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Lumra, Bellow of the Woods

Lumra, Bellow of the Woods

Legendary Creature — Elemental Bear*/*$27.84

Reach, vigilance Lumra's power and toughness are each equal to the number of lands you control. When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.

Legal in Commander

Is

Does

Rewards

Combos 35

  • Lumra, Bellow of the Woods + Ashaya, Soul of the Wild + Vesuva

    • Infinite self-mill

    9,690 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Play Vesuva, and choose to have it enter the battlefield as a copy of Lumra. Put Vesuva into your graveyard due to the legend rule. Vesuva's ETB ability triggers, causing you to mill four cards and return all land cards from your graveyard to the battlefield tapped. As Vesuva enters the battlefield, choose to have it become a copy of Lumra. Repeat from step 2.

    Commander Spellbook ↗
  • Lumra, Bellow of the Woods + Song of the Dryads + Vesuva

    • Infinite self-mill

    2,396 decks on Commander Spellbook

    How it works

    Before you start

    You're able to play a land this turn.

    Steps

    Play Vesuva. Choose to have it enter as a tapped copy of Lumra. Put Vesuva into your graveyard due to the legend rule. Vesuva's enters-the-battlefield ability triggers, causing you to mill four cards and return all land cards from your graveyard to the battlefield tapped. Choose to have Vesuva enters as a tapped copy of Lumra. Repeat from step 2.

    Commander Spellbook ↗
  • Lumra, Bellow of the Woods + Emeria Shepherd + Sylvan Safekeeper

    • Infinite self-mill
    • Put all permanent cards from your graveyard and library onto the battlefield

    Mana needed: 585 decks on Commander Spellbook

    How it works

    Before you start

    You control a Plains or have a Plains in your graveyard. You do not have any static effects boosting your creatures' toughness.

    Steps

    Cast Lumra by paying {4}{G}{G}. When Lumra enters, it triggers. Holding priority, activate Sylvan Safekeeper by sacrificing a land. Repeat step 3 until you control no lands. When you sacrifice the last land, Lumra will die as a state-based action due to having 0 toughness. Resolve the Lumra trigger from step 2, causing you to mill four cards and return all lands from your graveyard to the battlefield tapped. When the lands enter, Emeria Shepherd triggers that many times. Resolve an Emeria Shepherd trigger that was triggered by a Plains, returning Lumra from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Lumra, Bellow of the Woods + Emeria Shepherd + Zuran Orb

    • Infinite self-mill
    • Infinite lifegain triggers
    • Infinite lifegain
    • Put all permanent cards from your graveyard and library onto the battlefield

    Mana needed: 566 decks on Commander Spellbook

    How it works

    Before you start

    You control a Plains or have a Plains in your graveyard. You do not have any static effects boosting your creatures' toughness.

    Steps

    Cast Lumra by paying {4}{G}{G}. When Lumra enters, it triggers. Holding priority, activate Zuran Orb by sacrificing a land. Repeat step 3 until you control no lands. When you sacrifice the last land, Lumra will die as a state-based action due to having 0 toughness. Resolve the Lumra trigger from step 2, causing you to mill four cards and return all lands from your graveyard to the battlefield tapped. When the lands enter, Emeria Shepherd triggers that many times. Resolve an Emeria Shepherd trigger that was triggered by a Plains, returning Lumra from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Lumra, Bellow of the Woods + Emeria Shepherd + Squandered Resources

    • Infinite mana lands you control can produce
    • Infinite self-mill
    • Put all permanent cards from your graveyard and library onto the battlefield

    Mana needed: 179 decks on Commander Spellbook

    How it works

    Before you start

    You control a Plains or have a Plains in your graveyard. You do not have any static effects boosting your creatures' toughness.

    Steps

    Cast Lumra by paying {4}{G}{G}. When Lumra enters, it triggers. Holding priority, activate Squandered Resources by sacrificing a land. Repeat step 3 until you control no lands. When you sacrifice the last land, Lumra will die as a state-based action due to having 0 toughness. Resolve the Lumra trigger from step 2, causing you to mill four cards and return all lands from your graveyard to the battlefield tapped. When the lands enter, Emeria Shepherd triggers that many times. Resolve an Emeria Shepherd trigger that was triggered by a Plains, returning Lumra from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Lumra, Bellow of the Woods + Imprisoned in the Moon + Vesuva

    • Infinite self-mill

    74 decks on Commander Spellbook

    How it works

    Before you start

    You're able to play a land this turn.

    Steps

    Play Vesuva. Choose to have it enter as a tapped copy of Lumra. Put Vesuva into your graveyard due to the legend rule. Vesuva's enters-the-battlefield ability triggers, causing you to mill four cards and return all land cards from your graveyard to the battlefield tapped. Choose to have Vesuva enters as a tapped copy of Lumra. Repeat from step 2.

    Commander Spellbook ↗
  • Lumra, Bellow of the Woods + Squandered Resources + Deadeye Navigator

    • Infinite mana lands you control can produce
    • Infinite self-mill

    60 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three lands. You control at least two mana-producing lands, one of which can produce {U}.

    Steps

    Activate Squandered Resources by sacrificing a mana-producing land, adding one mana of any type that land can produce. Repeat step 1 at least two more times, and more times if desired, ensuring to leave at least one land on the battlefield. Activate Lumra by paying {1}{U}, blinking it. When Lumra enters the battlefield, it and Deadeye Navigator's soulbond ability trigger. Resolve the Lumra trigger, causing you to mill four cards and then return all land cards from your graveyard to the battlefield tapped. Resolve the Deadeye Navigator trigger, repairing it and Lumra. Repeat.

    Commander Spellbook ↗
  • Lumra, Bellow of the Woods + Emeria Shepherd + Overgrown Estate

    • Infinite self-mill
    • Infinite lifegain triggers
    • Infinite lifegain
    • Put all permanent cards from your graveyard and library onto the battlefield

    Mana needed: 49 decks on Commander Spellbook

    How it works

    Before you start

    You control a Plains or have a Plains in your graveyard. You do not have any static effects boosting your creatures' toughness.

    Steps

    Cast Lumra by paying {4}{G}{G}. When Lumra enters, it triggers. Holding priority, activate Overgrown Estate by sacrificing a land. Repeat step 3 until you control no lands. When you sacrifice the last land, Lumra will die as a state-based action due to having 0 toughness. Resolve the Lumra trigger from step 2, causing you to mill four cards and return all lands from your graveyard to the battlefield tapped. When the lands enter, Emeria Shepherd triggers that many times. Resolve an Emeria Shepherd trigger that was triggered by a Plains, returning Lumra from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Lumra, Bellow of the Woods + Squandered Resources + Emiel the Blessed

    • Infinite mana lands you control can produce
    • Infinite self-mill

    43 decks on Commander Spellbook

    How it works

    Before you start

    You control at least four lands, three of which are mana-producing.

    Steps

    Activate Squandered Resources by sacrificing a mana-producing land, adding one mana of any type that land can produce. Repeat step 1 at least two more times, and more times if desired, ensuring to leave at least one land on the battlefield. Activate Emiel the Blessed by paying {3}, blinking Lumra. When Lumra enters the battlefield, it triggers, causing you to mill four cards and then return all land cards from your graveyard to the battlefield tapped. Repeat.

    Commander Spellbook ↗
  • Lumra, Bellow of the Woods + Displacer Kitten + Walk the Aeons

    • Near-infinite turns

    Mana needed: 35 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three Islands.

    Steps

    Cast Walk the Aeons for its buyback cost by paying {4}{U}{U} and sacrificing three Islands. Displacer Kitten triggers, blinking Lumra. When Lumra enters, it triggers, causing you to mill four cards and then return all land cards from your graveyard to the battlefield tapped. Resolve Walk the Aeons, causing you to take an extra turn after this one and return Walk the Aeons to your hand. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Titania, Nature's ForceTitania, Nature's Force fills your graveyard, which Lumra, Bellow of the Woods can use because it returns permanents from your graveyard. Lumra, Bellow of the Woods fills your graveyard, puts extra lands into play and is an Elemental, which Titania, Nature's Force can use because it returns permanents from your graveyard and triggers when an Elemental dies.
  2. Mole Man, Moloid MasterMole Man, Moloid Master fills your graveyard, which Lumra, Bellow of the Woods can use because it returns permanents from your graveyard. Lumra, Bellow of the Woods fills your graveyard and puts extra lands into play, which Mole Man, Moloid Master can use because it returns permanents from your graveyard.
  3. Rydia, Summoner of MistLumra, Bellow of the Woods fills your graveyard and puts extra lands into play, which Rydia, Summoner of Mist can use because it returns permanents from your graveyard. Rydia, Summoner of Mist fills your graveyard, which Lumra, Bellow of the Woods can use because it returns permanents from your graveyard.
  4. Havi, the All-FatherLumra, Bellow of the Woods fills your graveyard, which Havi, the All-Father can use because it counts cards in your graveyard and reanimates creatures. Havi, the All-Father reanimates creatures, which Lumra, Bellow of the Woods can use because it has an enter-the-battlefield trigger.
  5. Grist, Voracious Larva // Grist, the Plague SwarmLumra, Bellow of the Woods fills your graveyard, which Grist, Voracious Larva // Grist, the Plague Swarm can use because it casts cards from your graveyard and counts cards in your graveyard. Grist, Voracious Larva // Grist, the Plague Swarm fills your graveyard, which Lumra, Bellow of the Woods can use because it returns permanents from your graveyard.
  6. Karador, Ghost ChieftainLumra, Bellow of the Woods fills your graveyard, which Karador, Ghost Chieftain can use because it casts cards from your graveyard and counts cards in your graveyard.
  7. Hogaak, Arisen NecropolisLumra, Bellow of the Woods fills your graveyard, which Hogaak, Arisen Necropolis can use because it casts cards from your graveyard and counts cards in your graveyard.
  8. Tayam, Luminous EnigmaTayam, Luminous Enigma fills your graveyard and reanimates creatures, which Lumra, Bellow of the Woods can use because it returns permanents from your graveyard and has an enter-the-battlefield trigger. Lumra, Bellow of the Woods fills your graveyard, which Tayam, Luminous Enigma can use because it returns permanents from your graveyard and reanimates creatures.
  9. Kagha, Shadow ArchdruidLumra, Bellow of the Woods fills your graveyard, which Kagha, Shadow Archdruid can use because it casts cards from your graveyard and returns permanents from your graveyard. Kagha, Shadow Archdruid fills your graveyard, which Lumra, Bellow of the Woods can use because it returns permanents from your graveyard.
  10. Zask, Skittering SwarmlordLumra, Bellow of the Woods fills your graveyard, which Zask, Skittering Swarmlord can use because it casts cards from your graveyard and returns permanents from your graveyard. Zask, Skittering Swarmlord fills your graveyard, which Lumra, Bellow of the Woods can use because it returns permanents from your graveyard.

View Lumra, Bellow of the Woods on Scryfall