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Desert

Desert

Land — Desert$1.25

: Add . : This land deals 1 damage to target attacking creature. Activate only during the end of combat step.

colorlessLegal in Commander

Combos 3

  • Desert + Bruce Banner // The Incredible Hulk + Bear Umbra

    • Infinite +1/+1 counters on a creature
    • Infinite combat phases
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    1,176 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill The Incredible Hulk.

    Steps

    Declare The Incredible Hulk as an attacker, triggering the ability given to it by Bear Umbra, untapping all lands you control. During the end of combat step, activate Desert's second ability by tapping it, dealing 1 damage to The Incredible Hulk. The Incredible Hulk triggers, putting a +1/+1 counter on it and then untapping it and causing you to gain an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Desert + Bruce Banner // The Incredible Hulk + Sword of Feast and Famine

    • Infinite +1/+1 counters on a creature
    • Infinite combat phases
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    333 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block The Incredible Hulk.

    Steps

    Deal combat damage using The Incredible Hulk. Sword of Feast and Famine triggers, untapping all lands you control. During the end of combat step, activate Desert's second ability by tapping it, dealing 1 damage to The Incredible Hulk. The Incredible Hulk triggers, putting a +1/+1 counter on it and then untapping it and causing you to gain an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Desert + Bruce Banner // The Incredible Hulk + Pip-Boy 3000

    • Infinite +1/+1 counters on a creature
    • Infinite combat phases
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    254 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill The Incredible Hulk.

    Steps

    Declare The Incredible Hulk as an attacker, triggering the ability given to it by Pip-Boy 3000, untapping all lands you control. During the end of combat step, activate Desert's second ability by tapping it, dealing 1 damage to The Incredible Hulk. The Incredible Hulk triggers, putting a +1/+1 counter on it and then untapping it and causing you to gain an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

View Desert on Scryfall