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Last Laugh

Last Laugh

Enchantment$10.07

Whenever a permanent other than this enchantment is put into a graveyard from the battlefield, this enchantment deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice this enchantment.

Legal in Commander

Is

Does

Combos 7

  • Last Laugh + Smaug the Impenetrable

    • Near-infinite damage to all players

    816 decks on Commander Spellbook

    How it works

    Before you start

    You control a Treasure.

    Steps

    Activate a Treasure by tapping and sacrificing it, adding {1}. Last Laugh triggers, dealing 1 damage to each player and creature. Smaug triggers, creating a Treasure token. Repeat.

    Commander Spellbook ↗
  • Last Laugh + Polyraptor + Phyrexian Altar

    • Near-infinite colored mana
    • Near-infinite damage

    8 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional creature. You have the highest life total.

    Steps

    Activate Phyrexian Altar by sacrificing another creature, adding one mana of any color. The creature dies, triggering Last Laugh, dealing 1 damage to each creature and each player. Polyraptor triggers, creating a token copy of itself. Activate Phyrexian Altar by sacrificing the damaged Polyraptor, adding one mana of any color. Repeat from step 2.

    Commander Spellbook ↗
  • Last Laugh + Sprouting Phytohydra + Phyrexian Altar

    • Near-infinite colored mana
    • Near-infinite damage

    3 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional creature. You have the highest life total.

    Steps

    Activate Phyrexian Altar by sacrificing another creature, adding one mana of any color. The creature dies, triggering Last Laugh, dealing 1 damage to each creature and each player. Sprouting Phytohydra triggers, creating a token copy of itself. Activate Phyrexian Altar by sacrificing the damaged Sprouting Phytohydra, adding one mana of any color. Repeat from step 2.

    Commander Spellbook ↗
  • Last Laugh + Polyraptor + Ashnod's Altar

    • Near-infinite colorless mana
    • Near-infinite damage

    2 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional creature. You have the highest life total.

    Steps

    Activate Ashnod's Altar by sacrificing another creature, adding {C}{C}. The creature dies, triggering Last Laugh, dealing 1 damage to each creature and each player. Polyraptor triggers, creating a token copy of itself. Activate Ashnod's Altar by sacrificing the damaged Polyraptor, adding {C}{C}. Repeat from step 2.

    Commander Spellbook ↗
  • Last Laugh + Sprouting Phytohydra + Ashnod's Altar

    • Near-infinite colorless mana
    • Near-infinite damage

    2 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional creature. You have the highest life total.

    Steps

    Activate Ashnod's Altar by sacrificing another creature, adding {C}{C}. The creature dies, triggering Last Laugh, dealing 1 damage to each creature and each player. Sprouting Phytohydra triggers, creating a token copy of itself. Activate Ashnod's Altar by sacrificing the damaged Sprouting Phytohydra, adding {C}{C}. Repeat from step 2.

    Commander Spellbook ↗
  • Last Laugh + Polyraptor + Spawning Pit

    • Near-infinite damage

    1 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional creature.

    Steps

    Activate Spawning Pit's first ability by sacrificing another creature. When the creature dies, Last Laugh's first ability triggers, dealing 1 damage to each creature and each player. Polyraptor triggers, creating a token copy of itself. Resolve the Spawning Pit ability, putting a charge counter on it. Repeat, sacrificing the damaged Polyraptor instead.

    Commander Spellbook ↗
  • Last Laugh + Sprouting Phytohydra + Spawning Pit

    • Near-infinite damage

    1 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional creature.

    Steps

    Activate Spawning Pit's first ability by sacrificing another creature. When the creature dies, Last Laugh's first ability triggers, dealing 1 damage to each creature and each player. Sprouting Phytohydra triggers, creating a token copy of itself. Resolve the Spawning Pit ability, putting a charge counter on it. Repeat, sacrificing the damaged Sprouting Phytohydra instead.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Massacre Girl, Most WantedLast Laugh damages opponents, which Massacre Girl, Most Wanted can use.
  2. Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedLast Laugh damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
  3. Neriv, Heart of the StormLast Laugh damages opponents and Neriv, Heart of the Storm multiplies your damage.
  4. Tor Wauki the YoungerLast Laugh damages opponents and Tor Wauki the Younger multiplies your damage.
  5. Rankle and TorbranLast Laugh damages opponents and Rankle and Torbran multiplies your damage.
  6. Obosh, the PreypiercerLast Laugh damages opponents and Obosh, the Preypiercer multiplies your damage.
  7. Far Fortune, End BossLast Laugh damages opponents and Far Fortune, End Boss multiplies your damage.
  8. Francisco, Fowl MarauderLast Laugh damages opponents, which Francisco, Fowl Marauder can use.
  9. Indoraptor, the Perfect HybridLast Laugh damages opponents, which Indoraptor, the Perfect Hybrid can use.
  10. Zur, Eternal SchemerLast Laugh is an Enchantment, which Zur, Eternal Schemer can use.

View Last Laugh on Scryfall