
Knockout Maneuver
Sorcery$0.13
Put a +1/+1 counter on target creature you control, then it deals damage equal to its power to target creature an opponent controls.
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawKnockout Maneuver puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
- Lily Bowen, Raging GrandmaKnockout Maneuver puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
- Mowu, Loyal CompanionKnockout Maneuver puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
- Verazol, the Split CurrentKnockout Maneuver puts +1/+1 counters on your creatures, which Verazol, the Split Current can use.
- The ThingKnockout Maneuver puts +1/+1 counters on your creatures and The Thing doubles counters.
- Bristly Bill, Spine SowerKnockout Maneuver puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
- Vorinclex, Monstrous RaiderKnockout Maneuver puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
- Zimone, Paradox SculptorKnockout Maneuver puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
- Vorel of the Hull CladeKnockout Maneuver puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
- Michelangelo, Weirdness to 11Knockout Maneuver puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.