
Launch
Enchantment — Aura$0.21
Enchant creature Enchanted creature has flying. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Legal in Commander
Is
Combos 1
Launch + Mycosynth Lattice + Krark-Clan Ironworks
- Infinite storm count
Commander Spellbook ↗How it works
Steps
Activate Krark-Clan Ironworks by sacrificing Launch, adding {2}. Launch triggers, returning itself to your hand from your graveyard. Cast Launch by paying {2}, attaching it to a creature you control. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Estrid, the MaskedLaunch is an Aura, which Estrid, the Masked can use.
- Bruna, Light of AlabasterLaunch is an Aura, which Bruna, Light of Alabaster can use.
- Galea, Kindler of HopeLaunch is an Aura, which Galea, Kindler of Hope can use.
- Eriette, the BeguilerLaunch is an Aura, which Eriette, the Beguiler can use.
- Rayne, Academy ChancellorLaunch is an Aura, which Rayne, Academy Chancellor can use.
- Hakim, LoreweaverLaunch is an Aura, which Hakim, Loreweaver can use.
- Zur, Eternal SchemerLaunch is an Enchantment, which Zur, Eternal Schemer can use.
- Terra, Magical Adept // Esper TerraLaunch is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
- Alela, Artful ProvocateurLaunch is an Enchantment, which Alela, Artful Provocateur can use.
- Callaphe, Beloved of the SeaLaunch is an Enchantment, which Callaphe, Beloved of the Sea can use.