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Hardened Scales

Hardened Scales

Enchantment$2.17

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Legal in Commander

Is

Does

Combos 28

  • Hardened Scales + Gatta and Luzzu + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on a creature

    Mana needed: 17,262 decks on Commander Spellbook

    How it works

    Steps

    Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Hardened Scales. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.

    Commander Spellbook ↗
  • Hardened Scales + Vigor + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    7,735 decks on Commander Spellbook

    How it works

    Before you start

    Walking Ballista has a +1/+1 counter on it.

    Steps

    Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target. Repeat.

    Commander Spellbook ↗
  • Hardened Scales + Strength of Will + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on a creature

    Mana needed: 2,190 decks on Commander Spellbook

    How it works

    Steps

    Cast Strength of Will by paying {1}{G}, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to it. Walking Ballista triggers, putting two +1/+1 counters on it due to Hardened Scales. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 2.

    Commander Spellbook ↗
  • Hardened Scales + Ghave, Guru of Spores + Cryptic Trilobite

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers

    2,140 decks on Commander Spellbook

    How it works

    Before you start

    Cryptic Trilobite has at least three +1/+1 counters.

    Steps

    Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C}. Activate Ghave's first ability by paying {1} and removing a +1/+1 counter from Cryptic Trilobite, creating a 1/1 Saproling creature token. Activate Ghave's second ability by paying {1} and sacrificing the Saproling token, putting two +1/+1 counters on Cryptic Trilobite. Repeat.

    Commander Spellbook ↗
  • Hardened Scales + Marath, Will of the Wild + Cryptic Trilobite

    • Infinite colorless mana that can only be spent to activate abilities
    • Infinite creature tokens
    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    Mana needed: 1,945 decks on Commander Spellbook

    How it works

    Before you start

    Marath has at least two +1/+1 counters on it.

    Steps

    Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Cryptic Trilobite. Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities. Repeat. Once Cryptic Trilobite has infinite +1/+1 counters, you may remove them for infinite mana, then repeat step 1 to get infinite +1/+1 counters on Marath, which can then be used for Marath's other modes.

    Commander Spellbook ↗
  • Hardened Scales + Marath, Will of the Wild + Ashnod's Altar

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers

    Mana needed: 1,199 decks on Commander Spellbook

    How it works

    Before you start

    Marath has at least two +1/+1 counters on it.

    Steps

    Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental creature token. Activate Ashnod's Altar by sacrificing the Elemental, adding {C}{C}. Repeat.

    Commander Spellbook ↗
  • Hardened Scales + Vigor + Triskelion

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    1,150 decks on Commander Spellbook

    How it works

    Before you start

    Triskelion has a +1/+1 counter on it.

    Steps

    Activate Triskelion by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. Activate Triskelion by removing a +1/+1 counter on it, dealing 1 damage to any target. Repeat.

    Commander Spellbook ↗
  • Hardened Scales + Rite of Passage + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    1,147 decks on Commander Spellbook

    How it works

    Steps

    Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista. Repeat an arbitrarily large number of times. Move to the next turn, removing all damage marked on Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat step 5 as desired.

    Commander Spellbook ↗
  • Hardened Scales + Marath, Will of the Wild + Mana Echoes

    • Infinite +1/+1 counters on creatures you control
    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite damage
    • Infinite creature tokens that are infinitely large

    Mana needed: 832 decks on Commander Spellbook

    How it works

    Before you start

    Marath has at least three +1/+1 counters on it.

    Steps

    Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental creture token. The Elemental enters the battlefield, triggering Mana Echoes, adding {C} for each Elemental you control. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on it. Repeat. Once you have infinite {C}, you may repeat step 3 to give Marath infinite +1/+1 counters, then use them to deal infinite damage to any target(s).

    Commander Spellbook ↗
  • Hardened Scales + Gatta and Luzzu + Triskelion

    • Infinite damage
    • Infinite +1/+1 counters on a creature

    Mana needed: 481 decks on Commander Spellbook

    How it works

    Steps

    Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Triskelion. Activate Triskelion by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Hardened Scales. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Arwen, Weaver of HopeArwen, Weaver of Hope puts +1/+1 counters on your creatures and Hardened Scales doubles counters.
  2. Renata, Called to the HuntRenata, Called to the Hunt puts +1/+1 counters on your creatures and Hardened Scales doubles counters.
  3. Tromell, Seymour's ButlerTromell, Seymour's Butler puts +1/+1 counters on your creatures and Hardened Scales doubles counters.
  4. Grumgully, the GenerousGrumgully, the Generous puts +1/+1 counters on your creatures and Hardened Scales doubles counters.
  5. Torgal, A Fine HoundTorgal, A Fine Hound puts +1/+1 counters on your creatures and Hardened Scales doubles counters.
  6. Moritte of the FrostMoritte of the Frost puts +1/+1 counters on your creatures and Hardened Scales doubles counters.
  7. Runadi, Behemoth CallerRunadi, Behemoth Caller puts +1/+1 counters on your creatures and Hardened Scales doubles counters.
  8. Mikey & Don, Party PlannersMikey & Don, Party Planners puts +1/+1 counters on your creatures and Hardened Scales doubles counters.
  9. Slinza, the Spiked StampedeSlinza, the Spiked Stampede puts +1/+1 counters on your creatures and Hardened Scales doubles counters.
  10. Chorus of the ConclaveChorus of the Conclave puts +1/+1 counters on your creatures and Hardened Scales doubles counters.

View Hardened Scales on Scryfall