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Grab the Reins

Grab the Reins

Instant$0.19

Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine (Choose both if you pay the entwine cost.)

Legal in Commander

Is

Does

Combos 4

  • Grab the Reins + Serra Avatar

    • Target opponent loses the game

    Mana needed: 1,131 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is higher than or equal to an opponent's.

    Steps

    Cast Grab the Reins by paying {3}{R}, sacrificing Serra Avatar and dealing damage equal to Serra Avatar's power to target opponent with a life total equal to or less than your life total. The opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗
  • Grab the Reins + Soul of Eternity

    • Target opponent loses the game

    Mana needed: 1,110 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is higher than or equal to an opponent's.

    Steps

    Cast Grab the Reins by paying {3}{R}, sacrificing Soul of Eternity and dealing damage equal to Soul of Eternity's power to target opponent with a life total equal to or less than your life total. The opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗
  • Grab the Reins + Enduring Angel // Angelic Enforcer

    • Target opponent loses the game

    Mana needed: 17 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is higher than or equal to an opponent's.

    Steps

    Cast Grab the Reins by paying {3}{R}, sacrificing Angelic Enforcer and dealing damage equal to Angelic Enforcer's power to target opponent with a life total equal to or less than your life total. The opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗
  • Grab the Reins + Body of Research

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 10 decks on Commander Spellbook

    How it works

    Before you start

    Your library size is greater than or equal to an opponent's life total.

    Steps

    Cast Body of Reaserch by paying {G}{G}{G}{U}{U}{U}, creating a 0/0 Fractal creature token with a number of +1/+1 counters equal to your library size. Cast Grab the Reins by paying {3}{R} and sacrificing the Fractal, dealing damage equal to the Fractal's power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Edea, Possessed SorceressGrab the Reins takes opponents' permanents, which Edea, Possessed Sorceress can use.
  2. Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedGrab the Reins damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
  3. Don Andres, the RenegadeGrab the Reins takes opponents' permanents, which Don Andres, the Renegade can use.
  4. Tomik, Izzet SparkmageGrab the Reins damages opponents and Tomik, Izzet Sparkmage multiplies your damage.
  5. Tor Wauki the YoungerGrab the Reins damages opponents and Tor Wauki the Younger multiplies your damage.
  6. Pashalik MonsGrab the Reins takes opponents' permanents and Pashalik Mons sacrifices your creatures.
  7. Riku of Two ReflectionsRiku of Two Reflections makes creature tokens and Grab the Reins sacrifices your creatures.
  8. Wort, the RaidmotherWort, the Raidmother makes creature tokens and Grab the Reins sacrifices your creatures.
  9. Laughing Jasper FlintGrab the Reins takes opponents' permanents, which Laughing Jasper Flint can use.
  10. Vaan, Street ThiefGrab the Reins takes opponents' permanents, which Vaan, Street Thief can use.

View Grab the Reins on Scryfall