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Higure, the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja3/4$15.38

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. : Target Ninja creature can't be blocked this turn.

Legal in Commander

Is

Does

Rewards

Combos 2

  • Higure, the Still Wind + Timestream Navigator + Arcane Adaptation

    • Infinite turns

    Mana needed: 18 decks on Commander Spellbook

    How it works

    Before you start

    Higure and Timesteam Navigator do not have summoning sickness. You have the city's blessing. "Ninja" chosen with Arcane Adaptation. An opponent cannot block Higure, or you have an additional {2} mana available each turn.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it on the bottom of your library, causing you to take an extra turn after this one. If needed, activate Higure by paying {2}, causing it to be unblockable this turn. Deal combat damage to an opponent using Higure. Higure triggers, causing you to search your library for Timestream Navigator and put it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Higure, the Still Wind + Timestream Navigator + Maskwood Nexus

    • Infinite turns

    Mana needed: 9 decks on Commander Spellbook

    How it works

    Before you start

    Higure and Timesteam Navigator do not have summoning sickness. You have the city's blessing. An opponent cannot block Higure, or you have an additional {2} mana available each turn.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it on the bottom of your library, causing you to take an extra turn after this one. If needed, activate Higure by paying {2}, causing it to be unblockable this turn. Deal combat damage to an opponent using Higure. Higure triggers, causing you to search your library for Timestream Navigator and put it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Yuriko, the Tiger's ShadowHigure, the Still Wind is a Ninja, which Yuriko, the Tiger's Shadow can use.
  2. Splinter, Radical RatHigure, the Still Wind is a Ninja, which Splinter, Radical Rat can use.
  3. Mikey & Don, Party PlannersHigure, the Still Wind is a Ninja, which Mikey & Don, Party Planners can use.
  4. Nashi, Searcher in the DarkNashi, Searcher in the Dark is a Ninja, which Higure, the Still Wind can use.
  5. April O'Neil, Live on the SceneHigure, the Still Wind is a Ninja, which April O'Neil, Live on the Scene can use.
  6. Éowyn, ShieldmaidenHigure, the Still Wind is a Human, which Éowyn, Shieldmaiden can use.
  7. Arcade GannonHigure, the Still Wind is a Human, which Arcade Gannon can use.
  8. Goldbug, Humanity's Ally // Goldbug, Scrappy ScoutHigure, the Still Wind is a Human, which Goldbug, Humanity's Ally // Goldbug, Scrappy Scout can use.
  9. Katilda and LierHigure, the Still Wind is a Human, which Katilda and Lier can use.
  10. Henry Wu, InGen GeneticistHigure, the Still Wind is a Human, which Henry Wu, InGen Geneticist can use.

View Higure, the Still Wind on Scryfall