leylines
My decksNew deck
Virtue of Knowledge // Vantress Visions

Virtue of Knowledge // Vantress Visions

Enchantment // Instant — Adventure$4.94

If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Copy target activated or triggered ability you control. You may choose new targets for the copy.

Legal in Commander

Is

Does

Combos 81

  • Virtue of Knowledge // Vantress Visions + Peregrine Drake + Venser, Shaper Savant

    • Infinite mana lands you control can produce
    • Infinite blue mana
    • Infinite untap of lands you control

    7,156 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can collectively tap to produce at least {3}{U}{U}. You have enough mana to pay for commander tax minus {1} if applicable.

    Steps

    Activate up to five lands by tapping them, adding at least {3}{U}{U}. Cast Peregrine Drake by paying {4}{U}. When Peregrine Drake enters, it triggers twice. Resolve the first trigger, untapping five lands. Holding priority, activate up to five lands by tapping them, adding at least {3}{U}{U}. Resolve the second Peregrine Drake trigger, untapping five lands. Cast Venser either from your hand or from the command zone by paying {2}{U}{U} plus commander tax if applicable. When Venser enters, it triggers twice, returning it and Peregrine Drake from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Virtue of Knowledge // Vantress Visions + Gorion, Wise Mentor + Lucky Clover

    • Infinite magecraft triggers

    Mana needed: 1,326 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to put an activated or triggered ability on the stack under your control.

    Steps

    Put an activated or triggered ability on the stack under your control. Holding priority, cast Vantress Visions by paying {1}{U}, targeting the ability. Gorion and Lucky Clover trigger. Resolve the Lucky Clover trigger, copying Vantress Visions, with the copy targeting Gorion's trigger. Resolve the copy of Vantress Visions, copying Gorion's trigger. Resolve the copy of Gorion's trigger, copying Vantress Visions, with the copy targeting Gorion's trigger. Repeat from step 5.

    Commander Spellbook ↗
  • Virtue of Knowledge // Vantress Visions + Peregrine Drake + Shrieking Drake

    • Infinite mana lands you control can produce
    • Infinite blue mana
    • Infinite untap of lands you control

    Mana needed: 1,156 decks on Commander Spellbook

    How it works

    Before you start

    You control lands that can produce at least {2}{U}.

    Steps

    Cast Peregrine Drake by paying {4}{U}. When Peregrine Drake enters the battlefield, it triggers itself twice due to Panharmonicon. Resolve one Peregrine Drake trigger, untapping five lands. Activate those lands by tapping them to add at least {2}{U}. Resolve the remaining Peregrine Drake trigger, untapping five lands. Activate those lands by tapping them to add at least {2}{U}. Cast Shrieking Drake by paying {U}. When Shrieking Drake enters the battlefield, it triggers itself twice due to Panharmonicon, returning itself and Peregrine Drake from the battlefield to your hand. Repeat. If you can produce at least one additional mana in step 4, this combo produces infinite mana.

    Commander Spellbook ↗
  • Virtue of Knowledge // Vantress Visions + Urza, Lord High Artificer + Deadeye Navigator

    • Infinite tapped creature tokens

    Mana needed: 837 decks on Commander Spellbook

    How it works

    Before you start

    Deadeye Navigator paired with Urza.

    Steps

    Activate Urza by paying {1}{U}, blinking it. When Urza enters the battlefield, it and Deadeye Navigator's soulbond ability trigger twice. Resolve both Deadeye Navigator triggers, repairing it and Urza. Resolve both Urza triggers, creating two 0/0 Construct artifact creature tokens. Activate Urza's first ability twice by tapping the Constructs, adding {U}{U}. Repeat.

    Commander Spellbook ↗
  • Virtue of Knowledge // Vantress Visions + Cloud of Faeries + Shrieking Drake

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    789 decks on Commander Spellbook

    How it works

    Before you start

    You control up to two lands that can tap to produce at least {1}{U}.

    Steps

    Activate up to two lands by tapping them, adding at least {1}{U}. Cast Cloud of Faeries by paying {1}{U}. When Cloud of Faeries enters the battlefield, it triggers twice. Resolve the first trigger, untapping up to two lands. Holding priority, activate up to two lands by tapping them, adding at least {1}{U}. Resolve the second Cloud of Faeries trigger, untapping up to two lands. Cast Shrieking Drake by paying {U}. When Shrieking Drake enters the battlefield, it triggers twice, returning it and Cloud of Faeries from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Virtue of Knowledge // Vantress Visions + Aethergeode Miner + Decoction Module

    • Infinite creature LTB
    • Infinite creature ETB

    219 decks on Commander Spellbook

    How it works

    Before you start

    You have at least two energy counters.

    Steps

    Activate Aethergeode Miner by paying {E}{E}, blinking it. When Aethergeode Miner enters the battlefield, Decoction Module triggers twice, causing you to get {E}{E}. Repeat.

    Commander Spellbook ↗
  • Virtue of Knowledge // Vantress Visions + Deadeye Navigator + Prosperous Innkeeper

    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite creature LTB
    • Infinite creature ETB

    Mana needed: 216 decks on Commander Spellbook

    How it works

    Steps

    Activate Prosperous Innkeeper by paying {1}{U}, blinking it. When Prosperous Innkeeper enters, it and Deadeye Navigator's soulbond ability trigger twice. Resolve both Deadeye Navigator triggers, repairing it and Prosperous Innkeeper. Resolve both Prosperous Innkeeper triggers, creating two Treasure tokens. Activate both Treasures by tapping and sacrificing them, adding {1}{U}. Repeat.

    Commander Spellbook ↗
  • Virtue of Knowledge // Vantress Visions + Aethergeode Miner + Guide of Souls

    • Infinite lifegain triggers
    • Infinite lifegain

    216 decks on Commander Spellbook

    How it works

    Before you start

    You have at least two energy counters.

    Steps

    Activate Aethergeode Miner by paying {E}{E}, blinking it. When Aethergeode Miner enters the battlefield, Guide of Souls triggers twice, causing you to get {E}{E} and gain 2 life. Repeat.

    Commander Spellbook ↗
  • Virtue of Knowledge // Vantress Visions + Automated Assembly Line + Gonti's Aether Heart

    • Infinite creature tokens

    212 decks on Commander Spellbook

    How it works

    Before you start

    You have at least {E}{E}{E}.

    Steps

    Activate Automated Assembly Line by paying {E}{E}{E}, creating a 3/3 Robot artifact creature token. When the Robot enters the battlefield, Gonti's Aether Heart triggers twice, causing you to get {E}{E}{E}{E}. Repeat.

    Commander Spellbook ↗
  • Virtue of Knowledge // Vantress Visions + Aethergeode Miner + Aetherstorm Roc

    • Infinite creature LTB
    • Infinite creature ETB

    199 decks on Commander Spellbook

    How it works

    Before you start

    You have at least two energy counters.

    Steps

    Activate Aethergeode Miner by paying {E}{E}, blinking it. When Aethergeode Miner enters the battlefield, Aetherstorm Roc triggers twice, causing you to get {E}{E}. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Terra, Magical Adept // Esper TerraVirtue of Knowledge // Vantress Visions copies your triggered abilities, which Terra, Magical Adept // Esper Terra can use because it has an enter-the-battlefield trigger.
  2. Hei Bai, Forest GuardianVirtue of Knowledge // Vantress Visions copies your triggered abilities, which Hei Bai, Forest Guardian can use because it has an enter-the-battlefield trigger.
  3. Heliod, the Radiant Dawn // Heliod, the Warped EclipseVirtue of Knowledge // Vantress Visions copies your triggered abilities, which Heliod, the Radiant Dawn // Heliod, the Warped Eclipse can use because it has an enter-the-battlefield trigger.
  4. Go-Shintai of Life's OriginVirtue of Knowledge // Vantress Visions copies your triggered abilities, which Go-Shintai of Life's Origin can use because it has an enter-the-battlefield trigger.
  5. The Master of KeysVirtue of Knowledge // Vantress Visions copies your triggered abilities, which The Master of Keys can use because it has an enter-the-battlefield trigger.
  6. Marina VendrellVirtue of Knowledge // Vantress Visions copies your triggered abilities, which Marina Vendrell can use because it has an enter-the-battlefield trigger.
  7. Zur, Eternal SchemerVirtue of Knowledge // Vantress Visions is an Enchantment, which Zur, Eternal Schemer can use.
  8. Alela, Artful ProvocateurVirtue of Knowledge // Vantress Visions is an Enchantment, which Alela, Artful Provocateur can use.
  9. Callaphe, Beloved of the SeaVirtue of Knowledge // Vantress Visions is an Enchantment, which Callaphe, Beloved of the Sea can use.
  10. Tuvasa the SunlitVirtue of Knowledge // Vantress Visions is an Enchantment, which Tuvasa the Sunlit can use.

View Virtue of Knowledge // Vantress Visions on Scryfall