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Flying Octobot

Flying Octobot

Artifact Creature — Robot Villain1/1$0.14

Flying Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zimone, Paradox SculptorFlying Octobot puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  2. Lt. Cmdr. Geordi La ForgeFlying Octobot puts +1/+1 counters on your creatures and Lt. Cmdr. Geordi La Forge doubles counters.
  3. Chief Miles O'BrienFlying Octobot puts +1/+1 counters on your creatures and Chief Miles O'Brien doubles counters.
  4. Vorel of the Hull CladeFlying Octobot puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  5. Arna Kennerüd, SkycaptainFlying Octobot puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  6. Tanazir QuandrixFlying Octobot puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  7. The ThingFlying Octobot puts +1/+1 counters on your creatures and The Thing doubles counters.
  8. Doctor Octopus, Master PlannerDoctor Octopus, Master Planner is a Villain, which Flying Octobot can use.
  9. Prowler, Clawed ThiefFlying Octobot is a Villain, which Prowler, Clawed Thief can use.
  10. Doctor Doom, King of LatveriaFlying Octobot is a Villain, which Doctor Doom, King of Latveria can use.

View Flying Octobot on Scryfall