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Deepfathom Echo

Deepfathom Echo

Creature — Merfolk Spirit4/4$0.28

At the beginning of combat on your turn, this creature explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zimone, Paradox SculptorDeepfathom Echo puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  2. Vorel of the Hull CladeDeepfathom Echo puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  3. Tanazir QuandrixDeepfathom Echo puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  4. The ThingDeepfathom Echo puts +1/+1 counters on your creatures and The Thing doubles counters.
  5. Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Deepfathom Echo puts +1/+1 counters on your creatures.
  6. Ezuri, Stalker of SpheresEzuri, Stalker of Spheres proliferates and Deepfathom Echo puts +1/+1 counters on your creatures.
  7. Tidus, Yuna's GuardianTidus, Yuna's Guardian proliferates and Deepfathom Echo puts +1/+1 counters on your creatures.
  8. Xavier Sal, Infested CaptainXavier Sal, Infested Captain proliferates and Deepfathom Echo puts +1/+1 counters on your creatures.
  9. Roalesk, Apex HybridRoalesk, Apex Hybrid proliferates and Deepfathom Echo puts +1/+1 counters on your creatures.
  10. Tam, the PossibilityTam, the Possibility proliferates and Deepfathom Echo puts +1/+1 counters on your creatures.

View Deepfathom Echo on Scryfall