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Horned Kavu

Horned Kavu

Creature — Kavu3/4$0.18

When this creature enters, return a red or green creature you control to its owner's hand.

Legal in Commander

Is

Rewards

Combos 12

  • Horned Kavu + Aluren

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    127 decks on Commander Spellbook

    How it works

    Steps

    Cast Horned Kavu without paying its mana cost due to Aluren. When Horned Kavu enters, it triggers, returning itself from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Horned Kavu + Morophon, the Boundless

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    92 decks on Commander Spellbook

    How it works

    Before you start

    "Kavu" chosen with Morophon.

    Steps

    Cast Horned Kavu by paying {0} due to Morophon. When Horned Kavu enters the battlefield, it triggers, returning itself from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Horned Kavu + Fallaji Wayfarer + Intruder Alarm

    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    22 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional green or red creature.

    Steps

    Cast Horned Kavu by tapping Fallaji Wayfarer and a green or red creature. Horned Kavu enters the battlefield, triggering itself and Intruder Alarm. Resolve the Horned Kavu trigger, returning it from the battlefield to your hand. Resolve the Intruder Alarm trigger, untapping all creatures. Repeat.

    Commander Spellbook ↗
  • Horned Kavu + Zacama, Primal Calamity + Panharmonicon

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana lands you control can produce

    Mana needed: 14 decks on Commander Spellbook

    How it works

    Before you start

    Lands you control can tap to produce at least {3}{R}{G}{W}. Lands you control tap for at least {2}{R}{G}{W} plus half the cost of your self-bouncing creature.

    Steps

    Activate all mana-producing lands you control by tapping them, adding at least {3}{R}{G}{W}. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters the battlefield, it triggers twice. Resolve the first trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them, adding at least {3}{R}{G}{W}. Resolve the second Zacama trigger, untapping all lands you control. Cast Horned Kavu by paying {R}{G}. When Horned Kavu enters the battlefield, it triggers twice, returning itself and Zacama from the battlefield to your hand. Repeat. Once you have infinite mana, you may use it to activate Zacama's other abilities. Activate all mana-producing lands you control by tapping them. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters, its ability triggers twice through Panharmonicon. Resolve the first Zacama trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them. Resolve the second Zacama trigger, untapping all lands you control. Cast Horned Kavu by paying its mana cost. When Horned Kavu enters, its ability triggers twice, causing you to return itself and Zacama to your hand. Repeat.

    Commander Spellbook ↗
  • Horned Kavu + Zacama, Primal Calamity + Elesh Norn, Mother of Machines

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana lands you control can produce

    Mana needed: 12 decks on Commander Spellbook

    How it works

    Before you start

    Lands you control can tap to produce at least {3}{R}{G}{W}. Lands you control tap for at least {2}{R}{G}{W} plus half the cost of your self-bouncing creature.

    Steps

    Activate all mana-producing lands you control by tapping them, adding at least {3}{R}{G}{W}. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters the battlefield, it triggers twice. Resolve the first trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them, adding at least {3}{R}{G}{W}. Resolve the second Zacama trigger, untapping all lands you control. Cast Horned Kavu by paying {R}{G}. When Horned Kavu enters the battlefield, it triggers twice, returning itself and Zacama from the battlefield to your hand. Repeat. Once you have infinite mana, you may use it to activate Zacama's other abilities. Activate all mana-producing lands you control by tapping them. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters, its ability triggers twice through Elesh Norn. Resolve the first Zacama trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them. Resolve the second Zacama trigger, untapping all lands you control. Cast Horned Kavu by paying its mana cost. When Horned Kavu enters, its ability triggers twice, causing you to return itself and Zacama to your hand. Repeat.

    Commander Spellbook ↗
  • Horned Kavu + Birgi, God of Storytelling // Harnfel, Horn of Bounty + Tangleroot

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    Mana needed: 7 decks on Commander Spellbook

    How it works

    Steps

    Cast Horned Kavu by paying {R}{G}. Birgi and Tangleroot trigger, adding {R}{G}. When Horned Kavu enters the battlefield, it triggers, returning itself from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Horned Kavu + Chromatic Orrery + Malachite Talisman

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    1 decks on Commander Spellbook

    How it works

    Steps

    Activate Chromatic Orrery by tapping it, adding {C}{C}{C}{C}{C}. Cast Horned Kavu. Pay for Talisman to untap Chromatic Orrery. Return Horned Kavu to hand using its ability.

    Commander Spellbook ↗
  • Horned Kavu + Chromatic Orrery + Hematite Talisman

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    1 decks on Commander Spellbook

    How it works

    Steps

    Activate Chromatic Orrery by tapping it, adding {C}{C}{C}{C}{C}. Cast Horned Kavu. Pay for Talisman to untap Chromatic Orrery. Return Horned Kavu to hand using its ability.

    Commander Spellbook ↗
  • Horned Kavu + Zacama, Primal Calamity + Yarok, the Desecrated

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana lands you control can produce

    1 decks on Commander Spellbook

    How it works

    Before you start

    Lands you control tap for at least {2}{R}{G}{W} plus half the cost of your self-bouncing creature.

    Steps

    Activate all mana-producing lands you control by tapping them. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters, its ability triggers twice through Yarok. Resolve the first Zacama trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them. Resolve the second Zacama trigger, untapping all lands you control. Cast Horned Kavu by paying its mana cost. When Horned Kavu enters, its ability triggers twice, causing you to return itself and Zacama to your hand. Repeat.

    Commander Spellbook ↗
  • Horned Kavu + Zacama, Primal Calamity + Virtue of Knowledge // Vantress Visions

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana lands you control can produce

    0 decks on Commander Spellbook

    How it works

    Before you start

    Lands you control tap for at least {2}{R}{G}{W} plus half the cost of your self-bouncing creature.

    Steps

    Activate all mana-producing lands you control by tapping them. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters, its ability triggers twice through Virtue of Knowledge. Resolve the first Zacama trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them. Resolve the second Zacama trigger, untapping all lands you control. Cast Horned Kavu by paying its mana cost. When Horned Kavu enters, its ability triggers twice, causing you to return itself and Zacama to your hand. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Mister FantasticMister Fantastic copies your triggered abilities, which Horned Kavu can use because it has an enter-the-battlefield trigger.
  2. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Horned Kavu can use because it has an enter-the-battlefield trigger.
  3. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Horned Kavu can use because it has an enter-the-battlefield trigger.

View Horned Kavu on Scryfall