
Conclave Mentor
Creature — Centaur Cleric2/2$0.35
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When this creature dies, you gain life equal to its power.
Legal in Commander
Is
Does
Combos 28
Conclave Mentor + Marath, Will of the Wild + Cryptic Trilobite
- Infinite colorless mana that can only be spent to activate abilities
- Infinite creature tokens
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Marath has at least two +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Cryptic Trilobite. Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities. Repeat. Once Cryptic Trilobite has infinite +1/+1 counters, you may remove them for infinite mana, then repeat step 1 to get infinite +1/+1 counters on Marath, which can then be used for Marath's other modes.
Conclave Mentor + Gatta and Luzzu + Walking Ballista
- Infinite damage
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Steps
Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Conclave Mentor. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.
Conclave Mentor + Ghave, Guru of Spores + Cryptic Trilobite
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Commander Spellbook ↗How it works
Before you start
Cryptic Trilobite has at least three +1/+1 counters.
Steps
Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C}. Activate Ghave's first ability by paying {1} and removing a +1/+1 counter from Cryptic Trilobite, creating a 1/1 Saproling creature token. Activate Ghave's second ability by paying {1} and sacrificing the Saproling token, putting two +1/+1 counters on Cryptic Trilobite. Repeat.
Conclave Mentor + Vigor + Walking Ballista
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Walking Ballista has a +1/+1 counter on it.
Steps
Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target. Repeat.
Conclave Mentor + Marath, Will of the Wild + Ashnod's Altar
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Commander Spellbook ↗How it works
Before you start
Marath has at least two +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental creature token. Activate Ashnod's Altar by sacrificing the Elemental, adding {C}{C}. Repeat.
Conclave Mentor + Marath, Will of the Wild + Mana Echoes
- Infinite colorless mana
- Infinite creature tokens
- Infinite damage
- Infinite lifegain
- Infinite creature tokens that are infinitely large
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Marath has at least three +1/+1 counters on it.
Steps
Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental creature token. The Elemental enters the battlefield, triggering Mana Echoes, adding {C} for each Elemental you control. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on it. Repeat. Once you have infinite {C}, you may repeat step 3 to give Marath infinite +1/+1 counters, then use them to deal infinite damage to any target(s). You may also use Marath's abilities to put infinite +1/+1 counters on Conclave Mentor, then kill it to gain infinite life.
Conclave Mentor + Strength of Will + Walking Ballista
- Infinite damage
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Steps
Cast Strength of Will by paying {1}{G}, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to it. Walking Ballista triggers, putting two +1/+1 counters on it due to Conclave Mentor. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 2.
Conclave Mentor + Vigor + Triskelion
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
Triskelion has a +1/+1 counter on it.
Steps
Activate Triskelion by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. Activate Triskelion by removing a +1/+1 counter on it, dealing 1 damage to any target. Repeat.
Conclave Mentor + Rite of Passage + Walking Ballista
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Steps
Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista. Repeat an arbitrarily large number of times. Move to the next turn, removing all damage marked on Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat step 5 as desired.
Conclave Mentor + Gatta and Luzzu + Triskelion
- Infinite damage
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Steps
Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Triskelion. Activate Triskelion by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Conclave Mentor. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Lathiel, the Bounteous DawnLathiel, the Bounteous Dawn puts +1/+1 counters on your creatures and Conclave Mentor doubles counters.
- Treebeard, Gracious HostTreebeard, Gracious Host puts +1/+1 counters on your creatures and Conclave Mentor doubles counters.
- Betor, Ancestor's VoiceBetor, Ancestor's Voice puts +1/+1 counters on your creatures and Conclave Mentor doubles counters.
- Trelasarra, Moon DancerConclave Mentor gains you life, which Trelasarra, Moon Dancer can use.
- Chorus of the ConclaveChorus of the Conclave puts +1/+1 counters on your creatures and Conclave Mentor doubles counters.
- Aerith, Last AncientConclave Mentor gains you life, which Aerith, Last Ancient can use.
- Bilbo, Birthday CelebrantConclave Mentor gains you life, which Bilbo, Birthday Celebrant can use.
- Kwia VigorbloomConclave Mentor gains you life, which Kwia Vigorbloom can use.
- Hurska Sweet-ToothConclave Mentor gains you life, which Hurska Sweet-Tooth can use.
- Shanna, Purifying BladeConclave Mentor gains you life, which Shanna, Purifying Blade can use.