
Transcendence
Enchantment$5.96
You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Legal in Commander
Is
Does
Combos 15
Transcendence + Zedruu the Greathearted
- Each opponent with 20 or more life loses the game
Commander Spellbook ↗How it works
Before you start
You have less than 20 life.
Steps
Activate Zedruu the Greathearted for {W}{U}{R} to donate Transcendence to someone above 19 life. That player loses the game, then control of Transcendence reverts to you. Repeat to cause all opponent with 20 or more life to lose the game.
Transcendence + Fractured Identity
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
Each opponent's life total is at least twenty.
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Transcendence and causing each opponent to create a token copy of Transcendence. Each opponent's copy of Transcendence triggers, causing them to lose the game.
Transcendence + Angel's Grace
- Draw the game
Commander Spellbook ↗How it works
Before you start
Your life total is 20 or higher.
Steps
Cast Angel's Grace by paying {W}, preventing you from losing the game this turn. Cast Transcendence by paying {3}{W}{W}{W}. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Angel's Grace. Step 3 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
Transcendence + Platinum Angel
- Draw the game
Commander Spellbook ↗How it works
Before you start
Your life total is 20 or higher.
Steps
Cast Transcendence by paying {3}{W}{W}{W}. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Platinum Angel. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
Transcendence + Lich's Mastery
- Draw the game
Commander Spellbook ↗How it works
Before you start
Your life total is 20 or higher.
Steps
Cast Transcendence by paying {3}{W}{W}{W}. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Lich's Mastery. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
Transcendence + Cloudsteel Kirin
- Draw the game
Commander Spellbook ↗How it works
Before you start
Your life total is 20 or higher.
Steps
Cast Transcendence by paying {3}{W}{W}{W}. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to the creature with Cloudsteel Kirin attached. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
Transcendence + Herald of Eternal Dawn
- Draw the game
Commander Spellbook ↗How it works
Before you start
Your life total is 20 or higher.
Steps
Cast Transcendence by paying {3}{W}{W}{W}. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Herald of Eternal Dawn. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
Transcendence + The Book of Exalted Deeds
- Draw the game
Commander Spellbook ↗How it works
Before you start
Your life total is 20 or higher. You control an Angel
Steps
Activate The Book of Exalted Deeds by paying {W}{W}{W}, tapping and exiling it, putting an enlightened counter on an Angel you control. Cast Transcendence by paying {3}{W}{W}{W}. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to the Angel with the enlightened counter on it. Step 3 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
Transcendence + Gideon of the Trials
- Draw the game
Commander Spellbook ↗How it works
Before you start
Your life total is 20 or higher. You have Gideon of the Trials' emblem. Gideon of the Trials is on the battlefield, or you control a Gideon planeswalker.
Steps
Cast Transcendence by paying {3}{W}{W}{W}. Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Gideon of the Trials. Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
Transcendence + Sulfuric Vortex
- You can't lose the game due to having 0 or less life
Commander Spellbook ↗How it works
Steps
Whenever you lose life, Transcendence's second ability triggers, causing you to gain no life due to Sulfuric Vortex.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Heliod, Sun-CrownedTranscendence gains you life, which Heliod, Sun-Crowned can use.
- Haliya, Guided by LightTranscendence gains you life, which Haliya, Guided by Light can use.
- The GafferTranscendence gains you life, which The Gaffer can use.
- Aerith GainsboroughTranscendence gains you life, which Aerith Gainsborough can use.
- Celestine, the Living SaintTranscendence gains you life, which Celestine, the Living Saint can use.
- Lathiel, the Bounteous DawnTranscendence gains you life, which Lathiel, the Bounteous Dawn can use.
- Treebeard, Gracious HostTranscendence gains you life, which Treebeard, Gracious Host can use.
- Astarion, the DecadentTranscendence gains you life, which Astarion, the Decadent can use.
- Karlov of the Ghost CouncilTranscendence gains you life, which Karlov of the Ghost Council can use.
- Sorin of House Markov // Sorin, Ravenous NeonateTranscendence gains you life, which Sorin of House Markov // Sorin, Ravenous Neonate can use.