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Energy Refractor

Energy Refractor

Artifact$0.14

When this artifact enters, draw a card. : Add one mana of any color.

colorlessLegal in Commander

Is

Does

Rewards

Combos 17

  • Energy Refractor + Vhal, Candlekeep Researcher + Freed from the Real

    • Infinite colored mana
    • Infinite colorless mana that can't be spent to cast spells from your hand

    272 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Vhal. Vhal does not have summoning sickness.

    Steps

    Activate Vhal by tapping it, adding at least {C}{C}{C} that cannot be spent to cast spells from your hand. Activate Energy Refractor by paying {2}, adding {U}. Activate Freed from the Real's second ability by paying {U}, untapping Vhal. Repeat.

    Commander Spellbook ↗
  • Energy Refractor + Vhal, Candlekeep Researcher + Pemmin's Aura

    • Infinite colored mana
    • Infinite colorless mana that can't be spent to cast spells from your hand

    226 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Vhal. Vhal does not have summoning sickness.

    Steps

    Activate Vhal by tapping it, adding at least {C}{C}{C} that cannot be spent to cast spells from your hand. Activate Energy Refractor by paying {2}, adding {U}. Activate Pemmin's Aura's first ability by paying {U}, untapping Vhal. Repeat.

    Commander Spellbook ↗
  • Energy Refractor + Kydele, Chosen of Kruphix + Freed from the Real

    • Infinite colored mana
    • Infinite colorless mana

    105 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Kydele. You have drawn at least three cards this turn. Kydele does not have summoning sickness.

    Steps

    Activate Kydele by tapping it, adding at least {C}{C}{C}. Activate Energy Refractor by paying {2}, adding {U}. Activate Freed from the Real's second ability by paying {U}, untapping Kydele. Repeat.

    Commander Spellbook ↗
  • Energy Refractor + Kydele, Chosen of Kruphix + Pemmin's Aura

    • Infinite colored mana
    • Infinite colorless mana

    54 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Kydele. You have drawn at least three cards this turn. Kydele does not have summoning sickness.

    Steps

    Activate Kydele by tapping it, adding at least {C}{C}{C}. Activate Energy Refractor by paying {2}, adding {U}. Activate Pemmin's Aura's first ability by paying {U}, untapping Kydele. Repeat.

    Commander Spellbook ↗
  • Energy Refractor + Magus Lucea Kane + Freed from the Real

    • Infinite copies of abilities with {X} in their cost
    • Infinite copies of spells with {X} in their cost

    31 decks on Commander Spellbook

    How it works

    Steps

    Activate Magus Lucea Kane by tapping it, adding {2} and causing you to copy the next ability you activate or spell you cast that has {X} in its cost. Activate Energy Refractor by paying {2}, adding {U}. Activate Freed from the Real by paying {U}, untapping Magus Lucea Kane. Repeat. Once you have a large number of delayed triggers, cast a spell or activate an ability with {X} in its cost to have Magus Lucea Kane copy that spell or ability infinitely.

    Commander Spellbook ↗
  • Energy Refractor + Pashalik Mons + Mana Echoes

    • Infinite colored mana
    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite damage

    Mana needed: 21 decks on Commander Spellbook

    How it works

    Before you start

    You control another Goblin.

    Steps

    Activate Pashalik Mons by paying {3}{R} and sacrificing a Goblin. The Goblin dies, triggering Pashalik Mons, dealing 1 damage to any target. Resolve the Pashalik Mons ability from step 1, creating two 1/1 Goblin creature tokens. The Goblins enter the battlefield, triggering Mana Echoes twice, adding {C}{C} for each Goblin you control. Activate Energy Refractor by paying {2}, adding {R}. Repeat.

    Commander Spellbook ↗
  • Energy Refractor + Magus Lucea Kane + Pemmin's Aura

    • Infinite copies of abilities with {X} in their cost
    • Infinite copies of spells with {X} in their cost

    20 decks on Commander Spellbook

    How it works

    Steps

    Activate Magus Lucea Kane by tapping it, adding {2} and causing you to copy the next ability you activate or spell you cast that has {X} in its cost. Activate Energy Refractor by paying {2}, adding {U}. Activate Pemmin's Aura by paying {U}, untapping Magus Lucea Kane. Repeat. Once you have a large number of delayed triggers, cast a spell or activate an ability with {X} in its cost to have Magus Lucea Kane copy that spell or ability infinitely.

    Commander Spellbook ↗
  • Energy Refractor + Prossh, Skyraider of Kher + Ashnod's Altar

    • Infinite colored mana
    • Infinite colorless mana
    • Infinite creature tokens

    13 decks on Commander Spellbook

    How it works

    Steps

    Cast Prossh from the command zone by paying {3}{B}{R}{G} plus commander tax if applicable. Prossh triggers, creating a 0/1 Kobolds of Kher Keep token for each mana spent to cast it. Activate Ashnod's Altar by sacrificing Prossh, adding {C}{C}. Choose to return Prossh from your graveyard to the command zone. Activate Ashnod's Altar twice by sacrificing two Kobolds of Kher Keep tokens, adding {C}{C}{C}{C}. Activate Energy Refractor three times by paying {6}, adding {B}{R}{G}. Activate Ashnod's Altar by sacrificing a Kobolds of Kher Keep token, adding {C}{C}. Repeat step 7 until you have enough mana to cast Prossh. Repeat from step 1.

    Commander Spellbook ↗
  • Energy Refractor + Inspired Skypainter // Maestro's Gift + Molten-Core Maestro

    • Infinite +1/+1 counters on a creature
    • Infinite colored mana
    • Infinite copies of a specific creature with haste

    Mana needed: 9 decks on Commander Spellbook

    How it works

    Steps

    Cast a copy of Maestro's Gift from exile by paying {3}{U}{R}. When you cast that spell, Molten-Core Maestro triggers, putting a +1/+1 counter on itself and adding an amount of {R} equal to its power. Maestro's Gift resolves, creating a copy of Inspired Skypainter who enters prepared and with haste. If needed, activate Energy Refractor by paying {R}{R}, adding {U} Repeat, adding an ever-increasing amount of {R} in step 2.

    Commander Spellbook ↗
  • Energy Refractor + Aeve, Progenitor Ooze + Ashnod's Altar

    • Infinite colored mana
    • Infinite colorless mana
    • Infinite commander casts
    • Infinite creature tokens
    • Infinite +1/+1 counters on creatures you control

    Mana needed: 8 decks on Commander Spellbook

    How it works

    Before you start

    Your storm count is equal to or higher than five plus the number of times you've cast Aeve from the command zone this game.

    Steps

    Cast Aeve from the command zone by paying {2}{G}{G}{G} plus commander tax, if applicable. Aeve's storm ability triggers, creating a nonlegendary token copy of itself for each spell you've cast previously this turn. Activate Ashnod's Altar three times by sacrificing the nontoken Aeve and two Aeve tokens, adding six {C}. Choose to have Aeve returned to the command zone from your graveyard. Activate Energy Refractor three times by paying {6}, adding {G}{G}{G}. Activate Ashnod's Altar by sacrificing an Aeve token, adding {C}{C}. Repeat step 6 until you have enough mana to cast Aeve. Repeat from step 1.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Gandalf the WhiteGandalf the White copies your triggered abilities, which Energy Refractor can use because it has an enter-the-battlefield trigger.
  2. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Energy Refractor can use because it has an enter-the-battlefield trigger.
  3. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Energy Refractor can use because it has an enter-the-battlefield trigger.
  4. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Energy Refractor can use because it has an enter-the-battlefield trigger.
  5. Mister FantasticMister Fantastic copies your triggered abilities, which Energy Refractor can use because it has an enter-the-battlefield trigger.
  6. Moritte of the FrostMoritte of the Frost copies creatures, which Energy Refractor can use because it has an enter-the-battlefield trigger.
  7. The MimeoplasmThe Mimeoplasm copies creatures, which Energy Refractor can use because it has an enter-the-battlefield trigger.
  8. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Energy Refractor can use because it has an enter-the-battlefield trigger.
  9. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Energy Refractor can use because it has an enter-the-battlefield trigger.

View Energy Refractor on Scryfall