leylines
My decksNew deck
Hunting Wilds

Hunting Wilds

Sorcery$0.37

Kicker (You may pay an additional as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Tatyova, Benthic DruidHunting Wilds puts extra lands into play, which Tatyova, Benthic Druid can use.
  2. Aesi, Tyrant of Gyre StraitHunting Wilds puts extra lands into play, which Aesi, Tyrant of Gyre Strait can use.
  3. Bristly Bill, Spine SowerHunting Wilds puts extra lands into play, which Bristly Bill, Spine Sower can use.
  4. Omnath, Locus of RageHunting Wilds puts extra lands into play, which Omnath, Locus of Rage can use.
  5. Tannuk, Memorial EnsignHunting Wilds puts extra lands into play, which Tannuk, Memorial Ensign can use.
  6. Nissa, Resurgent AnimistHunting Wilds puts extra lands into play, which Nissa, Resurgent Animist can use.
  7. Tifa LockhartHunting Wilds puts extra lands into play, which Tifa Lockhart can use.
  8. Greensleeves, Maro-SorcererHunting Wilds puts extra lands into play, which Greensleeves, Maro-Sorcerer can use.
  9. Toph, Earthbending MasterHunting Wilds puts extra lands into play, which Toph, Earthbending Master can use.
  10. Omnath, Locus of the RoilHunting Wilds puts extra lands into play, which Omnath, Locus of the Roil can use.

View Hunting Wilds on Scryfall