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Heroes' Bane

Heroes' Bane

Creature — Hydra0/0$0.17

This creature enters with four +1/+1 counters on it. : Put X +1/+1 counters on this creature, where X is its power.

Legal in Commander

Is

Does

Combos 3

  • Heroes' Bane + Agatha's Soul Cauldron + Crystalline Crawler

    • Infinite colored mana
    • Infinite +1/+1 counters on a creature

    Mana needed: 15 decks on Commander Spellbook

    How it works

    Before you start

    Crystalline Crawler has power 5 or greater and has at least one +1/+1 counter on it.

    Steps

    Activate Crystalline Crawler using Heroes' Bane's ability by paying {2}{G}{G}, putting a number of +1/+1 counters on Crystalline Crawler equal to its power. Activate Crystalline Crawler's first ability four times by removing four +1/+1 counters from it, adding {2}{G}{G}. Repeat.

    Commander Spellbook ↗
  • Heroes' Bane + Necrotic Ooze + Crystalline Crawler

    • Infinite +1/+1 counters on a creature
    • Infinite colored mana

    Mana needed: 9 decks on Commander Spellbook

    How it works

    Before you start

    Necrotic Ooze has power 5 or greater.

    Steps

    Activate Necrotic Ooze using Heroes' Bane's ability by paying {2}{G}{G}, putting at least five +1/+1 counters on it. Activate Necrotic Ooze using Crystalline Crawler's first ability four times by removing four +1/+1 counters from it, adding {2}{G}{G}. Repeat

    Commander Spellbook ↗
  • Heroes' Bane + Mimeoplasm, Revered One + Ramos, Dragon Engine

    • Infinite +1/+1 counters on a creature
    • Infinite red mana
    • Infinite blue mana
    • Infinite black mana
    • Infinite white mana

    Mana needed: 5 decks on Commander Spellbook

    How it works

    Before you start

    At least two additional creature cards in your graveyard.

    Steps

    Cast Mimeoplasm by paying {4}{B}{G}{U} As Mimeoplasm enters, exile Ramos, Heroes' Bane, and two additional creature cards from your graveyard, causing Mimeoplasm to enter with twelve +1/+1 counters on it. Activate Mimeoplasm by paying {2}, causing it to become a copy of Ramos with this ability. Activate Mimeoplasm using Ramos's ability by removing five +1/+1 counters from it, adding {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate Mimeoplasm by paying {2}, causing it to become a copy of Heroes' Bane with this ability. Activate Mimeoplasm using Heroes' Bane's ability by paying {2}{G}{G}, doubling the number of +1/+1 counters on it. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawHeroes' Bane puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Bristly Bill, Spine SowerHeroes' Bane puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
  3. Vorinclex, Monstrous RaiderHeroes' Bane puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
  4. Zimone, Paradox SculptorHeroes' Bane puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  5. Vorel of the Hull CladeHeroes' Bane puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  6. Michelangelo, Weirdness to 11Heroes' Bane puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.
  7. Sazh KatzroyHeroes' Bane puts +1/+1 counters on your creatures and Sazh Katzroy doubles counters.
  8. Pir, Imaginative RascalHeroes' Bane puts +1/+1 counters on your creatures and Pir, Imaginative Rascal doubles counters.
  9. Aragorn, Hornburg HeroHeroes' Bane puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  10. Miles Morales // Ultimate Spider-ManHeroes' Bane puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.

View Heroes' Bane on Scryfall