leylines
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Dismiss into Dream

Dismiss into Dream

Enchantment$0.74

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Legal in Commander

Is

Combos 3

  • Dismiss into Dream + Goblin Sharpshooter

    • Destroy all creatures opponents control
    • Destroy each creature that enters the battlefield under an opponent's control
    • Lock

    261 decks on Commander Spellbook

    How it works

    Before you start

    Goblin Sharpshooter does not have summoning sickness.

    Steps

    Activate Goblin Sharpshooter targeting a creature an opponent controls. That creature triggers, causing its controller to sacrifice it. Goblin Sharpshooter triggers, untapping itself. Repeat.

    Commander Spellbook ↗
  • Dismiss into Dream + Pirate Ship + Thornbite Staff

    • Lock
    • Destroy all creatures opponents control
    • Destroy each creature that enters the battlefield under an opponent's control

    36 decks on Commander Spellbook

    How it works

    Before you start

    Thornbite Staff attached to Pirate Ship. Pirate Ship does not have summoning sickness. You have a way to give Pirate Ship deathtouch. Thornbite Staff attached to Pirate Ship. Pirate Ship does not have summoning sickness.

    Steps

    Activate Pirate Ship by tapping it, targeting any creature an opponent controls. The creature's ability triggers, causing its controller to sacrifice it. When the creature dies, Pirate Ship triggers, untapping Pirate Ship. Repeat. You may repeat this loop whenever a creature enters the battlefield under an opponent's control. Give Pirate Ship deathtouch, if needed. Activate Pirate Ship by tapping it, dealing 1 damage to any creature an opponent controls, and destroying it due to Pirate Ship's deathtouch. When the creature dies, Pirate Ship triggers, untapping Pirate Ship. Repeat from step 2. If the effect giving Pirate Ship deathtouch is a static effect, you may repeat this whenever a creature enters the battlefield under an opponent's control.

    Commander Spellbook ↗
  • Dismiss into Dream + Deathbringer Thoctar

    • Destroy all creatures opponents control
    • Destroy each creature that enters the battlefield under an opponent's control
    • Lock

    11 decks on Commander Spellbook

    How it works

    Before you start

    Deathbringer Thoctar has a +1/+1 counter on it.

    Steps

    Remve a +1/+1 counter from Deathbringer Thoctar, targeting a creature an opponent controls. That creature triggers, causing its controller to sacrifice it. Deathbringer Thoctar triggers, putting a +1/+1 counter on itself. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zur, Eternal SchemerDismiss into Dream is an Enchantment, which Zur, Eternal Schemer can use.
  2. Terra, Magical Adept // Esper TerraDismiss into Dream is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  3. Alela, Artful ProvocateurDismiss into Dream is an Enchantment, which Alela, Artful Provocateur can use.
  4. Callaphe, Beloved of the SeaDismiss into Dream is an Enchantment, which Callaphe, Beloved of the Sea can use.
  5. Tuvasa the SunlitDismiss into Dream is an Enchantment, which Tuvasa the Sunlit can use.
  6. Hei Bai, Forest GuardianDismiss into Dream is an Enchantment, which Hei Bai, Forest Guardian can use.
  7. Tatsunari, Toad RiderDismiss into Dream is an Enchantment, which Tatsunari, Toad Rider can use.
  8. Eutropia the Twice-FavoredDismiss into Dream is an Enchantment, which Eutropia the Twice-Favored can use.
  9. Kestia, the CultivatorDismiss into Dream is an Enchantment, which Kestia, the Cultivator can use.
  10. Ertai, the CorruptedDismiss into Dream is an Enchantment, which Ertai, the Corrupted can use.

View Dismiss into Dream on Scryfall