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Dream Halls

Dream Halls

Enchantment$33.11

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

Legal in Commander

Is

Combos 4

  • Dream Halls + Enigma Eidolon + Sawtooth Loon

    • Put a selection of creature cards from your library into your hand
    • Reorder your library, putting a number of cards into your hand equal to the amount of extra cards you had in your hand

    9 decks on Commander Spellbook

    How it works

    Steps

    Discard Eidolon to Dream Halls' effect to cast Loon. Return Eidolon to your hand. When Loon enters, draw two cards and put two cards on the bottom of your library and return Loon to your hand. Repeat.

    Commander Spellbook ↗
  • Dream Halls + Aurora Eidolon + Sawtooth Loon

    • Put a selection of creature cards from your library into your hand
    • Reorder your library, putting a number of cards into your hand equal to the amount of extra cards you had in your hand

    6 decks on Commander Spellbook

    How it works

    Steps

    Discard Eidolon to Dream Halls' effect to cast Loon. Return Eidolon to your hand. When Loon enters, draw two cards and put two cards on the bottom of your library and return Loon to your hand. Repeat.

    Commander Spellbook ↗
  • Dream Halls + Sandstorm Eidolon + Sparkcaster

    • Infinite damage

    2 decks on Commander Spellbook

    How it works

    Steps

    Cast Sparkcaster by discarding Sandstorm Eidolon. Sandstorm Eidolon triggers from your graveyard, returning from your graveyard to your hand. Sparkcaster enters the battlefield, triggering twice. Resolve the first Sparkcaster trigger, dealing 1 damage to target player or planeswalker. Resolve the second Sparkcaster trigger, returning Sparkcaster from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Dream Halls + Verdant Eidolon + Sparkcaster

    • Infinite damage

    2 decks on Commander Spellbook

    How it works

    Steps

    Cast Sparkcaster by discarding Verdant Eidolon. Verdant Eidolon triggers from your graveyard, returning from your graveyard to your hand. Sparkcaster enters the battlefield, triggering twice. Resolve the first Sparkcaster trigger, dealing 1 damage to target player or planeswalker. Resolve the second Sparkcaster trigger, returning Sparkcaster from the battlefield to your hand. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zur, Eternal SchemerDream Halls is an Enchantment, which Zur, Eternal Schemer can use.
  2. Terra, Magical Adept // Esper TerraDream Halls is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  3. Alela, Artful ProvocateurDream Halls is an Enchantment, which Alela, Artful Provocateur can use.
  4. Callaphe, Beloved of the SeaDream Halls is an Enchantment, which Callaphe, Beloved of the Sea can use.
  5. Tuvasa the SunlitDream Halls is an Enchantment, which Tuvasa the Sunlit can use.
  6. Hei Bai, Forest GuardianDream Halls is an Enchantment, which Hei Bai, Forest Guardian can use.
  7. Tatsunari, Toad RiderDream Halls is an Enchantment, which Tatsunari, Toad Rider can use.
  8. Eutropia the Twice-FavoredDream Halls is an Enchantment, which Eutropia the Twice-Favored can use.
  9. Kestia, the CultivatorDream Halls is an Enchantment, which Kestia, the Cultivator can use.
  10. Ertai, the CorruptedDream Halls is an Enchantment, which Ertai, the Corrupted can use.

View Dream Halls on Scryfall