
Overwhelming Encounter
Sorcery$0.13
Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1—9 | Creatures you control get +2/+2 until end of turn. 10—19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control.
Legal in Commander
Is
Does
Hinders
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawOverwhelming Encounter puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
- Lily Bowen, Raging GrandmaOverwhelming Encounter puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
- Mowu, Loyal CompanionOverwhelming Encounter puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
- Verazol, the Split CurrentOverwhelming Encounter puts +1/+1 counters on your creatures, which Verazol, the Split Current can use.
- The ThingOverwhelming Encounter puts +1/+1 counters on your creatures and The Thing doubles counters.
- Bristly Bill, Spine SowerOverwhelming Encounter puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
- Vorinclex, Monstrous RaiderOverwhelming Encounter puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
- Zimone, Paradox SculptorOverwhelming Encounter puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
- Vorel of the Hull CladeOverwhelming Encounter puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
- Michelangelo, Weirdness to 11Overwhelming Encounter puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.