
District Mascot
Creature — Dog Mount0/0$0.31
This creature enters with a +1/+1 counter on it. , Remove two +1/+1 counters from this creature: Destroy target artifact. Whenever this creature attacks while saddled, put a +1/+1 counter on it. Saddle 1
Legal in Commander
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Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawByrke, Long Ear of the Law puts +1/+1 counters on your creatures, which District Mascot can use.
- Tromell, Seymour's ButlerTromell, Seymour's Butler proliferates, which District Mascot can use because it puts +1/+1 counters on your creatures.
- Torgal, A Fine HoundTorgal, A Fine Hound puts +1/+1 counters on your creatures, which District Mascot can use.
- Lily Bowen, Raging GrandmaDistrict Mascot puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
- Mowu, Loyal CompanionDistrict Mascot puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
- Bumi, UnleashedBumi, Unleashed has extra combat phases, which District Mascot can use because it has an attack trigger.
- Bruce Banner // The Incredible HulkBruce Banner // The Incredible Hulk has extra combat phases, which District Mascot can use because it has an attack trigger.
- Anzrag, the Quake-MoleAnzrag, the Quake-Mole has extra combat phases, which District Mascot can use because it has an attack trigger.
- Tifa, Martial ArtistTifa, Martial Artist has extra combat phases, which District Mascot can use because it has an attack trigger.
- Zar Ojanen, Scion of EfravaZar Ojanen, Scion of Efrava puts +1/+1 counters on your creatures, which District Mascot can use.