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Hero of the Dunes

Hero of the Dunes

Creature — Human Soldier3/2$0.14

When this creature enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. Creatures you control with mana value 3 or less get +1/+0.

Legal in Commander

Is

Rewards

Combos 65

  • Hero of the Dunes + Fiend Hunter + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    44 decks on Commander Spellbook

    How it works

    Steps

    Activate Altar of Dementia by sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Hero of the Dunes to the battlefield from exile. When Hero of the Dunes enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters the battlefield, its first ability triggers, exiling Hero of the Dunes. Resolve the Altar of Dementia ability from step 1, causing target player to mill cards equal to Fiend Hunter's power. Repeat.

    Commander Spellbook ↗
  • Hero of the Dunes + Fiend Hunter + Viscera Seer

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite scry 1

    39 decks on Commander Spellbook

    How it works

    Steps

    Activate Viscera Seer by sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Hero of the Dunes to the battlefield from exile. When Hero of the Dunes enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters the battlefield, its first ability triggers, exiling Hero of the Dunes. Resolve the Viscera Seer ability from step 1, causing you to scry 1. Repeat.

    Commander Spellbook ↗
  • Hero of the Dunes + Fiend Hunter + Ashnod's Altar

    • Infinite colorless mana

    31 decks on Commander Spellbook

    How it works

    Steps

    Activate Ashnod's Altar by sacrificing Fiend Hunter, adding {C}{C}. When Fiend Hunter dies, its second ability triggers, returning Hero of the Dunes to the battlefield from exile. When Hero of the Dunes enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters the battlefield, its first ability triggers, exiling Hero of the Dunes. Repeat.

    Commander Spellbook ↗
  • Hero of the Dunes + Umbral Collar Zealot + Fiend Hunter

    • Infinite surveil

    Mana needed: 30 decks on Commander Spellbook

    How it works

    Steps

    Cast Fiend Hunter by paying its mana cost. When Fiend Hunter enters, its first ability triggers, exiling Hero of the Dunes. Activate Umbral Collar Zealot by sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Hero of the Dunes from exile to the battlefield. When Hero of the Dunes enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters, its first ability triggers, exiling Hero of the Dunes. Resolve the Umbral Collar Zealot ability. Repeat from step 3.

    Commander Spellbook ↗
  • Hero of the Dunes + Fiend Hunter + Goblin Bombardment

    • Infinite damage

    29 decks on Commander Spellbook

    How it works

    Steps

    Activate Goblin Bombardment by sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Hero of the Dunes to the battlefield from exile. When Hero of the Dunes enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters the battlefield, its first ability triggers, exiling Hero of the Dunes. Resolve the Goblin Bombardment ability from step 1, dealing 1 damage to any target. Repeat.

    Commander Spellbook ↗
  • Hero of the Dunes + Fiend Hunter + Bartolomé del Presidio

    • Infinite +1/+1 counters on a creature

    Mana needed: 23 decks on Commander Spellbook

    How it works

    Steps

    Cast Fiend Hunter by paying its mana cost. When Fiend Hunter enters, its first ability triggers, exiling Hero of the Dunes. Activate Bartolomé del Presidio by sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Hero of the Dunes from exile to the battlefield. When Hero of the Dunes enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters, its first ability triggers, exiling Hero of the Dunes. Resolve the Bartolomé del Presidio ability. Repeat from step 3.

    Commander Spellbook ↗
  • Hero of the Dunes + Fiend Hunter + Carrion Feeder

    • Infinite +1/+1 counters on a creature

    Mana needed: 20 decks on Commander Spellbook

    How it works

    Steps

    Cast Fiend Hunter by paying its mana cost. When Fiend Hunter enters, its first ability triggers, exiling Hero of the Dunes. Activate Carrion Feeder by sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Hero of the Dunes from exile to the battlefield. When Hero of the Dunes enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters, its first ability triggers, exiling Hero of the Dunes. Resolve the Carrion Feeder ability. Repeat from step 3.

    Commander Spellbook ↗
  • Hero of the Dunes + Fiend Hunter + Blasting Station

    • Infinite damage

    14 decks on Commander Spellbook

    How it works

    Steps

    Activate Blasting Station by tapping it and sacrificing Fiend Hunter. When Fiend Hunter dies, its second ability triggers, returning Hero of the Dunes to the battlefield from exile. When Hero of the Dunes enters the battlefield, it and Blasting Station trigger. Resolve the Blasting Station trigger, untapping it. Resolve the Hero of the Dunes trigger, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters the battlefield, its first ability and Blasting Station trigger. Resolve the Blasting Station trigger, untapping it. Resolve the Fiend Hunter trigger, exiling Hero of the Dunes. Resolve the Blasting Station ability from step 1, dealing 1 damage to any target. Repeat.

    Commander Spellbook ↗
  • Hero of the Dunes + Fiend Hunter + Phyrexian Altar

    • Infinite colored mana

    13 decks on Commander Spellbook

    How it works

    Steps

    Activate Phyrexian Altar by sacrificing Fiend Hunter, adding one mana of any color. When Fiend Hunter dies, its second ability triggers, returning Hero of the Dunes to the battlefield from exile. When Hero of the Dunes enters the battlefield, it triggers, returning Fiend Hunter from your graveyard to the battlefield. When Fiend Hunter enters the battlefield, its first ability triggers, exiling Hero of the Dunes. Repeat.

    Commander Spellbook ↗
  • Hero of the Dunes + Saffi Eriksdotter + Viscera Seer

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers
    • Infinite scry 1

    12 decks on Commander Spellbook

    How it works

    Steps

    Activate Saffi by sacrificing it, targeting Hero of the Dunes Activate Viscera Seer by sacrificing Hero of the Dunes When Hero of the Dunes dies, Saffi triggers, returning Hero of the Dunes from your graveyard to the battlefield. When Hero of the Dunes enters, it triggers, returning Saffi from your graveyard to the battlefield. Resolve the Viscera Seer ability. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Hero of the Dunes can use because it has an enter-the-battlefield trigger.
  2. Jirina, Dauntless GeneralHero of the Dunes is a Human, which Jirina, Dauntless General can use.
  3. General Kudro of DrannithHero of the Dunes is a Human, which General Kudro of Drannith can use.
  4. Jirina KudroHero of the Dunes is a Human, which Jirina Kudro can use.
  5. Dihada, Binder of WillsDihada, Binder of Wills fills your graveyard, which Hero of the Dunes can use because it reanimates creatures.
  6. Raffine, Scheming SeerRaffine, Scheming Seer fills your graveyard, which Hero of the Dunes can use because it reanimates creatures.
  7. Terra, Herald of HopeTerra, Herald of Hope fills your graveyard, which Hero of the Dunes can use because it reanimates creatures.
  8. Terra, Magical Adept // Esper TerraTerra, Magical Adept // Esper Terra fills your graveyard, which Hero of the Dunes can use because it reanimates creatures.
  9. Temmet, Naktamun's WillTemmet, Naktamun's Will fills your graveyard, which Hero of the Dunes can use because it reanimates creatures.
  10. The Master of KeysThe Master of Keys fills your graveyard, which Hero of the Dunes can use because it reanimates creatures.

View Hero of the Dunes on Scryfall