
Walking Ballista
Artifact Creature — Construct0/0$5.34
This creature enters with X +1/+1 counters on it. : Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
colorlessLegal in Commander
Is
Does
Rewards
Combos 214
Walking Ballista + Heliod, Sun-Crowned
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
Commander Spellbook ↗How it works
Before you start
Walking Ballista has at least two +1/+1 counters on it.
Steps
Activate Heliod by paying {1}{W}, giving Walking Ballista lifelink until end of turn. Activate Walking Ballista's second ability by removing a +1/+1 counter, dealing 1 damage to any target. Walking Ballista's lifelink triggers, causing you to gain 1 life. Heliod triggers, putting a +1/+1 counter on Walking Ballista. Repeat from step 2.
Walking Ballista + Gatta and Luzzu + Hardened Scales
- Infinite damage
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Steps
Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Hardened Scales. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.
Walking Ballista + Archangel of Thune
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Walking Ballista has at least two +1/+1 counters on it. You have a way to give Walking Ballista lifelink.
Steps
Give Walking Ballista lifelink. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 1 damage to any target and causing you to gain 1 life. Archangel of Thune triggers, putting a +1/+1 counter on each creature you control. Repeat from step 2.
Walking Ballista + Mikaeus, the Unhallowed
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
Commander Spellbook ↗How it works
Before you start
Walking Ballista on the battlefield with a +1/+1 counter on it.
Steps
Activate Walking Ballista's last ability by removing a +1/+1 counter from it, dealing 1 damage to itself. Walking Ballista dies, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Repeat.
Walking Ballista + Cleric Class
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
Commander Spellbook ↗How it works
Before you start
Cleric Class is at least level two. Walking Ballista has at least two +1/+1 counters on it. You have a way to give Walking Ballista lifelink.
Steps
Give Walking Ballista lifelink. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target and causing you to gain 2 life. Cleric Class triggers, putting a +1/+1 counter on Walking Ballista. Repeat.
Walking Ballista + Gatta and Luzzu + Kami of Whispered Hopes
- Infinite damage
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Steps
Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Kami of Whispered Hopes. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.
Walking Ballista + Vigor + Hardened Scales
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Walking Ballista has a +1/+1 counter on it.
Steps
Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target. Repeat.
Walking Ballista + Gatta and Luzzu + The Earth Crystal
- Infinite damage
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Steps
Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and The Earth Crystal. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.
Walking Ballista + Vigor + Kami of Whispered Hopes
- Infinite colored mana
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Walking Ballista has a +1/+1 counter on it.
Steps
Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target. Repeat.
Walking Ballista + Gatta and Luzzu + Branching Evolution
- Infinite damage
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Steps
Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Branching Evolution. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawByrke, Long Ear of the Law puts +1/+1 counters on your creatures, which Walking Ballista can use.
- Tromell, Seymour's ButlerTromell, Seymour's Butler proliferates, which Walking Ballista can use because it puts +1/+1 counters on your creatures.
- Zimone, Paradox SculptorZimone, Paradox Sculptor puts +1/+1 counters on your creatures, which Walking Ballista can use.
- Zabaz, the GlimmerwaspZabaz, the Glimmerwasp puts +1/+1 counters on your creatures, which Walking Ballista can use.
- Brimaz, Blight of OreskosBrimaz, Blight of Oreskos proliferates, which Walking Ballista can use because it puts +1/+1 counters on your creatures.
- Francisco, Fowl MarauderFrancisco, Fowl Marauder puts +1/+1 counters on your creatures, which Walking Ballista can use.
- Iron Spider, Stark UpgradeIron Spider, Stark Upgrade puts +1/+1 counters on your creatures, which Walking Ballista can use.
- Bristly Bill, Spine SowerBristly Bill, Spine Sower puts +1/+1 counters on your creatures, which Walking Ballista can use.
- Sazh KatzroySazh Katzroy puts +1/+1 counters on your creatures, which Walking Ballista can use.
- Tanazir QuandrixTanazir Quandrix puts +1/+1 counters on your creatures, which Walking Ballista can use.