leylines
My decksNew deck
Leafkin Avenger

Leafkin Avenger

Creature — Elemental Druid4/3$0.23

: Add for each creature with power 4 or greater you control. : This creature deals damage equal to its power to target player or planeswalker.

Legal in Commander

Is

Does

Combos 35

  • Leafkin Avenger + Staff of Domination

    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite card draw
    • Infinite mana creatures you control can produce
    • Infinite green mana

    1,141 decks on Commander Spellbook

    How it works

    Before you start

    Leafkin Avenger does not have summoning sickness. You control at least five creatures with power 4 or greater.

    Steps

    Activate Leafkin Avenger by tapping it, adding at least {G}{G}{G}{G}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Leafkin Avenger. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.

    Commander Spellbook ↗
  • Leafkin Avenger + Sword of the Paruns

    • Infinite mana creatures you control can produce
    • Infinite green mana

    546 decks on Commander Spellbook

    How it works

    Before you start

    Leafkin Avenger does not have summoning sickness. You control at least four creatures with power 4 or greater. Sword of the Paruns attached to Leafkin Avenger

    Steps

    Activate Leafkin Avenger by tapping it, adding at least {G}{G}{G}{G}. Activate Sword of the Paruns by paying {3}, untapping Leafkin Avenger Repeat.

    Commander Spellbook ↗
  • Leafkin Avenger + Marvin, Murderous Mimic + Pili-Pala

    • Infinite colored mana
    • Infinite damage

    66 decks on Commander Spellbook

    How it works

    Before you start

    You control at least two creatures with power 4 or greater. Marvin does not have summoning sickness.

    Steps

    Activate Marvin using Leafkin Avenger's ability by tapping it, adding at least {G}{G}. Activate Marvin using Pili-Pala's ability by paying {2} and untapping it, adding one mana of any color. Repeat.

    Commander Spellbook ↗
  • Leafkin Avenger + Ashaya, Soul of the Wild + Magus of the Candelabra

    • Infinite mana lands you control can produce
    • Infinite green mana
    • Infinite untap of nontoken creatures you control
    • Infinite mana nontoken creatures you control can produce
    • Infinite untap of lands you control

    48 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three creatures with power 4 or greater.

    Steps

    Activate Leafkin Avenger by tapping it, adding at least {G}{G}{G}. Activate Magus of the Candelabra by paying {2} and tapping it, untapping it and Leafkin Avenger. Repeat.

    Commander Spellbook ↗
  • Leafkin Avenger + Temur Sabertooth + Hyrax Tower Scout

    • Infinite mana creatures you control can produce
    • Infinite green mana

    28 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five creatures with power 4 or greater.

    Steps

    Activate Leafkin Avenger by tapping it, adding at least {G}{G}{G}{G}{G}. Cast Hyrax Tower Scout by paying {2}{G}. When Hyrax Tower Scout enters the battlefield, it triggers, untapping Leafkin Avenger. Activate Temur Sabertooth by paying {1}{G}, returning Hyrax Tower Scout from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Leafkin Avenger + Marvin, Murderous Mimic + Farmstead Gleaner

    • Infinite green mana
    • Infinite +1/+1 counters on a creature

    Mana needed: 14 decks on Commander Spellbook

    How it works

    Steps

    Activate Marvin using Leafkin Avenger's ability by tapping it, adding {G} for each creature you control with power 4 or greater. Activate Marvin using Farmstead Gleaner's ability by paying {2} and untapping it, putting a +1/+1 counter on Marvin. Repeat.

    Commander Spellbook ↗
  • Leafkin Avenger + Kogla, the Titan Ape + Hyrax Tower Scout

    • Infinite mana creatures you control can produce
    • Infinite green mana

    9 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five creatures with power 4 or greater.

    Steps

    Activate Leafkin Avenger by tapping it, adding at least {G}{G}{G}{G}{G}. Cast Hyrax Tower Scout by paying {2}{G}. When Hyrax Tower Scout enters the battlefield, it triggers, untapping Leafkin Avenger. Activate Kogla by paying {1}{G}, returning Hyrax Tower Scout from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Leafkin Avenger + Battlemage's Bracers + Seeker of Skybreak

    • Infinite green mana
    • Infinite mana creatures you control can produce

    6 decks on Commander Spellbook

    How it works

    Before you start

    You control at least two creatures with power 4 or greater.

    Steps

    Activate Leafkin Avenger by tapping it, adding at least {G}{G}. Activate Seeker of Skybreak by tapping it, targeting Leafkin Avenger. Battlemage's Bracers triggers, causing you to pay {1} to copy Seeker of Skybreak's ability, targeting Seeker of Skybreak. Resolve both Seeker of Skybreak abilities, untapping it and Leafkin Avenger. Repeat.

    Commander Spellbook ↗
  • Leafkin Avenger + Ashaya, Soul of the Wild + Scryb Ranger

    • Infinite green mana

    6 decks on Commander Spellbook

    How it works

    Before you start

    You control at least two creatures with power 4 or greater.

    Steps

    Activate Leafkin Avenger by tapping it, adding at least {G}{G}. Activate Scryb Ranger by returning it from the battlefield to your hand, untapping Leafkin Avenger. Cast Scryb Ranger by paying {1}{G}. Repeat.

    Commander Spellbook ↗
  • Leafkin Avenger + Voltaic Construct + Liquimetal Torque

    • Infinite green mana

    3 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three creatures with power 4 or greater.

    Steps

    Cause Leafkin Avenger to become an artifact using Liquimetal Torque. Activate Leafkin Avenger by tapping it, adding at least {G}{G}{G}. Activate Voltaic Construct by paying {2}, untapping Leafkin Avenger. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Indoraptor, the Perfect HybridLeafkin Avenger damages opponents, which Indoraptor, the Perfect Hybrid can use.
  2. Omnath, Locus of RageLeafkin Avenger is an Elemental, which Omnath, Locus of Rage can use.
  3. Omnath, Locus of the RoilLeafkin Avenger is an Elemental, which Omnath, Locus of the Roil can use.
  4. Ashling, the LimitlessLeafkin Avenger is an Elemental, which Ashling, the Limitless can use.
  5. Horde of NotionsLeafkin Avenger is an Elemental, which Horde of Notions can use.
  6. Mass of MysteriesLeafkin Avenger is an Elemental, which Mass of Mysteries can use.
  7. Anzrag, the Quake-MoleAnzrag, the Quake-Mole untaps your creatures and Leafkin Avenger taps your creatures.
  8. Samut, Voice of DissentSamut, Voice of Dissent untaps your creatures and Leafkin Avenger taps your creatures.
  9. Raggadragga, Goreguts BossRaggadragga, Goreguts Boss untaps your creatures and Leafkin Avenger taps your creatures.
  10. Elmar, Ulvenwald InformantElmar, Ulvenwald Informant untaps your creatures and Leafkin Avenger taps your creatures.

View Leafkin Avenger on Scryfall