
Hunt the Weak
Sorcery$0.05
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawHunt the Weak puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
- Lily Bowen, Raging GrandmaHunt the Weak puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
- Mowu, Loyal CompanionHunt the Weak puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
- Verazol, the Split CurrentHunt the Weak puts +1/+1 counters on your creatures, which Verazol, the Split Current can use.
- The ThingHunt the Weak puts +1/+1 counters on your creatures and The Thing doubles counters.
- Bristly Bill, Spine SowerHunt the Weak puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
- Vorinclex, Monstrous RaiderHunt the Weak puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
- Zimone, Paradox SculptorHunt the Weak puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
- Vorel of the Hull CladeHunt the Weak puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
- Michelangelo, Weirdness to 11Hunt the Weak puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.