leylines
My decksNew deck
Neerdiv, Devious Diver

Neerdiv, Devious Diver

Legendary Creature — Merfolk Rogue2/2$1.57

Whenever Neerdiv becomes tapped, target player mills cards equal to its power. Whenever you cast a spell from your graveyard or activate an ability of a card in your graveyard, draw a card and put a +1/+1 counter on Neerdiv.

Legal in Commander

Is

Does

Rewards

Combos 27

  • Neerdiv, Devious Diver + Relic of Legends + Freed from the Real

    • Infinite mill
    • Infinite self-mill

    2,005 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Neerdiv.

    Steps

    Activate Relic of Legends by tapping Neerdiv, adding {U}. Neerdiv triggers, causing a player to mill cards equal to its power. Activate Freed from the Real by paying {U}, untapping Neerdiv. Repeat.

    Commander Spellbook ↗
  • Neerdiv, Devious Diver + Freed from the Real + Paradise Mantle

    • Infinite mill
    • Infinite self-mill

    1,698 decks on Commander Spellbook

    How it works

    Before you start

    Neerdiv does not have summoning sickness.

    Steps

    Activate Neerdiv by tapping it, adding {U}. Neerdiv triggers, causing a player to mill cards equal to its power. Activate Freed from the Real by paying {U}, untapping Neerdiv. Repeat.

    Commander Spellbook ↗
  • Neerdiv, Devious Diver + Relic of Legends + Pemmin's Aura

    • Infinite mill
    • Infinite self-mill

    1,497 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Neerdiv.

    Steps

    Activate Relic of Legends by tapping Neerdiv, adding {U}. Neerdiv triggers, causing a player to mill cards equal to its power. Activate Pemmin's Aura by paying {U}, untapping Neerdiv. Repeat.

    Commander Spellbook ↗
  • Neerdiv, Devious Diver + Pemmin's Aura + Paradise Mantle

    • Infinite mill
    • Infinite self-mill

    1,371 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to CREATURE.

    Steps

    Activate Neerdiv by tapping it, adding {U}. Neerdiv triggers, causing a player to mill cards equal to its power. Activate Pemmin's Aura by paying {U}, untapping Neerdiv. Repeat.

    Commander Spellbook ↗
  • Neerdiv, Devious Diver + Agatha's Soul Cauldron + Fatestitcher

    • Infinite mill
    • Infinite self-mill

    325 decks on Commander Spellbook

    How it works

    Before you start

    Neerdiv has a +1/+1 counter on it. Neerdiv, Devious Diver does not have summoning sickness. You control another creature that does not have summoning sickness and that has a +1/+1 counter on it.

    Steps

    Activate a creature using Fatestitcher's ability by tapping it, untapping Neerdiv. Activate Neerdiv using Fatestitcher's ability by tapping it. Neerdiv triggers, causing a player to mill cards equal to its power. Resolve the Neerdiv ability from step 2, untapping another creature. Repeat.

    Commander Spellbook ↗
  • Neerdiv, Devious Diver + Agatha's Soul Cauldron + Aphetto Alchemist

    • Infinite mill
    • Infinite self-mill

    288 decks on Commander Spellbook

    How it works

    Before you start

    Neerdiv has a +1/+1 counter on it. Neerdiv, Devious Diver does not have summoning sickness.

    Steps

    Activate Neerdiv using Aphetto Alchemist's ability by tapping it. Neerdiv triggers, causing a player to mill cards equal to its power. Resolve the Neerdiv ability from step 1, untapping it. Repeat.

    Commander Spellbook ↗
  • Neerdiv, Devious Diver + Agatha's Soul Cauldron + Kelpie Guide

    • Infinite mill
    • Infinite self-mill

    155 decks on Commander Spellbook

    How it works

    Before you start

    Neerdiv has a +1/+1 counter on it. Neerdiv, Devious Diver does not have summoning sickness. You control another creature that does not have summoning sickness and that has a +1/+1 counter on it.

    Steps

    Activate a creature using Kelpie Guide's ability by tapping it, untapping Neerdiv. Activate Neerdiv using Kelpie Guide's ability by tapping it. Neerdiv triggers, causing a player to mill cards equal to its power. Resolve the Neerdiv ability from step 2, untapping another creature. Repeat.

    Commander Spellbook ↗
  • Neerdiv, Devious Diver + Agatha's Soul Cauldron + Vizier of Tumbling Sands

    • Infinite mill
    • Infinite self-mill

    138 decks on Commander Spellbook

    How it works

    Before you start

    Neerdiv has a +1/+1 counter on it. Neerdiv, Devious Diver does not have summoning sickness. You control another creature that does not have summoning sickness and that has a +1/+1 counter on it.

    Steps

    Activate a creature using Vizier of Tumbling Sands's ability by tapping it, untapping Neerdiv. Activate Neerdiv using Vizier of Tumbling Sands's ability by tapping it. Neerdiv triggers, causing a player to mill cards equal to its power. Resolve the Neerdiv ability from step 2, untapping another creature. Repeat.

    Commander Spellbook ↗
  • Neerdiv, Devious Diver + Agatha's Soul Cauldron + Ioreth of the Healing House

    • Infinite mill
    • Infinite self-mill

    120 decks on Commander Spellbook

    How it works

    Before you start

    Neerdiv has a +1/+1 counter on it. Neerdiv, Devious Diver does not have summoning sickness. You control another creature that does not have summoning sickness and that has a +1/+1 counter on it.

    Steps

    Activate a creature using Ioreth of the Healing House's ability by tapping it, untapping Neerdiv. Activate Neerdiv using Ioreth of the Healing House's ability by tapping it. Neerdiv triggers, causing a player to mill cards equal to its power. Resolve the Neerdiv ability from step 2, untapping another creature. Repeat.

    Commander Spellbook ↗
  • Neerdiv, Devious Diver + Agatha's Soul Cauldron + Forensic Researcher

    • Infinite mill
    • Infinite self-mill

    118 decks on Commander Spellbook

    How it works

    Before you start

    Neerdiv has a +1/+1 counter on it. Neerdiv, Devious Diver does not have summoning sickness. You control another creature that does not have summoning sickness and that has a +1/+1 counter on it.

    Steps

    Activate a creature using Forensic Researcher's ability by tapping it, untapping Neerdiv. Activate Neerdiv using Forensic Researcher's ability by tapping it. Neerdiv triggers, causing a player to mill cards equal to its power. Resolve the Neerdiv ability from step 2, untapping another creature. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. The Master of KeysThe Master of Keys fills your graveyard, which Neerdiv, Devious Diver can use because it casts cards from your graveyard.
  2. Bruvac the GrandiloquentNeerdiv, Devious Diver mills opponents, which Bruvac the Grandiloquent can use.
  3. Zellix, Sanity FlayerNeerdiv, Devious Diver mills opponents, which Zellix, Sanity Flayer can use.
  4. Lier, Disciple of the DrownedLier, Disciple of the Drowned casts cards from your graveyard, which Neerdiv, Devious Diver can use.
  5. Iroh, Grand LotusIroh, Grand Lotus casts cards from your graveyard, which Neerdiv, Devious Diver can use.
  6. Niv-Mizzet, SupremeNiv-Mizzet, Supreme casts cards from your graveyard, which Neerdiv, Devious Diver can use.
  7. Katilda and LierKatilda and Lier casts cards from your graveyard, which Neerdiv, Devious Diver can use.
  8. Dralnu, Lich LordDralnu, Lich Lord casts cards from your graveyard, which Neerdiv, Devious Diver can use.
  9. The Wise MothmanNeerdiv, Devious Diver mills opponents, which The Wise Mothman can use.
  10. Kumena, Tyrant of OrazcaNeerdiv, Devious Diver is a Merfolk, which Kumena, Tyrant of Orazca can use.

View Neerdiv, Devious Diver on Scryfall