
Tatyova, Benthic Druid
Legendary Creature — Merfolk Druid3/3$0.19
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legal in Commander
Is
Does
Rewards
Combos 3
Tatyova, Benthic Druid + Doppelgang + Mystic Sanctuary
- Infinite card draw
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite copies of all permanents
- Near-infinite Island tokens
- Near-infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
You control at least two additional Islands. You control at least three additional permanents that enter the battlefield untapped and can collectively tap to produce at least {2}{G}.
Steps
Cast Doppelgang by paying {12}{G}{U}, creating four token copies of Mystic Sanctuary and three other permanents that enter the battlefield untapped and can collectively tap to produce at least {2}{G}. When the tokens enter the battlefield untapped, each Mystic Sanctuary token triggers, and Tatyova triggers for each land token that entered the battlefield. Resolve all Mystic Sanctuary triggers, putting Doppelgang on top of your library from your graveyard. Resolve all Tatyova triggers, causing you to draw that many cards, including Doppelgang with the first draw, and gain that much life. Activate the four Mystic Sanctuary tokens by tapping them, adding {U}{U}{U}{U}. Activate ten of the other permanent tokens created in step 1 by tapping them, adding at least {9}{G}. Repeat.
Tatyova, Benthic Druid + Jadzi, Oracle of Arcavios // Journey to the Oracle + Storm Cauldron
- Infinite card draw
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite mana lands you control can produce
- Put all lands from your hand and library onto the battlefield
Commander Spellbook ↗How it works
Before you start
You have at least one card in hand. You control lands that tap to add at least {2}{G}{G}.
Steps
Activate all lands you control by tapping them, adding at least {2}{G}{G}. Storm Cauldron triggers, returning the lands from the battlefield to your hand. Cast Journey to the Oracle either from your hand or from the command zone by paying {2}{G}{G} and commander tax, if applicable. Resolve Journey to the Oracle, putting all land cards from your hand onto the battlefield, and then discarding a card to return Journey to the Oracle to your hand. When the lands enter the battlefield, Tatyova triggers once for each of them, causing you to draw that many cards and gain that much life. Repeat.
Tatyova, Benthic Druid + Jadzi, Oracle of Arcavios // Journey to the Oracle + Trench Behemoth
- Infinite card draw
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite mana lands you control can produce
- Put all lands from your hand and library onto the battlefield
Commander Spellbook ↗How it works
Before you start
You control lands that tap to add at least {2}{G}{G}.
Steps
Activate all lands you control by tapping them, adding at least {2}{G}{G}. Activate Trench Behemoth's first ability once for each land you control by returning them from the battlefield to your hand, untapping Trench Behemoth and giving it hexproof. Cast Journey to the Oracle either from your hand or from the command zone by paying {2}{G}{G} and commander tax, if applicable. Resolve Journey to the Oracle, putting all land cards from your hand onto the battlefield, and then discarding a card to return Journey to the Oracle to your hand. When the lands enter the battlefield, Trench Behomth and Tatyova trigger once for each of them. Resolve the Tatyova triggers, causing you to draw that many cards and gain that much life. Resolve the Trench Behemoth triggers, forcing up to that many creatures to attack in future if able. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Hakbal of the Surging SoulHakbal of the Surging Soul puts extra lands into play, which Tatyova, Benthic Druid can use.
- Shanna, Purifying BladeTatyova, Benthic Druid gains you life, which Shanna, Purifying Blade can use.
- Aesi, Tyrant of Gyre StraitAesi, Tyrant of Gyre Strait puts extra lands into play, which Tatyova, Benthic Druid can use.
- Kellan, Inquisitive Prodigy // Tail the SuspectKellan, Inquisitive Prodigy // Tail the Suspect puts extra lands into play, which Tatyova, Benthic Druid can use.
- Flubs, the FoolFlubs, the Fool puts extra lands into play, which Tatyova, Benthic Druid can use.
- Muldrotha, the GravetideMuldrotha, the Gravetide puts extra lands into play, which Tatyova, Benthic Druid can use.
- Uro, Titan of Nature's WrathUro, Titan of Nature's Wrath puts extra lands into play, which Tatyova, Benthic Druid can use.
- Teval, the Balanced ScaleTeval, the Balanced Scale puts extra lands into play, which Tatyova, Benthic Druid can use.
- Chulane, Teller of TalesChulane, Teller of Tales puts extra lands into play, which Tatyova, Benthic Druid can use.
- Bonny Pall, ClearcutterBonny Pall, Clearcutter puts extra lands into play, which Tatyova, Benthic Druid can use.