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Inferno Project

Inferno Project

Creature — Elemental0/0$0.21

Trample This creature enters with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.

Legal in Commander

Is

Rewards

Combos 20

  • Inferno Project + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Ashnod's Altar

    • Infinite colorless mana

    0 decks on Commander Spellbook

    How it works

    Before you start

    Instant and sorcery cards in your graveyard have total mana value 2 or greater.

    Steps

    Activate Ashnod's Altar by sacrificing Inferno Project. When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Repeat.

    Commander Spellbook ↗
  • Inferno Project + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Viscera Seer

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    • Infinite scry 1

    0 decks on Commander Spellbook

    How it works

    Before you start

    Instant and sorcery cards in your graveyard have total mana value 2 or greater.

    Steps

    Activate Viscera Seer by sacrificing Inferno Project. When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Viscera Seer ability. Repeat.

    Commander Spellbook ↗
  • Inferno Project + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Carrion Feeder

    • Infinite +1/+1 counters on a creature

    0 decks on Commander Spellbook

    How it works

    Before you start

    Instant and sorcery cards in your graveyard have total mana value 2 or greater.

    Steps

    Activate Carrion Feeder by sacrificing Inferno Project. When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Carrion Feeder ability. Repeat.

    Commander Spellbook ↗
  • Inferno Project + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bloodflow Connoisseur

    • Infinite +1/+1 counters on a creature

    0 decks on Commander Spellbook

    How it works

    Before you start

    Instant and sorcery cards in your graveyard have total mana value 2 or greater.

    Steps

    Activate Bloodflow Connoisseur by sacrificing Inferno Project. When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Bloodflow Connoisseur ability. Repeat.

    Commander Spellbook ↗
  • Inferno Project + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bartolomé del Presidio

    • Infinite +1/+1 counters on a creature

    0 decks on Commander Spellbook

    How it works

    Before you start

    Instant and sorcery cards in your graveyard have total mana value 2 or greater.

    Steps

    Activate Bartolomé del Presidio by sacrificing Inferno Project. When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Bartolomé del Presidio ability. Repeat.

    Commander Spellbook ↗
  • Inferno Project + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Spawning Pit

    • Infinite charge counters on a permanent
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite death triggers

    0 decks on Commander Spellbook

    How it works

    Before you start

    Instant and sorcery cards in your graveyard have total mana value X or greater.

    Steps

    Activate Spawning Pit by sacrificing Inferno Project. When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Spawning Pit ability. Repeat.

    Commander Spellbook ↗
  • Inferno Project + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Yahenni, Undying Partisan

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers

    0 decks on Commander Spellbook

    How it works

    Before you start

    Instant and sorcery cards in your graveyard have total mana value 2 or greater.

    Steps

    Activate Yahenni by sacrificing Inferno Project. When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Yahenni ability. Repeat.

    Commander Spellbook ↗
  • Inferno Project + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phyrexian Altar

    • Infinite colored mana

    0 decks on Commander Spellbook

    How it works

    Before you start

    Instant and sorcery cards in your graveyard have total mana value 2 or greater.

    Steps

    Activate Phyrexian Altar by sacrificing Inferno Project. When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Repeat.

    Commander Spellbook ↗
  • Inferno Project + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Blasting Station

    • Infinite damage

    0 decks on Commander Spellbook

    How it works

    Before you start

    Instant and sorcery cards in your graveyard have total mana value 2 or greater.

    Steps

    Activate Blasting Station by tapping it and sacrificing Inferno Project. When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. When Inferno Project enters, Blasting Station triggers, untapping Blasting Station. Resolve the Blasting Station ability from step 1. Repeat.

    Commander Spellbook ↗
  • Inferno Project + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bloodthrone Vampire

    • Infinitely large creature until end of turn

    0 decks on Commander Spellbook

    How it works

    Before you start

    Instant and sorcery cards in your graveyard have total mana value X or greater.

    Steps

    Activate Bloodthrone Vampire by sacrificing Inferno Project. When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Bloodthrone Vampire ability. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Longshot, Rebel BowmanLongshot, Rebel Bowman reduces your spell costs, which Inferno Project can use because it rewards an Instant or sorcery.
  2. Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Inferno Project can use because it rewards an Instant or sorcery.
  3. Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Inferno Project can use because it rewards an Instant or sorcery.
  4. Magnus the RedMagnus the Red reduces your spell costs, which Inferno Project can use because it rewards an Instant or sorcery.
  5. Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Inferno Project can use because it rewards an Instant or sorcery.
  6. Kaza, Roil ChaserKaza, Roil Chaser reduces your spell costs, which Inferno Project can use because it rewards an Instant or sorcery.
  7. The Scarlet WitchThe Scarlet Witch reduces your spell costs, which Inferno Project can use because it rewards an Instant or sorcery.
  8. Hinata, Dawn-CrownedHinata, Dawn-Crowned reduces your spell costs, which Inferno Project can use because it rewards an Instant or sorcery.
  9. Vadrik, Astral ArchmageVadrik, Astral Archmage reduces your spell costs, which Inferno Project can use because it rewards an Instant or sorcery.
  10. Melek, Reforged ResearcherMelek, Reforged Researcher reduces your spell costs, which Inferno Project can use because it rewards an Instant or sorcery.

View Inferno Project on Scryfall