
Lethal Vapors
Enchantment$10.28
Whenever a creature enters, destroy it. : Destroy this enchantment. You skip your next turn. Any player may activate this ability.
Legal in Commander
Is
Does
Rewards
Combos 31
Lethal Vapors + Teferi's Protection + Grand Abolisher
- Skip all your future turns, causing your opponents to eventually draw from an empty library and lose the game
Commander Spellbook ↗How it works
Steps
Cast Lethal Vapors by paying {2}{B}{B}. Activate Lethal Vapors an arbitrarily large number of times. Cast Teferi's Protection by paying {2}{W}: until your next turn your life total can't change and you have protection from everything. Allow all the activated abilities from Lethal Vapors to resolve, skipping an arbitrarily large number of turns.
Lethal Vapors + Pithing Needle
- Destroy all creatures that enter the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
"Lethal Vapors" chosen with Pithing Needle.
Steps
Whenever a creature enters the battlefield, Lethal Vapors triggers, destroying that creature. Because Pithing Needle prevents Lethal Vapors's activated ability from being activated, it cannot be destroyed due to its ability.
Lethal Vapors + Avacyn, Angel of Hope
- Destroy all creatures that enter the battlefield
- Lock
Commander Spellbook ↗How it works
Steps
Whenever a creature enters the battlefield, Lethal Vapors triggers, destroying that creature. Activating Lethal Vapors' ability will not destroy it due to it being indestructible.
Lethal Vapors + Phyrexian Revoker
- Destroy all creatures that enter the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
"Lethal Vapors" chosen with Phyrexian Revoker.
Steps
Whenever a creature enters the battlefield, Lethal Vapors triggers, destroying that creature. Because Phyrexian Revoker prevents Lethal Vapors's activated ability from being activated, it cannot be destroyed due to its ability.
Lethal Vapors + Teferi's Protection + Tithe Taker
- Skip all your future turns, causing your opponents to eventually draw from an empty library and lose the game
Commander Spellbook ↗How it works
Steps
Cast Lethal Vapors by paying {2}{B}{B}. Activate Lethal Vapors an arbitrarily large number of times. Cast Teferi's Protection by paying {2}{W}: until your next turn your life total can't change and you have protection from everything. Allow all the activated abilities from Lethal Vapors to resolve, skipping an arbitrarily large number of turns.
Lethal Vapors + Teferi's Protection + Trickbind
- Skip all your future turns, causing your opponents to eventually draw from an empty library and lose the game
Commander Spellbook ↗How it works
Steps
Cast Lethal Vapors by paying {2}{B}{B}. Activate Lethal Vapors an arbitrarily large number of times. Maintaining priority, cast Trickbind by paying {1}{U}, countering one of those triggers and preventing Lethal Vapors from being activated again until end of turn. Cast Teferi's Protection by paying {2}{W}: until your next turn your life total can't change and you have protection from everything. Allow all the activated abilities from Lethal Vapors to resolve, skipping an arbitrarily large number of turns.
Lethal Vapors + Indestructibility
- Destroy all creatures that enter the battlefield
- Lock
Commander Spellbook ↗How it works
Steps
Whenever a creature enters the battlefield, Lethal Vapors triggers, destroying that creature. Activating Lethal Vapors' ability will not destroy it due to it being indestructible.
Lethal Vapors + Sorcerous Spyglass
- Destroy all creatures that enter the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
"Lethal Vapors" chosen with Sorcerous Spyglass.
Steps
Whenever a creature enters the battlefield, Lethal Vapors triggers, destroying that creature. Because Sorcerous Spyglass prevents Lethal Vapors's activated ability from being activated, it cannot be destroyed due to its ability.
Lethal Vapors + Teferi's Protection + Krosan Grip
- Skip all your future turns, causing your opponents to eventually draw from an empty library and lose the game
Commander Spellbook ↗How it works
Steps
Cast Lethal Vapors by paying {2}{B}{B}. Activate Lethal Vapors an arbitrarily large number of times. Maintaining priority, cast Krosan Grip by paying {2}{G}, destroying Lethal Vapors. Cast Teferi's Protection by paying {2}{W}: until your next turn your life total can't change and you have protection from everything. Allow all the activated abilities from Lethal Vapors to resolve, skipping an arbitrarily large number of turns.
Lethal Vapors + Teferi's Protection + Wipe Away
- Skip all your future turns, causing your opponents to eventually draw from an empty library and lose the game
Commander Spellbook ↗How it works
Steps
Cast Lethal Vapors by paying {2}{B}{B}. Activate Lethal Vapors an arbitrarily large number of times. Maintaining priority, cast Wipe Away by paying {1}{U}{U}, returning Lethal Vapors to your hand. Cast Teferi's Protection by paying {2}{W}: until your next turn your life total can't change and you have protection from everything. Allow all the activated abilities from Lethal Vapors to resolve, skipping an arbitrarily large number of turns.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Terra, Magical Adept // Esper TerraTerra, Magical Adept // Esper Terra blinks / re-enters your creatures, which Lethal Vapors can use because it triggers when your creatures enter.
- Sheoldred // The True ScripturesSheoldred // The True Scriptures blinks / re-enters your creatures, which Lethal Vapors can use because it triggers when your creatures enter.
- Grist, Voracious Larva // Grist, the Plague SwarmGrist, Voracious Larva // Grist, the Plague Swarm blinks / re-enters your creatures, which Lethal Vapors can use because it triggers when your creatures enter.
- Jecht, Reluctant Guardian // Braska's Final AeonJecht, Reluctant Guardian // Braska's Final Aeon blinks / re-enters your creatures, which Lethal Vapors can use because it triggers when your creatures enter.
- Ghost Council of OrzhovaGhost Council of Orzhova blinks / re-enters your creatures, which Lethal Vapors can use because it triggers when your creatures enter.
- Sol'Kanar the TaintedSol'Kanar the Tainted blinks / re-enters your creatures, which Lethal Vapors can use because it triggers when your creatures enter.
- Noctis, Heir ApparentNoctis, Heir Apparent blinks / re-enters your creatures, which Lethal Vapors can use because it triggers when your creatures enter.
- Avacyn, Angel of HorrorAvacyn, Angel of Horror blinks / re-enters your creatures, which Lethal Vapors can use because it triggers when your creatures enter.
- Zur, Eternal SchemerLethal Vapors is an Enchantment, which Zur, Eternal Schemer can use.
- Narci, Fable SingerLethal Vapors is an Enchantment, which Narci, Fable Singer can use.