
Marath, Will of the Wild
Legendary Creature — Elemental Beast0/0$0.72
Marath enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. , Remove X +1/+1 counters from Marath: Choose one — • Put X +1/+1 counters on target creature. X can't be 0. • Marath deals X damage to any target. X can't be 0. • Create an X/X green Elemental creature token. X can't be 0.
Legal in Commander
Is
Does
Rewards
Combos 52
Marath, Will of the Wild + Cryptic Trilobite + Hardened Scales
- Infinite colorless mana that can only be spent to activate abilities
- Infinite creature tokens
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Marath has at least two +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Cryptic Trilobite. Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities. Repeat. Once Cryptic Trilobite has infinite +1/+1 counters, you may remove them for infinite mana, then repeat step 1 to get infinite +1/+1 counters on Marath, which can then be used for Marath's other modes.
Marath, Will of the Wild + Cryptic Trilobite + Conclave Mentor
- Infinite colorless mana that can only be spent to activate abilities
- Infinite creature tokens
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Marath has at least two +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Cryptic Trilobite. Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities. Repeat. Once Cryptic Trilobite has infinite +1/+1 counters, you may remove them for infinite mana, then repeat step 1 to get infinite +1/+1 counters on Marath, which can then be used for Marath's other modes.
Marath, Will of the Wild + Ashnod's Altar + Hardened Scales
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Commander Spellbook ↗How it works
Before you start
Marath has at least two +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental creature token. Activate Ashnod's Altar by sacrificing the Elemental, adding {C}{C}. Repeat.
Marath, Will of the Wild + Cryptic Trilobite + Branching Evolution
- Infinite colorless mana that can only be spent to activate abilities
- Infinite creature tokens
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Marath has at least two +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Cryptic Trilobite. Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities. Repeat. Once Cryptic Trilobite has infinite +1/+1 counters, you may remove them for infinite mana, then repeat step 1 to get infinite +1/+1 counters on Marath, which can then be used for Marath's other modes.
Marath, Will of the Wild + Ozolith, the Shattered Spire + Cryptic Trilobite
- Infinite colorless mana that can only be spent to activate abilities
- Infinite creature tokens
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Marath has at least two +1/+1 counters on it. Cryptic Trilobite has at least two +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Cryptic Trilobite. Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities. Repeat. Once Cryptic Trilobite has infinite +1/+1 counters, you may remove them for infinite mana, then repeat step 1 to get infinite +1/+1 counters on Marath, which can then be used for Marath's other modes.
Marath, Will of the Wild + Cathars' Crusade + Cryptic Trilobite
- Infinite colorless mana that can only be spent to activate abilities
- Infinite creature tokens
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Marath has at least two +1/+1 counters on it.
Steps
Activate Marath by paying {1}, creating a 1/1 Elemental token. Cathars' Crusade triggers, putting a +1/+1 counter to all creatures you control. If necessary, activate Cryptic Trilobite by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities. Repeat.
Marath, Will of the Wild + Ashnod's Altar + Conclave Mentor
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Commander Spellbook ↗How it works
Before you start
Marath has at least two +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental creature token. Activate Ashnod's Altar by sacrificing the Elemental, adding {C}{C}. Repeat.
Marath, Will of the Wild + Cathars' Crusade + Ashnod's Altar
- Infinite colorless mana
- Infinite creature tokens
- Infinite +1/+1 counters on most creatures you control
Commander Spellbook ↗How it works
Before you start
Marath has at least two +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental creture token. The Elemental enters the battlefield, triggering Cathars' Crusade, putting a +1/+1 counter on each creature you control. Activate Ashnod's Altar by sacrificing the Elemental, adding {C}{C}. Repeat.
Marath, Will of the Wild + Mana Echoes + Hardened Scales
- Infinite +1/+1 counters on creatures you control
- Infinite colorless mana
- Infinite creature tokens
- Infinite damage
- Infinite creature tokens that are infinitely large
Commander Spellbook ↗How it works
Before you start
Marath has at least three +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental creture token. The Elemental enters the battlefield, triggering Mana Echoes, adding {C} for each Elemental you control. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on it. Repeat. Once you have infinite {C}, you may repeat step 3 to give Marath infinite +1/+1 counters, then use them to deal infinite damage to any target(s).
Marath, Will of the Wild + Ivy Lane Denizen + Ashnod's Altar
- Infinite colorless mana
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental creature token. Ivy Lane Denizen triggers, causing you to put a +1/+1 counter on Marath. Activate Ashnod's Altar by sacrificing the Elemental, adding {C}{C}. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Miles Morales // Ultimate Spider-ManMarath, Will of the Wild puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
- Bright-Palm, Soul AwakenerMarath, Will of the Wild puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
- Aragorn, Hornburg HeroMarath, Will of the Wild puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
- The ThingMarath, Will of the Wild puts +1/+1 counters on your creatures and The Thing doubles counters.
- Leonardo, the BalanceLeonardo, the Balance puts +1/+1 counters on your creatures, which Marath, Will of the Wild can use.
- Tam, the PossibilityTam, the Possibility proliferates and Marath, Will of the Wild puts +1/+1 counters on your creatures.
- Shalai and HallarMarath, Will of the Wild puts +1/+1 counters on your creatures, which Shalai and Hallar can use.
- Ramos, Dragon EngineMarath, Will of the Wild puts +1/+1 counters on your creatures, which Ramos, Dragon Engine can use.
- Jandor, Fortuned TravelerMarath, Will of the Wild is a Beast, which Jandor, Fortuned Traveler can use.
- Ashling, the LimitlessMarath, Will of the Wild is an Elemental, which Ashling, the Limitless can use.