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Fire Nation Archers

Fire Nation Archers

Creature — Human Archer3/4$0.26

Reach (This creature can block creatures with flying.) : This creature deals 2 damage to each opponent. Create a 2/2 red Soldier creature token.

Legal in Commander

Is

Does

Makes tokens

Combos 5

  • Fire Nation Archers + Mana Echoes

    • Infinite colorless mana
    • Infinite damage
    • Infinite creature tokens

    Mana needed: 32 decks on Commander Spellbook

    How it works

    Steps

    Activate Fire Nation Archers by paying {5}, dealing 2 damage to each opponent and creating a 2/2 Soldier creature token. When the Soldier enters, Mana Echoes triggers. Holding priority, activate Fire Nation Archers by paying {5}, dealing 2 damage to each opponent and creating a 2/2 Soldier creature token. When the Soldier enters, Mana Echoes triggers. Resolve the Mana Echoes triggers from steps 2 and 4, adding {C}{C} for each Soldier you control. Activate Fire Nation Archers by paying {5}, dealing 2 damage to each opponent and creating a 2/2 Soldier creature token. When the Soldier enters, Mana Echoes triggers, adding {C} for each Soldier you control. Repeat from step 6.

    Commander Spellbook ↗
  • Fire Nation Archers + Agatha of the Vile Cauldron + Ashnod's Altar

    • Infinite colorless mana
    • Infinite damage
    • Infinite creature tokens

    Mana needed: 7 decks on Commander Spellbook

    How it works

    Steps

    Activate Fire Nation Archers by paying {1}, dealing 2 damage to each opponent and creating a 2/2 Soldier creature token. Activate Ashnod's Altar by sacrificing the Soldier, adding {C}{C}. Repeat

    Commander Spellbook ↗
  • Fire Nation Archers + Agatha of the Vile Cauldron + Thermopod

    • Infinite damage

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Steps

    Activate Fire Nation Archers by paying {1}, dealing 2 damage to each opponent and creating a 2/2 Soldier creature token. Activate Thermopod by sacrificing the Soldier, adding {R}. Repeat

    Commander Spellbook ↗
  • Fire Nation Archers + Agatha of the Vile Cauldron + Phyrexian Altar

    • Infinite damage

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Steps

    Activate Fire Nation Archers by paying {1}, dealing 2 damage to each opponent and creating a 2/2 Soldier creature token. Activate Phyrexian Altar by sacrificing the Soldier, adding {R}. Repeat

    Commander Spellbook ↗
  • Fire Nation Archers + Ojer Taq, Deepest Foundation // Temple of Civilization + Ashnod's Altar

    • Infinite colorless mana
    • Infinite damage
    • Infinite creature tokens

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Activate Fire Nation Archers by paying {5}, dealing 2 damage to each opponent and creating three 2/2 Soldier creature tokens. Activate Ashnod's Altar three times by sacrificing three Soldiers, adding six {C}. Repeat

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Evereth, Viceroy of PlunderFire Nation Archers makes creature tokens and Evereth, Viceroy of Plunder sacrifices your creatures.
  2. Prossh, Skyraider of KherFire Nation Archers makes creature tokens and Prossh, Skyraider of Kher sacrifices your creatures.
  3. Hidetsugu, Devouring ChaosFire Nation Archers makes creature tokens and Hidetsugu, Devouring Chaos sacrifices your creatures.
  4. Akul the UnrepentantFire Nation Archers makes creature tokens and Akul the Unrepentant sacrifices your creatures.
  5. Ellie, Vengeful HunterFire Nation Archers makes creature tokens and Ellie, Vengeful Hunter sacrifices your creatures.
  6. Shattergang BrothersFire Nation Archers makes creature tokens and Shattergang Brothers sacrifices your creatures.
  7. Lyzolda, the Blood WitchFire Nation Archers makes creature tokens and Lyzolda, the Blood Witch sacrifices your creatures.
  8. Tymaret, the Murder KingFire Nation Archers makes creature tokens and Tymaret, the Murder King sacrifices your creatures.
  9. Solphim, Mayhem DominusFire Nation Archers damages opponents and Solphim, Mayhem Dominus multiplies your damage.
  10. Torbran, Thane of Red FellFire Nation Archers damages opponents and Torbran, Thane of Red Fell multiplies your damage.

View Fire Nation Archers on Scryfall