
Double Jump // Flying Kick
Instant // Instant$0.24
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5. Fuse (You may cast one or both halves of this card from your hand.)
Target creature you control deals damage equal to its power to target creature an opponent controls. Fuse (You may cast one or both halves of this card from your hand.)
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Double Jump // Flying Kick is an Instant or sorcery.
- Gandalf the GreyGandalf the Grey copies your spells and Double Jump // Flying Kick is an Instant or sorcery.
- Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Double Jump // Flying Kick is an Instant or sorcery.
- Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Double Jump // Flying Kick is an Instant or sorcery.
- Prismari, the InspirationDouble Jump // Flying Kick is an Instant or sorcery, which Prismari, the Inspiration can use.
- Storm, Force of NatureDouble Jump // Flying Kick is an Instant or sorcery, which Storm, Force of Nature can use.
- Melek, Izzet ParagonDouble Jump // Flying Kick is an Instant or sorcery, which Melek, Izzet Paragon can use.
- Kalamax, the StormsireDouble Jump // Flying Kick is an Instant or sorcery, which Kalamax, the Stormsire can use.
- Anhelo, the PainterDouble Jump // Flying Kick is an Instant or sorcery, which Anhelo, the Painter can use.
- Riku of Two ReflectionsDouble Jump // Flying Kick is an Instant or sorcery, which Riku of Two Reflections can use.