
Mesmerizing Dose
Enchantment — Aura$0.25
Enchant creature When this Aura enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchanted creature doesn't untap during its controller's untap step.
Legal in Commander
Is
Does
Rewards
Combos 31
Mesmerizing Dose + Terra, Magical Adept // Esper Terra + Anger
- Infinite colored mana
- Infinite self-mill
- Infinite proliferate
Commander Spellbook ↗How it works
Before you start
You control at least one Mountain.
Steps
Activate Terra, Magical Adept by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra. When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of Mesmerizing Dose. When the Mesmerizing Dose token enters the battlefield, it triggers, putting a lore counter on Esper Terra. Repeat from step 2 two additional times, from Esper Terra's second and third chapter abilities triggering. Esper Terra's fourth chapter ability triggers, causing you to add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept. When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand. Repeat.
Mesmerizing Dose + Terra, Magical Adept // Esper Terra + Temur Ascendancy
- Infinite colored mana
- Infinite self-mill
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Activate Terra, Magical Adept by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra. When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of Mesmerizing Dose. When the Mesmerizing Dose token enters the battlefield, it triggers, putting a lore counter on Esper Terra. Repeat from step 2 two additional times, from Esper Terra's second and third chapter abilities triggering. Esper Terra's fourth chapter ability triggers, causing you to add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept. When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand. Repeat.
Mesmerizing Dose + Terra, Magical Adept // Esper Terra + Mass Hysteria
- Infinite colored mana
- Infinite self-mill
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Activate Terra, Magical Adept by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra. When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of Mesmerizing Dose. When the Mesmerizing Dose token enters the battlefield, it triggers, putting a lore counter on Esper Terra. Repeat from step 2 two additional times, from Esper Terra's second and third chapter abilities triggering. Esper Terra's fourth chapter ability triggers, causing you to add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept. When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand. Repeat.
Mesmerizing Dose + Terra, Magical Adept // Esper Terra + Concordant Crossroads
- Infinite colored mana
- Infinite self-mill
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Activate Terra, Magical Adept by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra. When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of Mesmerizing Dose. When the Mesmerizing Dose token enters the battlefield, it triggers, putting a lore counter on Esper Terra. Repeat from step 2 two additional times, from Esper Terra's second and third chapter abilities triggering. Esper Terra's fourth chapter ability triggers, causing you to add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept. When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand. Repeat.
Mesmerizing Dose + Terra, Magical Adept // Esper Terra + Frostcliff Siege
- Infinite colored mana
- Infinite self-mill
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Activate Terra, Magical Adept by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra. When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of Mesmerizing Dose. When the Mesmerizing Dose token enters the battlefield, it triggers, putting a lore counter on Esper Terra. Repeat from step 2 two additional times, from Esper Terra's second and third chapter abilities triggering. Esper Terra's fourth chapter ability triggers, causing you to add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept. When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand. Repeat.
Mesmerizing Dose + Terra, Magical Adept // Esper Terra + Fires of Yavimaya
- Infinite colored mana
- Infinite self-mill
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Activate Terra, Magical Adept by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra. When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of Mesmerizing Dose. When the Mesmerizing Dose token enters the battlefield, it triggers, putting a lore counter on Esper Terra. Repeat from step 2 two additional times, from Esper Terra's second and third chapter abilities triggering. Esper Terra's fourth chapter ability triggers, causing you to add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept. When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand. Repeat.
Mesmerizing Dose + Terra, Magical Adept // Esper Terra + Rising of the Day
- Infinite colored mana
- Infinite self-mill
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Activate Terra, Magical Adept by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra. When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of Mesmerizing Dose. When the Mesmerizing Dose token enters the battlefield, it triggers, putting a lore counter on Esper Terra. Repeat from step 2 two additional times, from Esper Terra's second and third chapter abilities triggering. Esper Terra's fourth chapter ability triggers, causing you to add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept. When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand. Repeat.
Mesmerizing Dose + Terra, Magical Adept // Esper Terra + Tyvar, Jubilant Brawler
- Infinite colored mana
- Infinite self-mill
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Activate Terra, Magical Adept by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra. When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of Mesmerizing Dose. When the Mesmerizing Dose token enters the battlefield, it triggers, putting a lore counter on Esper Terra. Repeat from step 2 two additional times, from Esper Terra's second and third chapter abilities triggering. Esper Terra's fourth chapter ability triggers, causing you to add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept. When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand. Repeat.
Mesmerizing Dose + Terra, Magical Adept // Esper Terra + Fervor
- Infinite colored mana
- Infinite self-mill
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Activate Terra, Magical Adept by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra. When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of Mesmerizing Dose. When the Mesmerizing Dose token enters the battlefield, it triggers, putting a lore counter on Esper Terra. Repeat from step 2 two additional times, from Esper Terra's second and third chapter abilities triggering. Esper Terra's fourth chapter ability triggers, causing you to add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept. When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand. Repeat.
Mesmerizing Dose + Terra, Magical Adept // Esper Terra + Hammer of Purphoros
- Infinite colored mana
- Infinite self-mill
- Infinite proliferate
Commander Spellbook ↗How it works
Steps
Activate Terra, Magical Adept by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra. When Esper Terra enters the battlefield, its first chapter ability triggers, creating a token copy of Mesmerizing Dose. When the Mesmerizing Dose token enters the battlefield, it triggers, putting a lore counter on Esper Terra. Repeat from step 2 two additional times, from Esper Terra's second and third chapter abilities triggering. Esper Terra's fourth chapter ability triggers, causing you to add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, and then exile Esper Terra and return it to the battlefield as Terra, Magical Adept. When Terra, Magical Adept enters the battlefield, it triggers, causing you to mill five cards and return up to one enchantment card from among them from your graveyard to your hand. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Moritte of the FrostMoritte of the Frost copies creatures, which Mesmerizing Dose can use because it has an enter-the-battlefield trigger.
- Venser, Visionary TravelerMesmerizing Dose proliferates and Venser, Visionary Traveler is a Planeswalker.
- Estrid, the MaskedMesmerizing Dose proliferates and Estrid, the Masked is a Planeswalker.
- Elrond, Master of HealingMesmerizing Dose proliferates and Elrond, Master of Healing puts +1/+1 counters on your creatures.
- Experiment KrajMesmerizing Dose proliferates and Experiment Kraj puts +1/+1 counters on your creatures.
- Ant-Man, Colony CommanderMesmerizing Dose proliferates and Ant-Man, Colony Commander puts +1/+1 counters on your creatures.
- Marcus, Mutant MayorMesmerizing Dose proliferates, which Marcus, Mutant Mayor can use because it puts +1/+1 counters on your creatures.
- Marchesa, the Black RoseMesmerizing Dose proliferates, which Marchesa, the Black Rose can use because it puts +1/+1 counters on your creatures.
- Zegana, Utopian SpeakerMesmerizing Dose proliferates, which Zegana, Utopian Speaker can use because it puts +1/+1 counters on your creatures.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Mesmerizing Dose can use because it has an enter-the-battlefield trigger.