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Enduring Angel // Angelic EnforcerEnduring Angel // Angelic Enforcer, back face

Enduring Angel // Angelic Enforcer

Creature — Angel // Creature — Angel$2.70

Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform this creature and your life total becomes 3. Then if this creature didn't transform this way, you lose the game.

Flying You have hexproof. Angelic Enforcer's power and toughness are each equal to your life total. Whenever this creature attacks, double your life total.

Legal in Commander

Is

Does

Rewards

Combos 22

  • Enduring Angel // Angelic Enforcer + Sanguine Bond

    • Near-infinite lifegain
    • Near-infinite lifeloss for target opponent

    1,247 decks on Commander Spellbook

    How it works

    Before you start

    Angelic Enforcer does not have summoning sickness. Your life total is higher than or equal to an opponent's.

    Steps

    Declare Angelic Enforcer as an attacker. Angelic Enforcer triggers, doubling your life total. Sanguine Bond triggers, causing target opponent whose life total is less than or equal to Angelic Enforcer's power to lose life equal to the life you gained. That opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗
  • Enduring Angel // Angelic Enforcer + Vito, Thorn of the Dusk Rose

    • Near-infinite lifegain
    • Near-infinite lifeloss for target opponent

    1,209 decks on Commander Spellbook

    How it works

    Before you start

    Angelic Enforcer does not have summoning sickness. Your life total is higher than or equal to an opponent's.

    Steps

    Declare Angelic Enforcer as an attacker. Angelic Enforcer triggers, doubling your life total. Vito triggers, causing target opponent whose life total is less than or equal to Angelic Enforcer's power to lose life equal to the life you gained. That opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗
  • Enduring Angel // Angelic Enforcer + Enduring Tenacity

    • Near-infinite lifegain
    • Target opponent loses the game
    • Near-infinite lifeloss for target opponent

    871 decks on Commander Spellbook

    How it works

    Before you start

    Angelic Enforcer does not have summoning sickness. Your life total is higher than or equal to an opponent's.

    Steps

    Declare Angelic Enforcer as an attacker. Angelic Enforcer triggers, doubling your life total. Enduring Tenacity's first ability triggers, causing target opponent whose life total is less than or equal to Angelic Enforcer's power to lose life equal to the life you gained. That opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗
  • Enduring Angel // Angelic Enforcer + Vizkopa Guildmage

    • Each opponent loses the game
    • Near-infinite lifegain
    • Near-infinite lifeloss
    • Near-infinite lifeloss for target opponent

    Mana needed: 720 decks on Commander Spellbook

    How it works

    Before you start

    Angelic Enforcer does not have summoning sickness. You have the highest life total or are tied for the highest life total.

    Steps

    Activate Vizkopa Guildmage's second ability by paying {1}{W}{B}, causing each opponent to lose life when you gain life this turn. Move to your combat phase, and declare Angelic Enforcer as an attacker. Angelic Enforcer triggers, doubling your life total. Vizkopa Guildmage triggers, causing each opponent to lose life equal to the life you gained. Each opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Enduring Angel // Angelic Enforcer + Defiant Bloodlord

    • Near-infinite lifegain
    • Near-infinite lifeloss for target opponent

    207 decks on Commander Spellbook

    How it works

    Before you start

    Angelic Enforcer does not have summoning sickness. Your life total is higher than or equal to an opponent's.

    Steps

    Declare Angelic Enforcer as an attacker. Angelic Enforcer triggers, doubling your life total. Defiant Bloodlord triggers, causing target opponent whose life total is less than or equal to Angelic Enforcer's power to lose life equal to the life you gained. That opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗
  • Enduring Angel // Angelic Enforcer + Chandra's Ignition

    • Each opponent loses the game
    • Near-infinite damage

    Mana needed: 81 decks on Commander Spellbook

    How it works

    Before you start

    You have the highest life total or are tied for the highest life total.

    Steps

    Cast Chandra's Ignition by paying {3}{R}{R}, causing Angelic Enforcer to deal damage equal to its power to each other creature and each opponent. Each opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Enduring Angel // Angelic Enforcer + Kazuul's Fury // Kazuul's Cliffs

    • Target opponent loses the game

    Mana needed: 61 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is higher than or equal to an opponent's.

    Steps

    Cast Kazuul's Fury by paying {2}{R} and sacrificing Angelic Enforcer, dealing damage equal to Angelic Enforcer's power to target opponent with a life total equal to or less than your life total. The opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗
  • Enduring Angel // Angelic Enforcer + Mirrorhall Mimic // Ghastly Mimicry

    • Your life total can't be reduced to 0 or less

    61 decks on Commander Spellbook

    How it works

    Steps

    Whenever your life total would be reduced to 0 or less, Mirrorhall Mimic sets your life total to 3 instead and transforms itself, but remains a copy of Enduring Angel. Whenever your life total would be reduced to 0 or less, Ghostly Mimicry sets your life total to 3 instead and transforms itself, but remains a copy of Enduring Angel. Repeat.

    Commander Spellbook ↗
  • Enduring Angel // Angelic Enforcer + Defiling Daemogoth

    • Near-infinite lifegain
    • Near-infinite lifeloss

    55 decks on Commander Spellbook

    How it works

    Before you start

    Angelic Enforcer has lifelink and cannot be blocked by an opponent.

    Steps

    Deal combat damage using Angelic Enforcer, doubling your life total due to its lifelink. At the beginning of your end step, Defiling Daemogoth triggers, causing each opponent to lose life equal to the life you've lost this turn.

    Commander Spellbook ↗
  • Enduring Angel // Angelic Enforcer + Brion Stoutarm

    • Near-infinite lifegain
    • Target opponent loses the game

    Mana needed: 52 decks on Commander Spellbook

    How it works

    Before you start

    Brion does not have summoning sickness.Your life total is higher than or equal to an opponent's.

    Steps

    Activate Brion by paying {R}, tapping it and sacrificing Angelic Enforcer, dealing damage equal to Angelic Enforcer's power to target opponent with a life total equal to or less than your life total and causing you to gain that much life. The opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Isshin, Two Heavens as OneIsshin, Two Heavens as One copies your triggered abilities, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
  2. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
  4. Aurelia, the WarleaderAurelia, the Warleader has extra combat phases, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
  5. Tifa, Martial ArtistTifa, Martial Artist has extra combat phases, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
  6. Najeela, the Blade-BlossomNajeela, the Blade-Blossom has extra combat phases, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
  7. Raiyuu, Storm's EdgeRaiyuu, Storm's Edge has extra combat phases, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
  8. Raph & Leo, Sibling RivalsRaph & Leo, Sibling Rivals has extra combat phases, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
  9. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
  10. Giada, Font of HopeEnduring Angel // Angelic Enforcer is an Angel, which Giada, Font of Hope can use.

View Enduring Angel // Angelic Enforcer on Scryfall