

Enduring Angel // Angelic Enforcer
Creature — Angel // Creature — Angel$2.70
Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform this creature and your life total becomes 3. Then if this creature didn't transform this way, you lose the game.
Flying You have hexproof. Angelic Enforcer's power and toughness are each equal to your life total. Whenever this creature attacks, double your life total.
Legal in Commander
Is
Does
Rewards
Combos 22
Enduring Angel // Angelic Enforcer + Sanguine Bond
- Near-infinite lifegain
- Near-infinite lifeloss for target opponent
Commander Spellbook ↗How it works
Before you start
Angelic Enforcer does not have summoning sickness. Your life total is higher than or equal to an opponent's.
Steps
Declare Angelic Enforcer as an attacker. Angelic Enforcer triggers, doubling your life total. Sanguine Bond triggers, causing target opponent whose life total is less than or equal to Angelic Enforcer's power to lose life equal to the life you gained. That opponent loses the game due to having 0 or less life.
Enduring Angel // Angelic Enforcer + Vito, Thorn of the Dusk Rose
- Near-infinite lifegain
- Near-infinite lifeloss for target opponent
Commander Spellbook ↗How it works
Before you start
Angelic Enforcer does not have summoning sickness. Your life total is higher than or equal to an opponent's.
Steps
Declare Angelic Enforcer as an attacker. Angelic Enforcer triggers, doubling your life total. Vito triggers, causing target opponent whose life total is less than or equal to Angelic Enforcer's power to lose life equal to the life you gained. That opponent loses the game due to having 0 or less life.
Enduring Angel // Angelic Enforcer + Enduring Tenacity
- Near-infinite lifegain
- Target opponent loses the game
- Near-infinite lifeloss for target opponent
Commander Spellbook ↗How it works
Before you start
Angelic Enforcer does not have summoning sickness. Your life total is higher than or equal to an opponent's.
Steps
Declare Angelic Enforcer as an attacker. Angelic Enforcer triggers, doubling your life total. Enduring Tenacity's first ability triggers, causing target opponent whose life total is less than or equal to Angelic Enforcer's power to lose life equal to the life you gained. That opponent loses the game due to having 0 or less life.
Enduring Angel // Angelic Enforcer + Vizkopa Guildmage
- Each opponent loses the game
- Near-infinite lifegain
- Near-infinite lifeloss
- Near-infinite lifeloss for target opponent
Commander Spellbook ↗How it works
Before you start
Angelic Enforcer does not have summoning sickness. You have the highest life total or are tied for the highest life total.
Steps
Activate Vizkopa Guildmage's second ability by paying {1}{W}{B}, causing each opponent to lose life when you gain life this turn. Move to your combat phase, and declare Angelic Enforcer as an attacker. Angelic Enforcer triggers, doubling your life total. Vizkopa Guildmage triggers, causing each opponent to lose life equal to the life you gained. Each opponent loses the game due to having zero or less life.
Enduring Angel // Angelic Enforcer + Defiant Bloodlord
- Near-infinite lifegain
- Near-infinite lifeloss for target opponent
Commander Spellbook ↗How it works
Before you start
Angelic Enforcer does not have summoning sickness. Your life total is higher than or equal to an opponent's.
Steps
Declare Angelic Enforcer as an attacker. Angelic Enforcer triggers, doubling your life total. Defiant Bloodlord triggers, causing target opponent whose life total is less than or equal to Angelic Enforcer's power to lose life equal to the life you gained. That opponent loses the game due to having 0 or less life.
Enduring Angel // Angelic Enforcer + Chandra's Ignition
- Each opponent loses the game
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
You have the highest life total or are tied for the highest life total.
Steps
Cast Chandra's Ignition by paying {3}{R}{R}, causing Angelic Enforcer to deal damage equal to its power to each other creature and each opponent. Each opponent loses the game due to having zero or less life.
Enduring Angel // Angelic Enforcer + Kazuul's Fury // Kazuul's Cliffs
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
Your life total is higher than or equal to an opponent's.
Steps
Cast Kazuul's Fury by paying {2}{R} and sacrificing Angelic Enforcer, dealing damage equal to Angelic Enforcer's power to target opponent with a life total equal to or less than your life total. The opponent loses the game due to having 0 or less life.
Enduring Angel // Angelic Enforcer + Mirrorhall Mimic // Ghastly Mimicry
- Your life total can't be reduced to 0 or less
Commander Spellbook ↗How it works
Steps
Whenever your life total would be reduced to 0 or less, Mirrorhall Mimic sets your life total to 3 instead and transforms itself, but remains a copy of Enduring Angel. Whenever your life total would be reduced to 0 or less, Ghostly Mimicry sets your life total to 3 instead and transforms itself, but remains a copy of Enduring Angel. Repeat.
Enduring Angel // Angelic Enforcer + Defiling Daemogoth
- Near-infinite lifegain
- Near-infinite lifeloss
Commander Spellbook ↗How it works
Before you start
Angelic Enforcer has lifelink and cannot be blocked by an opponent.
Steps
Deal combat damage using Angelic Enforcer, doubling your life total due to its lifelink. At the beginning of your end step, Defiling Daemogoth triggers, causing each opponent to lose life equal to the life you've lost this turn.
Enduring Angel // Angelic Enforcer + Brion Stoutarm
- Near-infinite lifegain
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
Brion does not have summoning sickness.Your life total is higher than or equal to an opponent's.
Steps
Activate Brion by paying {R}, tapping it and sacrificing Angelic Enforcer, dealing damage equal to Angelic Enforcer's power to target opponent with a life total equal to or less than your life total and causing you to gain that much life. The opponent loses the game due to having 0 or less life.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Isshin, Two Heavens as OneIsshin, Two Heavens as One copies your triggered abilities, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
- Aurelia, the WarleaderAurelia, the Warleader has extra combat phases, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
- Tifa, Martial ArtistTifa, Martial Artist has extra combat phases, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
- Najeela, the Blade-BlossomNajeela, the Blade-Blossom has extra combat phases, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
- Raiyuu, Storm's EdgeRaiyuu, Storm's Edge has extra combat phases, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
- Raph & Leo, Sibling RivalsRaph & Leo, Sibling Rivals has extra combat phases, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
- Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Enduring Angel // Angelic Enforcer can use because it has an attack trigger.
- Giada, Font of HopeEnduring Angel // Angelic Enforcer is an Angel, which Giada, Font of Hope can use.