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Ingenious Infiltrator

Ingenious Infiltrator

Creature — Vedalken Ninja2/3$1.99

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, draw a card.

Legal in Commander

Is

Does

Rewards

Combos 4

  • Ingenious Infiltrator + Thousand-Faced Shadow + Great Whale

    • Infinite combat damage to one opponent
    • Infinite creature tokens
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    598 decks on Commander Spellbook

    How it works

    Before you start

    Ingenious Infiltrator and Great Whale do not have summoning sickness. An opponent cannot block Ingenious Infiltrator or Great Whale. You control up to seven lands that can tap to produce at least {2}{U}{U}{U}{B}.

    Steps

    Declare Great Whale and Ingenious Infiltrator as attackers. When they aren't blocked, activate up to seven lands you control by tapping them, adding at least {2}{U}{U}{U}{B}. Activate Thousand-Faced Shadow's ninjutsu ability by paying {2}{U}{U} and returning Ingenious Infiltrator from the battlefield to your hand, putting Thousand-Faced Shadow onto the battlefield from your hand tapped and attacking. When Thousand-Faced Shadow enters the battlefield, it triggers, creating a token copy of Great Whale that is tapped and attacking. When the Great Whale token enters the battlefield, it triggers, untapping up to seven lands. Activate Ingenious Infiltrator's ninjutsu ability by paying {U}{B} and returning Thousand-Faced Shadow from the battlefield to your hand, putting Ingenious Infiltrator onto the battlefield from your hand tapped and attacking. Repeat from step 2. Deal combat damage using the Great Whale tokens, dealing infinite combat damage to the defending opponent. If you control up to seven lands that can tap to produce at least {3}{U}{U}{U}{B}, this combo nets infinite mana.

    Commander Spellbook ↗
  • Ingenious Infiltrator + Satoru Umezawa + Great Whale

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    597 decks on Commander Spellbook

    How it works

    Before you start

    Ingenious Infiltrator does not have summoning sickness and cannot be blocked by an opponent. You control up to seven lands that can tap to produce at least {2}{U}{U}{B}{B}.

    Steps

    Declare Ingenious Infiltrator as an attacker. When it isn't blocked, activate up to seven lands you control by tapping them, adding at least {2}{U}{U}{B}{B}. Activate Great Whale's ninjutsu ability by paying {2}{U}{B} and returning Ingenious Infiltrator from the battlefield to your hand, putting Great Whale onto the battlefield from your hand tapped and attacking. When Great Whale enters the battlefield, it triggers, untapping up to seven lands. Activate Ingenious Infiltrator's ninjutsu ability by paying {U}{B} and returning Great Whale from the battlefield to your hand, putting Ingenious Infiltrator onto the battlefield from your hand tapped and attacking. Repeat from step 2. If you control up to seven lands that can tap to produce at least {3}{U}{U}{B}{B}, this combo nets infinite mana.

    Commander Spellbook ↗
  • Ingenious Infiltrator + Thousand-Faced Shadow + Palinchron

    • Infinite combat damage to one opponent
    • Infinite creature tokens
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    385 decks on Commander Spellbook

    How it works

    Before you start

    Ingenious Infiltrator and Palinchron do not have summoning sickness. An opponent cannot block Ingenious Infiltrator or Palinchron. You control up to seven lands that can tap to produce at least {2}{U}{U}{U}{B}.

    Steps

    Declare Palinchron and Ingenious Infiltrator as attackers. When they aren't blocked, activate up to seven lands you control by tapping them, adding at least {2}{U}{U}{U}{B}. Activate Thousand-Faced Shadow's ninjutsu ability by paying {2}{U}{U} and returning Ingenious Infiltrator from the battlefield to your hand, putting Thousand-Faced Shadow onto the battlefield from your hand tapped and attacking. When Thousand-Faced Shadow enters the battlefield, it triggers, creating a token copy of Palinchron that is tapped and attacking. When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands. Activate Ingenious Infiltrator's ninjutsu ability by paying {U}{B} and returning Thousand-Faced Shadow from the battlefield to your hand, putting Ingenious Infiltrator onto the battlefield from your hand tapped and attacking. Repeat from step 2. Deal combat damage using the Palinchron tokens, dealing infinite combat damage to the defending opponent. If you control up to seven lands that can tap to produce at least {3}{U}{U}{U}{B}, this combo nets infinite mana.

    Commander Spellbook ↗
  • Ingenious Infiltrator + Satoru Umezawa + Palinchron

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    382 decks on Commander Spellbook

    How it works

    Before you start

    Ingenious Infiltrator does not have summoning sickness and cannot be blocked by an opponent. You control up to seven lands that can tap to produce at least {2}{U}{U}{B}{B}.

    Steps

    Declare Ingenious Infiltrator as an attacker. When it isn't blocked, activate up to seven lands you control by tapping them, adding at least {2}{U}{U}{B}{B}. Activate Palinchron's ninjutsu ability by paying {2}{U}{B} and returning Ingenious Infiltrator from the battlefield to your hand, putting Palinchron onto the battlefield from your hand tapped and attacking. When Palinchron enters the battlefield, it triggers, untapping up to seven lands. Activate Ingenious Infiltrator's ninjutsu ability by paying {U}{B} and returning Palinchron from the battlefield to your hand, putting Ingenious Infiltrator onto the battlefield from your hand tapped and attacking. Repeat from step 2. If you control up to seven lands that can tap to produce at least {3}{U}{U}{B}{B}, this combo nets infinite mana.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Yuriko, the Tiger's ShadowIngenious Infiltrator is a Ninja, which Yuriko, the Tiger's Shadow can use.
  2. Splinter, Radical RatIngenious Infiltrator is a Ninja, which Splinter, Radical Rat can use.
  3. Morophon, the BoundlessMorophon, the Boundless is a Ninja, which Ingenious Infiltrator can use.
  4. Satoru, the InfiltratorSatoru, the Infiltrator is a Ninja, which Ingenious Infiltrator can use.
  5. Satoru UmezawaSatoru Umezawa is a Ninja, which Ingenious Infiltrator can use.
  6. Leonardo, the BalanceLeonardo, the Balance is a Ninja, which Ingenious Infiltrator can use.
  7. Heroes in a Half ShellHeroes in a Half Shell is a Ninja, which Ingenious Infiltrator can use.
  8. Nashi, Searcher in the DarkNashi, Searcher in the Dark is a Ninja, which Ingenious Infiltrator can use.
  9. Krang & ShredderKrang & Shredder is a Ninja, which Ingenious Infiltrator can use.
  10. Taeko, the Patient AvalancheTaeko, the Patient Avalanche is a Ninja, which Ingenious Infiltrator can use.

View Ingenious Infiltrator on Scryfall