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Herald of Eternal Dawn

Herald of Eternal Dawn

Creature — Angel6/6$0.50

Flash (You may cast this spell any time you could cast an instant.) Flying You can't lose the game and your opponents can't win the game.

Legal in Commander

Is

Does

Combos 4

  • Herald of Eternal Dawn + Transcendence

    • Draw the game

    Mana needed: 404 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is 20 or higher.

    Steps

    Cast Transcendence by paying {3}{W}{W}{W}. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Herald of Eternal Dawn. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.

    Commander Spellbook ↗
  • Herald of Eternal Dawn + Vilis, Broker of Blood + Niv-Mizzet, Parun

    • Infinite card draw

    2 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to draw a card.

    Steps

    Draw a card. Niv-Mizzet triggers, dealing 1 damage to you. Vilis triggers, causing you to draw a card. Repeat from step 2 until your library is empty, preventing a game loss with Herald of Eternal Dawn.

    Commander Spellbook ↗
  • Herald of Eternal Dawn + Vilis, Broker of Blood + Niv-Mizzet, the Firemind

    • Infinite card draw
    • Near-infinite damage

    0 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to draw a card.

    Steps

    Draw a card. Niv-Mizzet triggers, dealing 1 damage to you. Vilis triggers, causing you to draw a card. Repeat from step 2 until your library is empty, preventing a game loss with Herald of Eternal Dawn.

    Commander Spellbook ↗
  • Herald of Eternal Dawn + Frenetic Efreet + Karplusan Minotaur

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite damage

    0 decks on Commander Spellbook

    How it works

    Before you start

    Karplusan Minotaur and Herald of Eternal Dawn have indestructible, protection from red or protection from creatures.

    Steps

    Activate Frenetic Efreet an arbitrarily large number of times by paying {0}. Resolve a Frenetic Efreet ability, causing you to flip a coin. Karplusan Minotaur triggers. If you won the flip, it deals 1 damage to any target you choose. If you lost the flip, it deals 1 damage to a target of an opponent's choosing. You cannot lose the game due to this damage due to Herald of Eternal Dawn, and Karplusan Minotaur and Herald of Eternal Dawn cannot be destroyed due to its indestructibility or protection. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Giada, Font of HopeHerald of Eternal Dawn is an Angel, which Giada, Font of Hope can use.
  2. Lyra DawnbringerHerald of Eternal Dawn is an Angel, which Lyra Dawnbringer can use.
  3. Bruna, the Fading LightHerald of Eternal Dawn is an Angel, which Bruna, the Fading Light can use.
  4. Sigarda, Font of BlessingsHerald of Eternal Dawn is an Angel, which Sigarda, Font of Blessings can use.
  5. Kaalia of the VastHerald of Eternal Dawn is an Angel, which Kaalia of the Vast can use.
  6. Kaalia, Zenith SeekerHerald of Eternal Dawn is an Angel, which Kaalia, Zenith Seeker can use.
  7. Lyra, Archangel of DawnHerald of Eternal Dawn is an Angel, which Lyra, Archangel of Dawn can use.
  8. Seluma, Light of AysenHerald of Eternal Dawn is an Angel, which Seluma, Light of Aysen can use.

View Herald of Eternal Dawn on Scryfall