leylines
My decksNew deck
Dune-Brood Nephilim

Dune-Brood Nephilim

Creature — Nephilim3/3$3.05

Whenever this creature deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.

Legal in Commander

Is

Does

Combos 11

  • Dune-Brood Nephilim + Breath of Fury + Anger

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    18 decks on Commander Spellbook

    How it works

    Before you start

    Breath of Fury attached to another creature you control. An opponent cannot block creatures you control. You control a Mountain.

    Steps

    Deal combat damage to an opponent using Dune-Brood Nephilim and the creature with Breath of Fury attached. Breath of Fury and Dune-Brood Nephilim trigger. Resolve the Dune-Brood Nephilim trigger, creating a 1/1 Sand creature token for each land you control. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a Sand token, untap all creatures you control and get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Dune-Brood Nephilim + Breath of Fury + Mass Hysteria

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    13 decks on Commander Spellbook

    How it works

    Before you start

    Breath of Fury attached to another creature you control. An opponent cannot block creatures you control. You control a land.

    Steps

    Deal combat damage to an opponent using Dune-Brood Nephilim and the creature with Breath of Fury attached. Breath of Fury and Dune-Brood Nephilim trigger. Resolve the Dune-Brood Nephilim trigger, creating a 1/1 Sand creature token for each land you control. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a Sand token, untap all creatures you control and get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Dune-Brood Nephilim + Breath of Fury + Fervor

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    8 decks on Commander Spellbook

    How it works

    Before you start

    Breath of Fury attached to another creature you control. An opponent cannot block creatures you control. You control a land.

    Steps

    Deal combat damage to an opponent using Dune-Brood Nephilim and the creature with Breath of Fury attached. Breath of Fury and Dune-Brood Nephilim trigger. Resolve the Dune-Brood Nephilim trigger, creating a 1/1 Sand creature token for each land you control. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a Sand token, untap all creatures you control and get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Dune-Brood Nephilim + Aggravated Assault + Phyrexian Altar

    • Infinite colored mana
    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens
    • Infinite mana creatures you control can produce

    7 decks on Commander Spellbook

    How it works

    Before you start

    Dune-Brood Nephilim does not have summoning sickness. An opponent is unable to block Dune-Brood Nephilim. You control at least six lands.

    Steps

    Deal combat damage with Dune-Brood Nephilim. Dune-Brood Nephilim triggers, creating a 1/1 Sand creature token for each land you control. Proceed to your postcombat main phase. Activate Phyrexian Altar by sacrificing five Sand tokens, adding {3}{R}{R}. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and getting an additional combat phase and main phase after this phase. Repeat.

    Commander Spellbook ↗
  • Dune-Brood Nephilim + Najeela, the Blade-Blossom + Phyrexian Altar

    • Infinite creature tokens with haste
    • Infinite colored mana
    • Infinite combat damage
    • Infinite combat phases
    • Infinite lifegain
    • Infinite lifegain triggers

    2 decks on Commander Spellbook

    How it works

    Before you start

    Dune-Brood Nephilim does not have summoning sickness. An opponent is unable to block Dune-Brood Nephilim. You control at least six lands.

    Steps

    Deal combat damage with Dune-Brood Nephilim. Dune-Brood Nephilim triggers, creating a 1/1 Sand creature token for each land you control. Activate Phyrexian Altar by sacrificing five Sand tokens, adding {W}{U}{B}{R}{G}. Activate Najeela by paying {W}{U}{B}{R}{G}, untapping all attacking creatures, giving them trample, lifelink and haste, and getting an additional combat phase after this one. Repeat.

    Commander Spellbook ↗
  • Dune-Brood Nephilim + Hellkite Charger + Phyrexian Altar

    • Infinite colored mana
    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens

    2 decks on Commander Spellbook

    How it works

    Before you start

    Dune-Brood Nephilim does not have summoning sickness. An opponent is unable to block Hellkite Charger and Dune-Brood Nephilim. You control at least eight lands.

    Steps

    Declare Dune-Brood Nephilim and Hellkite Charger as attackers. Hellkite Charger triggers, causing you to pay {5}{R}{R} to untap all attacking creatures you control and to get an additional combat phase after this one. Deal combat damage with Dune-Brood Nephilim. Dune-Brood Nephilim triggers, creating a 1/1 Sand creature token for each land you control. Move to your next combat phase. Declare Dune-Brood Nephilim and Hellkite Charger as attackers. Hellkite Charger triggers, holding priority, activate Phyrexian Altar seven times by sacrificing seven Sand creature tokens, adding {5}{R}{R}. Resolve the Hellkite Charger trigger, causing you to pay {5}{R}{R} to untap all attacking creatures you control and to get an additional combat phase after this one. Repeat from step 3.

    Commander Spellbook ↗
  • Dune-Brood Nephilim + Hellkite Charger + Thermopod

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens
    • Infinite red mana

    2 decks on Commander Spellbook

    How it works

    Before you start

    Dune-Brood Nephilim does not have summoning sickness. An opponent is unable to block Hellkite Charger and Dune-Brood Nephilim. You control at least eight lands.

    Steps

    Declare Dune-Brood Nephilim and Hellkite Charger as attackers. Hellkite Charger triggers, causing you to pay {5}{R}{R} to untap all attacking creatures you control and to get an additional combat phase after this one. Deal combat damage with Dune-Brood Nephilim. Dune-Brood Nephilim triggers, creating a 1/1 Sand creature token for each land you control. Move to your next combat phase. Declare Dune-Brood Nephilim and Hellkite Charger as attackers. Hellkite Charger triggers, holding priority, activate Thermopod seven times by sacrificing seven Sand creature tokens, adding seven {R}. Resolve the Hellkite Charger trigger, causing you to pay {5}{R}{R} to untap all attacking creatures you control and to get an additional combat phase after this one. Repeat from step 3.

    Commander Spellbook ↗
  • Dune-Brood Nephilim + Aggravated Assault + Thermopod

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite red mana

    1 decks on Commander Spellbook

    How it works

    Before you start

    Dune-Brood Nephilim does not have summoning sickness. An opponent is unable to block Dune-Brood Nephilim. You control at least six lands.

    Steps

    Deal combat damage with Dune-Brood Nephilim. Dune-Brood Nephilim triggers, creating a 1/1 Sand creature token for each land you control. Proceed to your postcombat main phase. Activate Thermopod's second ability by sacrificing five Sand tokens, adding {3}{R}{R}. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and getting an additional combat phase and main phase after this phase. Repeat.

    Commander Spellbook ↗
  • Dune-Brood Nephilim + Breath of Fury + Urabrask the Hidden

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    1 decks on Commander Spellbook

    How it works

    Before you start

    Breath of Fury attached to another creature you control. An opponent cannot block creatures you control. You control a land.

    Steps

    Deal combat damage to an opponent using Dune-Brood Nephilim and the creature with Breath of Fury attached. Breath of Fury and Dune-Brood Nephilim trigger. Resolve the Dune-Brood Nephilim trigger, creating a 1/1 Sand creature token for each land you control. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a Sand token, untap all creatures you control and get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Dune-Brood Nephilim + Breath of Fury + Concordant Crossroads

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    0 decks on Commander Spellbook

    How it works

    Before you start

    Breath of Fury attached to another creature you control. An opponent cannot block creatures you control. You control a land.

    Steps

    Deal combat damage to an opponent using Dune-Brood Nephilim and the creature with Breath of Fury attached. Breath of Fury and Dune-Brood Nephilim trigger. Resolve the Dune-Brood Nephilim trigger, creating a 1/1 Sand creature token for each land you control. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a Sand token, untap all creatures you control and get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Leonardo, the BalanceDune-Brood Nephilim makes creature tokens, which Leonardo, the Balance can use because it rewards having/making creature tokens.
  2. Nephilim EpochalDune-Brood Nephilim is a Nephilim, which Nephilim Epochal can use.
  3. AtogatogDune-Brood Nephilim makes creature tokens and Atogatog sacrifices your creatures.

View Dune-Brood Nephilim on Scryfall