, Cunning Castaway + Oath of Gideon

    • Infinite creature tokens
    • Infinite copies of a specific planeswalker

    Mana needed: 861 decks on Commander Spellbook

    How it works

    Steps

    Cast Jace by paying {1}{U}{U}. Jace enters the battlefield with five loyalty counters due to Oath of Gideon and Lae'zel. Activate Jace's third loyalty ability by removing five loyalty counters from it. Jace dies as a state-based action due to having zero loyalty. Resolve the Jace ability, creating two non-legendary copies of Jace, which enter with five loyalty counters each due to Oath of Gideon and Lae'zel. Repeat from step 3 using a Jace token. Once you have infinite Jace tokens, you may activate their second loyalty abilities by removing two loyalty counters from them, creating infinite 2/2 Illusion creature tokens.

    Commander Spellbook ↗
  • Lae'zel, Vlaakith's Champion + Automated Assembly Line + Gonti's Aether Heart

    • Infinite creature tokens

    697 decks on Commander Spellbook

    How it works

    Before you start

    You have at least {E}{E}{E}.

    Steps

    Activate Automated Assembly Line by paying {E}{E}{E}, creating a 3/3 Robot artifact creature token. When the Robot enters the battlefield, Gonti's Aether Heart triggers, causing you to get {E}{E}{E}. Repeat.

    Commander Spellbook ↗
  • Lae'zel, Vlaakith's Champion + Marath, Will of the Wild + Cryptic Trilobite

    • Infinite colorless mana that can only be spent to activate abilities
    • Infinite creature tokens
    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    Mana needed: 677 decks on Commander Spellbook

    How it works

    Before you start

    Marath has at least two +1/+1 counters on it.

    Steps

    Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Cryptic Trilobite. Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities. Repeat. Once Cryptic Trilobite has infinite +1/+1 counters, you may remove them for infinite mana, then repeat step 1 to get infinite +1/+1 counters on Marath, which can then be used for Marath's other modes.

    Commander Spellbook ↗
  • Lae'zel, Vlaakith's Champion + Jace, Cunning Castaway + Nicol Bolas, Dragon-God

    • Exile all permanents opponents control
    • Infinite card draw
    • Infinite creature tokens
    • Infinite copies of a specific planeswalker

    Mana needed: 598 decks on Commander Spellbook

    How it works

    Steps

    Cast Nicol Bolas by paying {U}{B}{B}{B}{R}. Nicol Bolas enters the battlefield with five loyalty counters due to Lae'zel. Activate Nicol Bolas using Jace's third loyalty ability by removing five loyalty counters from it. Nicol Bolas dies as a state-based action due to having zero loyalty. Resolve the Nicol Bolas ability, creating two non-legendary copies of Nicol Bolas, which enter with five loyalty counters each due to Lae'zel. Repeat from step 3 using a Nicol Bolas token. Once you have infinite Nicol Bolas tokens, you may activate them using Jace's second loyalty ability by removing two loyalty counters from them, creating infinite 2/2 Illusion creature tokens. You may also use Nicol Bolas' first ability to draw infinite cards, and exile all permanents your opponent control.

    Commander Spellbook ↗
  • Lae'zel, Vlaakith's Champion + Aethergeode Miner + Decoction Module

    • Infinite creature ETB
    • Infinite creature LTB

    576 decks on Commander Spellbook

    How it works

    Before you start

    You have at least two energy counters.

    Steps

    Activate Aethergeode Miner by paying {E}{E}, blinking it. Aethergeode Miner enters the battlefield, triggering Decoction Module, causing you to get {E}{E}. Repeat.

    Commander Spellbook ↗
  • Lae'zel, Vlaakith's Champion + Marath, Will of the Wild + Ashnod's Altar

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers

    Mana needed: 458 decks on Commander Spellbook

    How it works

    Before you start

    Marath has at least two +1/+1 counters on it.

    Steps

    Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental creature token. Activate Ashnod's Altar by sacrificing the Elemental, adding {C}{C}. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Giada, Font of HopeGiada, Font of Hope puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  2. Chorus of the ConclaveChorus of the Conclave puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  3. Deanna Troi, Psychic CounselDeanna Troi, Psychic Counsel puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  4. Venser, Visionary TravelerVenser, Visionary Traveler puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  5. Elder Arthur MaxsonElder Arthur Maxson puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  6. Nalia de'ArniseNalia de'Arnise puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  7. Venat, Heart of Hydaelyn // Hydaelyn, the MothercrystalVenat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  8. Ardbert, Warrior of DarknessArdbert, Warrior of Darkness puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  9. Colonel AutumnColonel Autumn puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  10. Jean-Luc Picard, LuminaryJean-Luc Picard, Luminary puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.

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