
Krang, the All-Powerful
Legendary Artifact Creature — Utrom Robot3/3$0.40
If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Whenever a player draws their second card each turn, put a +1/+1 counter on Krang.
Legal in Commander
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Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Zimone, Paradox SculptorKrang, the All-Powerful puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
- Lt. Cmdr. Geordi La ForgeKrang, the All-Powerful puts +1/+1 counters on your creatures and Lt. Cmdr. Geordi La Forge doubles counters.
- Chief Miles O'BrienKrang, the All-Powerful puts +1/+1 counters on your creatures and Chief Miles O'Brien doubles counters.
- Immortus, Master of EternityImmortus, Master of Eternity refills every hand, which Krang, the All-Powerful can use.
- ArzakonArzakon refills every hand, which Krang, the All-Powerful can use.
- Vorel of the Hull CladeKrang, the All-Powerful puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
- Arna Kennerüd, SkycaptainKrang, the All-Powerful puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
- Tanazir QuandrixKrang, the All-Powerful puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
- The ThingKrang, the All-Powerful puts +1/+1 counters on your creatures and The Thing doubles counters.
- Tekuthal, Inquiry DominusTekuthal, Inquiry Dominus proliferates and Krang, the All-Powerful puts +1/+1 counters on your creatures.